Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
Category: Virtual Production
The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’
Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.
Join the conversation; virtual event features a discussion with women who shaped the organization and continue to blaze new trails in the computer graphics industry.
Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.
The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.
New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.
Cortney Haile named VP of business development, Albert Soto named chief engineer, and J.R. Benson senior colorist; new hires will support increased offerings including scripted VFX and on-set supervision.
Flagship product updates include powerful new functionality and tools like the much anticipated USD plugin for Maya.
Legendary Academy, DGA, PGA and VES Award-winning filmmaker to be recognized for his valuable contributions to filmed entertainment at the upcoming April 6/7 VES Awards.
Investment firm and Unreal Engine creator become stakeholders in extended reality technology company; partnerships will accelerate growth, with focus on international expansion, continued innovation, and enhanced support and product offerings for its customers.
Free digital event opens with ‘Digital Humans’ keynote by Pinscreen founder Hao Li, a leader in deepfake art and technology, who will discuss the evolution of virtual living triggered by the global pandemic.
New system combines proprietary technology with machine learning; performance is realized without animation rigs, creating a realistic animated digital double ready for in-engine use.
The upcoming conference program, in partnership with the Academy Software Foundation, highlights cross-industry efforts to develop shared technology for VFX, animation and sound; additional confirmed speakers include Pixar’s technical director Markus Kranzler and Inda Barnardo, director of ‘Cat and Moth.’
New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
Visual Effect Society names veteran VFX supervisor, second unit director and DP as this year’s recipient of the VES Creative Excellence Award; innovative filmmaker won Oscars for ‘Titanic,’ ‘Hugo,’ and ‘The Jungle Book.’
The online event will include both on-demand presentations and scheduled sessions; the conference celebrates the industry and its innovators with a look at where we are and where we are going.
Set for March 27, the leading visualization studio will share a more complete view of how virtual production and cutting-edge real-time workflows are being used to produce films and episodic series.
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Studio behind Netflix’s The Liberator WWII limited series will pair their innovative hybrid animation technique with media company’s extensive celebrity roster to produce a slate of original scripted content; action horror series exploring African American struggles in America already under development.
The grant furthers development of proprietary technology that combines live cross-reality entertainment with real-time VFX technology - delivering true XR experience to online audiences via headsets, gaming PCs, and video streaming services.
Online platform for VFX industry to feature eight streams with programs on the creative teams behind popular productions such as ‘The Monster Hunter,’ ‘Bridgeton,’ ‘The Expanse,’ and ‘The Umbrella Academy;’ streams will also include VFX sessions on Reel-Time, AI, and the latest technologies for the visual effects community.
Brian Selznick to pen script for first ever animated version of F. Scott Fitzgerald’s 1925 classic American novel.
The two-week program will help film and television professionals move into real-time visualization and virtual production; free for freelancers and furloughed workers, the program runs March 15-26.