15-year veteran joins leadership team in new B.C. division, bringing expertise in management and collaboration to studio’s growing network of work-from-home teams of artists.
Upcoming conference, running October 18-23 both in Turin, Italy and online, will stream all sessions to a global audience; presentations by industry experts will live stream and be available for subsequent viewing through December 31.
Studio handles 1,055 VFX shots, using virtual production tools to help produce photorealistic talking animals, full CG environments and digital set extensions in Thea Sharrock and Disney+’s tale of a gorilla who tries to piece his past together so he can hatch a plan to escape from captivity.
The 9-time Oscar-winner will discuss his career, unique artistic vision, and answer conference attendee questions at the 21st edition of the annual conference, being held October 18-23, online and on-site in Torino, Italy.
VFX studio discusses its pre-pandemic move to a cloud-based pipeline, including establishment of best practices and standards, and how they will continue to invest in and expand their virtual, remote production efforts company-wide.
For AWS product manager Jay Maglione, the challenges of 2020 mean we must rethink creative studio norms and look to the cloud for the next workflow evolution.
‘Blade Runner 2049’ director Denis Villeneuve takes the helm of the latest big-screen adaptation of Frank Herbert’s classic sci-fi bestseller, and it looks dark, brooding and utterly inviting.
Overall VFX supervisor David Van Dyke and PXO VFX supervisor Nhat Phong Tran detail the production of the HBO series’ drug-induced gravity-defying spinning hall sequence from Episode 1.
Pioneering visual effects company, known for ‘Avatar’ and ‘The Lord of the Rings,’ has chosen Amazon Web Services to create a new, cloud-based visual effects workflow.
Main Art & Science event to feature major announcements and Q&A about the upcoming release of RenderMan; two days of special programming follow September 2-3.
Version 2.0 sets parameters to safely manage client attendance in editing sessions while minimizing the risk of the Coronavirus transmission.
‘The Business of Animation: Past, Present and Future’ panel with Cartuna’s James Belfer, STUDIO NYC’s Mary Nittolo and PNYA chair Yana Collins Lehman will discuss how companies can survive and thrive in the shadow of the pandemic.
Program will be available continuously in all time zones and feature the latest in AI, data science, HPC, graphics, networking, live and on demand talks, and keynote featuring NVIDIA CEO and founder, Jensen Huang.
Supported by Post New York Alliance and NY State VFX/Animation tax credits, visual effects providers eye a post-COVID-19 comeback.
VFX supervisor Everett Burrell breaks down the Netflix series’ almost 2,000 VFX shots, a mix of nuclear holocausts, digital characters, time jumps, and a goldfish.
Updated production renderer allows users to composite renders, incorporate light path expressions, and interactively relight scenes in the new V-Ray Frame Buffer.
Nicole Brending discusses her savage animated satire, ‘Dollhouse: The Eradication of Female Subjectivity from American Popular Culture,’ which hits digital platforms August 11.
During Comic-Con panel, showrunner explains decision on integrating live-action with comic-style toon-shaded animation to finish episode halted due to the novel coronavirus.
New 3D paint tools optimize creative workflow allowing users to paint across UV Tiles, import UDIM images from existing sources and export easily to renderers or engines that supports UDIMs.
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
Led by Robert Bock, the studio delivered over 700 shots, including four robots, a mechanical arm, and numerous environmental elements, on the Amazon Prime Video neo-futurist semi-anthology.
Remote program mentors recent VFX grads competing for prizes and job opportunities at VFX studio’s Montreal or London office.
With live-action productions on hold due to the pandemic, BRON expands with new division using Unreal Engine technology to transform digital content creation workflows and produce high-quality content faster.
Expanded 3rd Edition, hailed as the most complete guide to visual effects techniques and solutions on the market, is now available for pre-order.