CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.
Tagged With: Unreal Engine
VFX studio handles previs, visual effects, postvis, and graphics production for the inaugural season of Armando Iannucci’s space tourism comedy
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Real-time creative review tool works with Unreal Engine, Unity 3D and Autodesk Maya, reflecting changes instantly across platforms.
Latest release includes new features to empower visualization professionals across multiple industries.
World’s largest photogrammetry asset library and bundled toolset will become free for all Unreal Engine use.
With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.
Leading visualization company shares a set of 29 revealing images showcasing their extensive work on James Gray’s outer space thriller, which stars Brad Pitt and Tommy Lee Jones.
Casey Pyke discusses his company’s previs and postvis work on Plan B Entertainment’s thrilling space adventure, which stars Brad Pitt and Tommy Lee Jones.
New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.
Latest release includes set of new features supporting virtual production, real-time ray tracing, massive-scale physics and destruction.
Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.
New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.
New version of leading 3D software program includes numerous feature updates and broader integration with other production tools.
Downloadable document provides filmmakers with practical tips in a variety of crafts, from VFX to stunts.
Epic Games awards large cash grant to the free 3D software maker as part of ongoing program to assist professionals expanding efforts with Unreal Engine and open-source technology.
Studio’s Santa Monica headquarters has a number of job openings, including Previs/Postvis and Unreal Game Engine Artists, and is currently looking for talent to join their industry leading visualization services team.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.
Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base.
Powerful real-time 3D animation engine featured in more than 50 broadcast partner presentations at NAB 2019.