With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
Special Event: FMX
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
More talks, presentations and screenings are confirmed for the upcoming conference, including looks behind the scenes of the recent Disney and Illumination animated features, as well as Locksmith Animation’s ‘Ron’s Gone Wrong;’ event runs onsite May 3-5, online May 6 and on demand through May 31.
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
The curated business platform, a joint venture between ITFS and FMX, provides producers an opportunity to present projects to industry co-production and financing partners; event runs May 4-6.
Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.
The submission deadline for the Trickstar Business Award – the award for the best innovative and groundbreaking business model – has been extended until March 15, 2022. It will be awarded during Animation Production Days (APD) 2022 by the Stuttgart Festival of Animated Film (ITFS).
Conference confirms presentations on the VFX behind the popular Netflix series ‘Arcane’ and the origins and creation of ‘The Adventures of Paddington,’ as well as more onsite masterclasses and partners; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Centered on the theme ‘Changing the Game,’ storied event heads back to Haus der Wirtschaft this coming May 3-5, with a virtual program following on May 6; director and producer Hasraf 'HaZ' Dullul joins as first ever program chair.
The Academy Award-winning computer graphics pioneer joins streamer’s Data Science and Engineering team to oversee new technology development across VFX, virtual production, and animation production.
Last year ITFS was one of the first festivals to go totally online. With a year to perfect the system the 2021 edition worked seemingly flawlessly to the home viewer.
‘Then & Now Track’ welcomes the visual effects pioneer, who will talk on ‘The Cinema of the Future;’ conference runs online May 4-6.
Running May 4-6, the online even has announced additional talks and highlights, including ‘From 2D to 3D: The Craft of Tom & Jerry,’ more ‘Concept Art Track’ speakers, and a panel by the Animation Media Cluster Region Stuttgart.
Program highlights include feature film animation competition, screenings, film talks, and free live-streams; notable speakers include Oscar-nominated ‘Wolfwalkers’ director Tomm Moore and David Silverman, director of ‘Extinct.’
Tech giant’s conference program will examine the future and boundaries of animation and VFX: the latest developments in USD; retopology tools for 3ds Max; Bifrost for Maya for visual programming; and remote studio collaboration with Shotgun.
MARZ VFX supervisor Ryan Freer will share the often-invisible VFX on Marvel’s first Disney+ series; three presentations will peek behind the curtain surrounding the year’s first blockbuster VFX-driven tentpole to see monster making up close and personal.
Running May 4-6, the conference’s first online edition will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry; program will include panels, keynotes, and presentations.
The upcoming conference program, in partnership with the Academy Software Foundation, highlights cross-industry efforts to develop shared technology for VFX, animation and sound; additional confirmed speakers include Pixar’s technical director Markus Kranzler and Inda Barnardo, director of ‘Cat and Moth.’
Selected films, series, and cross media projects for the upcoming May 4-7 event represent a variety of genres and animation technique ranging from adult gothic thrillers to topics focusing on diversity and sexuality; an additional eight projects were selected to participate in the APD talent program for young creatives and producers.
Program includes sessions with director Glen Keane on the making of ‘Over the Moon;’ RISE’s Florian Gellinger and their first in-house productions, ‘Dragon Rider’ and ‘Stowaway;’ and MR. X’s creative team discussing the film adaption of ‘Monster Hunter’ video game; project submissions being accepted until February 22 for Animation Product Days.
Virtual event will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry.
Don’t miss Grant Walker and Stephen Nixon from the hit horror series’ VFX team present their visual effects wizardry, streaming live via FMX on October 7.
Starting tomorrow, running through May 8 and then every two weeks through the end 2020, conference will post a new online piece dedicated to an outstanding personality from the event’s history.