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Category: Virtual Production

The VFX is Unreal Headline News

Taking Unreal Engine’s In-Camera VFX Toolset for a Spin

By Dan Sarto | Thursday, July 22, 2021 at 2:12pm

Epic Games teamed with filmmaker collective Bullitt to put the upcoming Unreal Engine 4.27 in-camera VFX tools to the test; watch their short film, plus a behind-the-scenes featurette exploring the tremendous impact of these new virtual production tools.

Technology Headline News

OptiTrack Releases Motive 3.0

The new, rebuilt version of the performance capture and motion tracking software provides real-time motion tracking, Digital Delsys EMG systems integration, and advanced customization with a redesigned UI.

People Headline News

Netflix Adds Paul Debevec as Director of Research

By Dan Sarto | Friday, July 16, 2021 at 8:20am

The Academy Award-winning computer graphics pioneer joins streamer’s Data Science and Engineering team to oversee new technology development across VFX, virtual production, and animation production.

Fellowships Headline News

Dark Slope Studios Launches Paid Virtual Production Fellowship

The studio will provide mentorship, guidance, and $5,000 CAD for up to three applicants with compelling storytelling and visionary series concepts; submissions open July 19.

Training Headline News

‘Summer of Unreal’ Free Four-Week Online Bootcamp Announced

The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.

Good v Evil! VFXWorld

Creating the Post-Apocalyptic World of Stephen King’s ‘The Stand’

By Dan Sarto | Thursday, June 24, 2021 at 1:08pm

Overall VFX supervisor Jake Braver, with the help of ILM VFX supervisor Laurent Hugueniot, delivers 2,800 VFX shots depicting a world decimated by plague and a city ruled by supernatural evil, in the 9-part series from CBS Television Studios now streaming on Paramount+.

VR technology Headline News

Soundscape VR Launches Magic Mirror ‘Digital Drive-in’ Platform

Launching with special performances including The Desert Dwellers, Desert Hearts Mikey Lion, Porky, Lee Reynolds, Marbs, RYBO, and Carlo, the new, scalable VR technology brings 2D content into virtual reality with no limit to the number of music lovers who can share the experience.

Business Headline News

Framestore Consolidates Film and TV Divisions

By Dan Sarto | Friday, June 18, 2021 at 1:48pm

BAFTA winner James Whitlam will head episodic work as the company brings both departments under one banner, one pipeline, and a new leadership structure.

Immersive xR Worlds Headline News

disguise xR Powers the Virtual Worlds of Bryson Tiller’s Live-Streamed Concert

By Dan Sarto | Wednesday, June 9, 2021 at 4:00pm

The leading extended reality tech firm and Xite Labs create a myriad of immersive worlds in Unreal Engine for the rappers’ ‘Trapsoul World Series’ performance.

virtual production Headline News

Pixomondo Inks Deal to Build LED Volumes Across Canada

VFX house and Canadian TV/Film equipment company have already begun building new virtual production stages in Vancouver and Toronto, with more set for 2022; combined capital commitment exceeds $30 million.

virtual production Headline News

NVIZ Shows its Virtual Side in ‘The Irregulars’ Previs and VFX

By Dan Sarto | Thursday, June 3, 2021 at 11:07am

Leading visualization company provides crucial virtual production support that helped the Netflix mystery thriller’s creative team remotely view work, brainstorm, and make creative decisions shot by shot during the pandemic.  

Technology Headline News

Epic Announces Unreal Engine 5 Early Access

Now available for game developers, latest major release, expected to ship in early 2022, includes numerous new groundbreaking features including Nanite virtualized micropolygon and Lumen global illumination systems.

Business Headline News

Technicolor Unveils New Division with The Mill, MPC, Mikros Animation, and Mr. X

Production Services division becomes Technicolor Creative Studios, with new leadership team focused on design, direction, and production in VFX, XR, and animation.

George Clooney Headline News

NVIZ and George Clooney Take a Virtual Spacewalk on ‘The Midnight Sky’

Leading visualization company and their ARENA virtual camera system helped the filmmaker and his VFX team plan, visualize, shoot, and deliver key astronaut spacewalk and airlock death sequences on their Oscar-nominated, VES Award-winning sci-fi drama.

Technology Headline News

New Epic Games White Paper: ‘Grooming for Real-Time Realism: Hair and Fur with Unreal Engine’

Latest deep dive under the hood of Unreal Engine details challenges and real-time solutions for creating realistic-looking hair and fur.

Cloud-based Production Systems Headline News

AWS Launches Amazon Nimble Studio

By Dan Sarto | Thursday, April 29, 2021 at 8:50am

New cloud-based pay as you go production service provides almost limitless, easily scalable access to high-power accelerated virtual workstations, high-speed storage, and on-demand rendering resources across Amazon’s global infrastructure.

Virtual Events Headline News

FMX 2021 Shares New Program Highlights

Running May 4-6, the online even has announced additional talks and highlights, including ‘From 2D to 3D: The Craft of Tom & Jerry,’ more ‘Concept Art Track’ speakers, and a panel by the Animation Media Cluster Region Stuttgart.

The Future is Real-Time Headline News

Spire Animation Receives ‘Unreal Shorts’ Program Grant

Epic Games’ new grant and fellowship program aims to fund filmmakers who utilize Unreal Engine for real-time projects.

The Oscar goes to… Headline News

Nvidia Powers 13 Years of Oscar-Winning VFX

By Dan Sarto | Friday, April 23, 2021 at 2:18pm

Once again, the technology company’s professional GPUs are behind all five VFX Oscar nominees; the 93rd annual Academy Awards take place this Sunday, April 25.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

No Time Like Real-Time Headline News

RealTime Conference Announces Full Spring Lineup

The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.

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