Epic Games Annual ‘State of Unreal’ Set for GDC 2019
Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans.
Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans.
Software brings V-Ray scenes directly into the Unreal Editor, letting artists tap into the game engine’s power to create immersive experiences.
New release adds increased mobile optimizations to Android and iOS, up to 60 percent speed increases when cooking content, and more power and flexibility in the industry-leading Niagara effects toolset for real-time VFX.
New batch of 19 AAA-quality characters now available free-of-charge to Unreal Engine 4 developer community.
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
Creators, visionaries and pioneers from the world’s leading studios within the games industry to be showcased at SIGGRAPH 2018, running August 12-16 in Vancouver.
Dozens of developers receive no-strings-attached funding for games, education, virtual production, healthcare and more.
Real-time rendering within Epic Games‘ Unreal 4 game engine powers new CG-animated short-form series aimed at 6-11-year-olds.
Daily presentations with new Unreal Engine 4 content project and a multi-person virtual escape room take center stage at Vicon’s GDC booth.
Company behind Unreal Engine plans large presence at the show spotlighting developers, licensees and education.
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
Chosen developers around the globe are building independent games, tools and an animated feature film in Unreal Engine 4.
Free course Jan. 20 at Gnomon School of VFX will cover building and optimizing CG worlds for real-time performance.
Live mocap link from London to Montreal employing Vicon’s Shōgun and Epic’s Unreal Engine helps artists produce a digital crowd in less than 24 hours.
Mentor and awards program looks to establish industry approved review process to help students be better prepared to work in the VFX, animation and games industries.
Unreal Engine 4 with NVIDIA Quadro brings proven reliability and performance to manufacturers, designers, content creators.
New compositing tool inside Unreal Engine 4.17 enables users to composite real world images or video footage with CG imagery in real time.
Epic Games showcases advancements in virtual, augmented and mixed reality as well as the impact of the Cloud, AI and machine learning on production pipelines, at is first-ever User Group meetup at SIGGRAPH 2017.
Allegorithmic unveils Live Link from Substance Painter to Unity, Substance Automation Toolkit, Substance Source in Unity, Substance Source in Unreal Engine 4, and more at the second annual Substance Days Hollywood held July 27-29 at Gnomon School of Visual Effects, Games & Animation.
SIGGRAPH 2017 Computer Animation Festival award winners “Song of a Toad,” “John Lewis Buster the Boxer” and “Garden Party” were presented their statues amid a conference that covered important advances and collaborations in animation, visual effects, AR/VR and robotics.
First-ever Unreal Engine User Group to showcase how real-time graphics are transforming content creation across animation, feature film, augmented and virtual reality, and more.