Steve Angel, co-founder of Toronto's Head Gear Animation, takes the stand to answer some pressing questions
Article Type: Interview
From new technologies to new characters, director Dean DeBlois answers our questions about what to expect from the culmination of one of the biggest animated franchises of all time.
The director discusses his latest film, the live-action/VFX driven adaptation of the classic German children’s story.
From in-camera effects to the latest virtual production techniques, Industrial Light and Magic’s newly appointed head rounds up more than 1,800 VFX shots for the Star Wars stand-alone anthology space western.
The extraordinary experimental animator/artist/soothsayer, Boris Labbé provides you with all the answers you need for a moderately content life.
From soaring Googie architecture to fabulous terrazzo flooring, production designer Ralph Eggleston, visual designer Philip Metschan, shading art director Bryn Imagire, and sets supervisor Nathan Fariss join forces to create the incredible world of director Brad Bird’s ‘Incredibles 2.’
On the 65th anniversary of the 1953 animated classic, AWN’s resident ‘Miscweant’ speaks with Kathryn Beaumont, the voice of Wendy in Disney’s ‘Peter Pan.’
Stop-motion wizard Patrick Bouchard (2018's 'Le Sujet'/'The Subject') thinks back on his 2002 debut film, 'The Brainwashers.'
Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.
Adam Elliot (Mary and Max) winner of many shiny trophies and a few envelopes of cash answers today's deeply existential queries to help guide you through the rough seas of daily life.
The DreamWorks TV Animation veteran artist talks about her different approaches to character and conceptual design projects, the dynamic of realizing a strong director’s vision, such as Genndy Tartakovsky, and challenges she faced on shows such as ‘Samurai Jack.’
Method VFX supervisor Greg Steele oversees delivery of 430 shots for the culmination of the Marvel Cinematic Universe, including upgrades for Rocket and Groot featuring hand-keyed character animation.
The indie director discusses her animated film project performed with live music, her residency at the Open Workshop in Viborg, Denmark, and her feelings about artistic inspiration and choice of technique.
Weta Digital and Digital Domain transform Josh Brolin’s motion capture performance into a believable and imposing CG adversary.
Twenty-five years since leaving his native country of Brazil, DreamWorks Animation head of story Ennio Torresan is actively pursuing projects with a Brazilian flavor.
REWIND’s head of partnerships talks about how AR, VR and immersive media technology are impacting people’s scientific and creative engagement with the world around them, as well as her work with UK-based Unfold Inclusion promoting gender diversity in the technology industry.
The studio’s co-founder discusses their most recent animated feature, ‘Early Man,’ sharing insights on Oscar-winner Nick Park’s writing and directing process and how more and more CGI is integrated into stop-motion filmmaking.
From crafting a story around the musings of a five-year-old to employing an aging technical pipeline, no filmmaking challenge is too big for Hertzfeldt.
The creator of ‘Kubo and the Two Strings’ teases his new animated feature film at SPA, shares his insights on the difficulties of the creative process, and gives advice for young artists looking for a career in the industry.
Jack Wedge opens up about the frustrations and challenges he faced while making his short take on modern love, 'Tennessee' (2017)
The Oscar-winning director and studio co-founder shares his insights on the animation industry, what inspires and drives him, as well as what advice he has for young professionals.
Voice-over artist Tara Strong steps into the shoes of the legendary June Foray for Amazon Prime Video series ‘The Adventures of Rocky & Bullwinkle.’