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Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.
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Animation Industry Podcast EP71: Aaron Hazouri’s Harsh Reality of Pursuing Storyboard Artist Work...The latest installment of Terry Ibele’s in-depth interview series with guests including JJ Villard, John Musker, Tina Nowracki, and Fred Seibert, who...
Kite & Lightening Adapts to Lockdown with Remote Multi-Person Mocap
Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.