‘Tooning Out the News’ Continues to Find the Right Political/Comedic Balance
Creator and Executive Producer R.J. Fried talks about the Emmy-nominated animated series, whose third season debuts tonight, October 5, on Comedy Central.
Creator and Executive Producer R.J. Fried talks about the Emmy-nominated animated series, whose third season debuts tonight, October 5, on Comedy Central.
The Oscar-nominated ‘When the Day Breaks’ and ‘Wild Life’ filmmakers use a mashup of 2D, 3D, and live-action techniques to contemplate the nature of existence in their new animated short, based on a horrific, true-life disaster.
Creator Mike McMahan offers an in-depth look at the creative impulses and collaborative effort behind his hit Paramount+ animated sci-fi comedy, whose third season debuts today.
Art Director Justin Wagner and Animation Director Megan Johnson size up the new season - complete with lots of pre-production art - of the acclaimed series, which premiered last night on FXX and today on Hulu.
VFX supervisor Axel Bonami talks making, mixing, matching, and maneuvering the many visual styles in Akiva Schaffer’s hybrid live-action/CG animated action-comedy, now streaming on Disney+.
Director Mark Andrews and producers Paul Fleschner and Adam Maier chronicle their trailblazing journey to create - entirely in Unreal Engine - the 3DCG animated comedy series premiering today on Netflix.
Director Peggy Holmes talks about the importance of family, the challenges of working with characters of wildly divergent sizes, and how her background in choreography helped her nail the physical nuances in Apple Original Films’ and Skydance Animation’s CG fantasy comedy ‘Luck,’ dropping August 5 on Apple TV+.
Visualization supervisor Tefft Smith talks previs, techvis, and postvis on the production of Akiva Schaffer’s hybrid live-action/CG animated action-comedy, starring John Mulaney and Andy Samberg, now streaming on Disney+.
Production VFX supervisor and cat enthusiast Jake Morrison talks lighting breakthroughs, VR magic, how to differentiate your shadow creatures, and how to make a dumpling god – all in a day’s work on Marvel Studios’ fourth outing in the Norse god franchise, now playing in theaters.
The animation production company’s CEO and co-founder discusses the ‘Why now?’ and ‘What’s next?’ of the streaming giant’s surprise acquisition earlier this week of the studio he started more than 30 years ago.
The acclaimed creator of ‘Dexter’s Laboratory’ and ‘Samurai Jack’ reflects on the unique format and surprise success of ‘Genndy Tartakovsky's Primal,’ his Emmy Award-winning animated series about the friendship between a caveman and a T-Rex, whose second season debuts today on Adult Swim.
Writer/director John Vassallo and studio SVP, Creative Logan McPherson talk about their award-winning 2D animated short film, a ghostly tale of a boy who loses his dog and must face terrifying forces to get her back.
Creators Kelly Galuska and Andrew Goldberg share the joys of working on the ‘edgier and adultier’ ‘Big Mouth’ spin-off series, which premieres March 18 on Netflix.
Creators John Hodgman and David Rees spill the beans about their adult animated sitcom, whose second season is now streaming on FX and Hulu.
Directors Derek Drymon and Jennifer Kluska, VFX Supervisor Seth Maury, and Head of Character Animation Alan Hawkins discuss the making of the valedictory installment of Sony Pictures Animation’s beloved monster comedy franchise.
In his just premiered 3D/CG short film, Brazilian animator Pedro Conti confronts his fears and celebrates his culture in the midst of a pandemic.
A new, high-energy season of DreamWorks Animation’s kids’ comedy about the hilarious misadventures of a twig, a pebble, a leaf, and a strawberry, living in the unkempt backyard of a trio of equally unkempt humans, premieres today on Hulu and Peacock.
The writer and director discusses his captivating tale of a cynical, all-powerful dragon joining forces with a humble Chinese student, and how an unforgiving budget and his own naiveté almost derailed him more than once.
Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.
The latest installment of Terry Ibele’s in-depth interview series with guests including JJ Villard, John Musker, Tina Nowracki, and Fred Seibert, who share their stories, insights, and career advice.
The producer of both ‘Trolls’ films helps DreamWorks Animation create a masterful celebration of how art and music can bring people together.
Production designer Kendal Cronkhite Shaindlin returns to lend her fuzzy sense of style to DreamWorks Animation’s charmingly frenetic ‘Trolls’ sequel.
With his sequel to DreamWorks Animation’s 2016 hit, ‘Trolls,’ releasing straight to digital home viewing this Friday, the director shares his thoughts on the joyful experience of creating six new musically-themed ‘lands’ of fuzzily immersive charm.
The Emmy-nominated ‘Family Guy’ executive producer returns for Season 3, delivering over 100 minutes of animation for the venerable, highly acclaimed science franchise, which debuts tonight on National Geographic.
Visual effects supervisor talks about his role leading the Weta Digital team on Disney and Marvel’s smash action-adventure hit.