Renown animation, VFX, virtual production, and games conference reveals massive program of free events featuring master filmmakers and top industry professionals, including Sir Roger Deakins and the Badass Women Production Designers; event runs in person and online October 17-22 in Torino, Italy.
Tagged With: Technology
Leading VFX studio delivers almost 250 shots, including digital doubles, CG cars, and an unforgettable race to elude capture in Marvel Studios’ thrilling new MCU adventure.
With a new name and a new mission, the service provider in sensing, capturing, and analyzing motion data seeks to bringing meaning to movement and to accelerate innovation in entertainment, sports, health, and industrial market.
Mixed reality software company taps broadcast and media industry veterans Ben Davenport, David Cheng and Travis Sims as VP for global marketing, VP sales & marketing EMEA, and strategic account manager for North America, respectively.
By year's end, technology giant will offer innovative hybrid computing options featuring enhanced remote services and solutions through integrated subscriptions of Teradici Cloud Access Software and ZCentral Remote Boost.
Mixed reality adult animated series, based on the famed actor and author’s sci-fi thriller franchise, will use new technologies to invite viewers to immerse themselves in a real-time multiverse and join the narrative.
Leading tech company’s RAXX P4G data center platform and APEXX S3, APEXX Denali, APEXX T3 & T4, and APEXX W4L desktop workstations have been officially validated, having all successfully completed NVIDIA engineer review after passing a rigorous set of functional and performance tests.
Autodesk’s production planning platform allows VFX and animation facilities to scale and meet production demands more efficiently; resource planning views optimize artist resources, helping creative teams ramp up for production.
Latest VFX and animation reel showcases some of the year’s best work from film, tv and advertising; included are clips from feature films, ads and episodics from companies including Scanline VFX, Goodbye Kansas, and Blur Studio.
The leading visual effects studio delivers 450 shots, including key Time Variance Authority, Gobi Desert and The Expanse sequences requiring digital characters, CG set extensions and live-action plate integration, on Marvel Studios and Disney+’s raucous new MCU outing.
Popular Korean series leverages motion-capture as part of a new virtual production workflow; mocap actors can view shots as they are filmed, allowing for real-time collaboration with directors.
Series of interconnected co-located facilities will provide one-stop shopping for technology, talent and creativity servicing the entertainment, advertising, and brand experience industries; campuses coming soon to Soho, London, Soho, New York and Culver City, Los Angeles.
AWN’s Dan Sarto hosts Epic Games’ latest episode of ‘The Pulse,’ revealing innovative new paradigms for real-time animation production that far surpass the mere benefit of faster turnaround times.
The creative production company designed new art, logos and typography, illustrated assets, and animated videos for both the alternate reality game and virtual, heavy metal concert watched live by hundreds of thousands of fans that launched the band’s new album, ‘III: Lost Chapter.’
Creative Development Producer Mary Bredin talks about how one of Europe’s leading animation studios uses outside consultants to up their game.
All-new ‘Unlocking Story and Style’ episode of innovative series on interactive technology features DNEG’s David Prescott, BRON Digital’s Jason Chen, Chromosphere’s Kevin Dart, and Epic Games’ Karen Dufilho, hosted by AWN publisher Dan Sarto, coming Wednesday, September 29.
Inaugural 360-degree film festival and conference will feature 32 immersive films screened in a ‘fulldome’ venue; event features new technology presentations, industry panels, and interactive workshops.
Blinkink director Gustaf Holtenäs, inspired by Kentaro Miura’s ‘Berserk’ manga and the battlefield strategy game Stratego, mixes hand painted 2D backgrounds with 3D elements and Houdini simulations to take Maiden fans inside a stylized, fantastical Japanese-themed gaming world.
Design and VFX studio delivers high-tech retro and futuristic time-travel 3D graphics on Marvel Studios and Disney+’s hit MCU series.
Studio delivers 100+ visual effects shots, including a series of key raging fires, for Rodo Sayagues’ action-packed sequel to the 2016 thriller, ‘Don’t Breathe.’
Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.
Other key appointments made by the MoCap Pro Glove creator include Chris Komatas as chief operating officer and Charles Pludthura as chief marketing officer; new team bolsters company’s emergence as a key player in motion capture animation, industry applications, and premium gaming glove technology.