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Article Type: Interview

Oscars ANIMATIONWorld

Merging Hand-Drawn Tradition with CG Artistry for Mamoru Hosoda’s ‘Mirai’

The acclaimed director of ‘Wolf Children’ and ‘The Boy and the Beast’ paints an intimate portrait of a young boy’s vivid imagination and how it helps him accept the arrival of his baby sister in one of the last Japanese animated features to employ hand-drawn animation.

Brazil ANIMATIONWorld

Brazil’s ‘Tito and the Birds’ Takes Flight in North America

By Dan Sarto | Monday, January 28, 2019 at 7:02pm

Director Gustavo Steinberg and producer Daniel Greco tackle adult themes of political fear and media distortion in their critically acclaimed independent animated feature aimed at young audiences.

Dreamworks Animation ANIMATIONWorld

Designing the Spectacular Realm of the Dragons for DreamWorks Animation’s ‘The Hidden World’

From concept art to finished frames, production designer Pierre-Olivier Vincent brings a singular touch to the final film in the blockbuster ‘How To Train Your Dragon’ trilogy.

Feature VFX VFXWorld

Driving ‘Mortal Engines’: Weta Crafts a Dystopian World for Universal’s YA Adaptation

VFX supervisor Ken McGaugh and animation supervisor Dennis Yoo face the challenges of creating a steampunk-inflected dystopian world inhabited by giant, predator cities on wheels for Oscar-winning VFX artist-turned-director Christian Rivers’ feature adaptation.

Feature Film VFX VFXWorld

Travis Knight Takes Flight with ‘Bumblebee’ -- Part 2

In the second part of AWN’s two-part interview, the director of Paramount’s new ‘Transformers’ sci-fi action adventure discusses the magic behind a compelling and emotional digital character performance. 

Visual Effects VFXWorld

Water World: Delivering Blockbuster-Quality VFX for Warner Bros.’ ‘Aquaman’

VFX producer Kimberly Nelson LoCascio wrangles two VFX supervisors and multiple VFX houses to help deliver more than 2,300 visual effects shots for director James Wan’s take on the DC Comics super hero.

Marvel Studios VFXWorld

Capturing Thanos: How the Ultimate ‘Avengers’ Adversary Was Brought to Life

VFX supervisors Dan DeLeeuw and Kelly Port discuss the challenges of capturing the nuanced performance of Josh Brolin as the philosophical antagonist in ‘Avengers: Infinity War.’

Disney ANIMATIONWorld

Animated Characters Abound in ‘Mary Poppins Returns’

Annie-nominated character designer James Woods details the development of a host of characters for the animated sequences in the Disney sequel, including a new look for the iconic four penguins.

Sony Pictures Animation ANIMATIONWorld

Christina Steinberg Talks Risks and Rewards Making ‘Spider-Man: Into the Spider-Verse’

By Dan Sarto | Monday, December 17, 2018 at 7:54pm

The veteran producer shares insights on trusting her team of artists, producers and Phil Lord’s original vision in Sony Pictures Animation’s new hit animated adventure about an alternative, and highly stylized Spider-Man universe.

Aardman ANIMATIONWorld

Nick Park Stays True to His Early Style in ‘Early Man’

By Dan Sarto | Wednesday, December 5, 2018 at 10:54am

Four-time Oscar winner maximizes more organic, stone-age look with targeted CG and no 3D printing on Aardman Animations’ Annie Award-nominated stop-motion feature.

Dreamworks Animation ANIMATIONWorld

EXCLUSIVE VIDEO: Bringing a 2D Touch to DreamWorks Animation Short ‘Bird Karma’

Dive into enlightenment with the first project to emerge from the studio’s newly-launched shorts program in AWN’s exclusive video and accompanying interview with director William Salazar.

Google Spotlight Stories ANIMATIONWorld

John Kahrs Enters the ‘Age of Sail’ with Cinematic New VR Short

Taking virtual reality onto the high seas, Oscar-winning director of Disney’s ‘Paperman’ delves into the making of Google Spotlight Stories’ longest, most visually complex virtual reality experience to date.

real-time graphics ANIMATIONWorld

Powered by Unity: How a Global Team of Artists Brought ‘Sonder’ To Life

Making its online debut as a Vimeo Staff Pick, Oscar-qualified short film ‘Sonder’ uses the power of real-time graphics inside the Unity game engine to achieve a distinctive 2D ‘toon-shaded visual style.

Framestore VFXWorld

Framestore Delivers Spectacular Character Effects for Disney’s ‘Christopher Robin’

Oscar-winning VFX supervisor Chris Lawrence and animation director Michael Eames oversee 727 VFX shots -- including 677 featuring creature animation -- for director Marc Forster’s heartwarming return to the Hundred Acre Wood.

Short Films ANIMATIONWorld

Within a Dream: Bringing Emotion To Trevor Jimenez’s ‘Weekends’

Oscar hopeful Trevor Jimenez breaks down a surreal dream sequence designed to evoke heightened emotions in his painterly short film ‘Weekends.’

Pixar ANIMATIONWorld

‘Incredibles 2’: How Pixar Story Artist Ted Mathot Brought the ‘Auntie Edna’ Mini-Movie To Life

Story artist-turned director Ted Mathot brings the iconic Edna E. Mode out of her comfort zone and into the spotlight in a new short film created for the home entertainment release of ‘Incredibles 2.’

Encounters ANIMATIONWorld

Q&A: Encounters Festival’s Kieran Argo Presents Six Top Picks for 2018 Edition

Encounters animation programmer Kieran Argo delves into this year’s Oscar-qualifying international competition.

OIAF ANIMATIONWorld

TAC Turns 15: A Chat with OIAF Director of Industry Programming Azarin Sohrabkhani

The Ottawa International Animal Festival’s director of industry programming discusses highlights of OIAF’s annual industry-driven event, The Animation Conference.

NFB ANIMATIONWorld

Walk on the Wild Side: Alison Snowden & David Fine Talk ‘Animal Behaviour’

The Oscar-winning duo behind ‘Bob’s Birthday’ returns to the NFB with a new short film exploring the animal side of human nature.

OIAF ANIMATIONWorld

OIAF 2018: A Chat with Artistic Director Chris Robinson

From the international competition to this year’s Collideoscope program spotlighting collage animation, the 2018 Ottawa International Animation Festival is packed with screenings, talks, master classes, parties and more.

Nina Paley ANIMATIONWorld

Dancing Goddesses: How Nina Paley Animated Stone Sculptures for ‘Seder-Masochism’

We’ve been grooving all summer with the Pointer Sisters and Paley’s animated stone goddesses dancing to the infectious “You Gotta Believe” by Norman Whitfield -- now let’s see how they were made.

SIGGRAPH ANIMATIONWorld

SIGGRAPH 2018: A Chat with Computer Animation Festival Director Larry Bafia

Ahead of this year’s SIGGRAPH Conference, Computer Animation Festival director Larry Bafia reflects on his experiences heading up this year’s edition, and dishes up some sage advice for first-time attendees.

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