VFXWorld and AWN break down the 10 shows nominated for Outstanding Special Visual Effects and Outstanding Special Visual Effects in a Supporting Role, and the studios behind their spectacular visuals.
Tagged With: Unreal Engine
School provides students with NVIDIA Quadro RTX 5000 powered workstations that allowed them to continue using production-level technology in their remote studies.
Game and Unreal Engine giant announces new financing round that pegs value of company at $17.3 billion.
Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.
In first year, $42 million in financial support has gone to more than 600 recipients for their projects using Unreal Engine, 3D graphics tools and open source software.
The iPi Soft founder and CEO discusses the current state of markerless motion capture animation technology, including real-time tracking and live streaming.
In trailer for South Africa-based collective Lucan’s new series, hand-drawn characters mixed with 3D environments create a distinct, textured look that transports viewers through the streets and coast of Mozambique.
With live-action productions on hold due to the pandemic, BRON expands with new division using Unreal Engine technology to transform digital content creation workflows and produce high-quality content faster.
Company makes $250 Million strategic investment in game industry leader to broaden their collaboration developing state of the art technology, entertainment, and socially connected online services.
CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.
VFX studio handles previs, visual effects, postvis, and graphics production for the inaugural season of Armando Iannucci’s space tourism comedy
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Real-time creative review tool works with Unreal Engine, Unity 3D and Autodesk Maya, reflecting changes instantly across platforms.
Latest release includes new features to empower visualization professionals across multiple industries.
World’s largest photogrammetry asset library and bundled toolset will become free for all Unreal Engine use.
With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.
Leading visualization company shares a set of 29 revealing images showcasing their extensive work on James Gray’s outer space thriller, which stars Brad Pitt and Tommy Lee Jones.
Casey Pyke discusses his company’s previs and postvis work on Plan B Entertainment’s thrilling space adventure, which stars Brad Pitt and Tommy Lee Jones.
New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.
Latest release includes set of new features supporting virtual production, real-time ray tracing, massive-scale physics and destruction.
Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.
New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.
New version of leading 3D software program includes numerous feature updates and broader integration with other production tools.