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Tagged With: Unreal Engine

You Are Sentenced to In-Person VFX VFXWorld

Doing Hard VFX Time on ‘Spiderhead’

For director Joseph Kosinski and Netflix’s crime drama, VFX supervisor Ryan Tudhope managed a group of studios that produced 900 visual effects shots, including the prison facility, UI graphics and monitor replacements, CG environmental assets, and various set extensions.

Technology Headline News

Glassbox Releases BeeHive 2.0

Upgrade to the all-in-one, real-time change management solution for Unreal Engine and Maya provides improved remote visualization and collaboration without interruption, resulting in faster iterations and cost efficiencies; 30-day free trial now available.

It’s Simply Unreal Headline News

Exclusive: ‘RIFT,’ Created Entirely in Unreal Engine, to Debut at SPARK ANIMATION Festival

Watch the trailer for HaZ Dulull’s new animated feature film, produced with support from an Epic MegaGrant, which follows a young boy held captive who can tap into multi-dimensions across space and time; the festival runs October 27-30 - the career fair set for November 12.

The Epic Space Epic Returns VFXWorld

FuseFX Goes Big and Bold in ‘The Orville: New Horizons'

By Dan Sarto | Friday, September 9, 2022 at 1:10pm

Led by VFX Supervisor Tommy Tran, the studio produced massively complex visuals on 1,827 shots in Season 3 of Seth MacFarlane and Hulu’s sci-fi comedy, including bigger and more complex planets, space battles, and an impressive, completely overhauled USS Orville.

Zoom Zoom VFXWorld

The Fast and the Curious: DNEG Shoots the Works in ‘Bullet Train’ VFX

Visual effects supervisor Stephen James talks crashes, humor, LED walls, and layers of destruction as he takes us inside the studio’s wild and multi-faceted work on Sony Pictures’ comedy thriller, now playing in theaters.

Technology Headline News

Maxon Ups Its Game with Major Updates to Product Line

Cinema 4D, Redshift, Forger, Red Giant, Moves by Maxon, and Maxon Capsules see numerous improvements offering users advanced simulation, overall enhancements, and optimized workflows.

Honey Mamma! VFXWorld

Luma Pictures Travels to Graceland in ‘Elvis’ VFX

The visual effects studio recreates the King of Rock & Roll’s famed home, showing its change over the course of 3 decades, along with shots of the iconic Hollywood sign, in Baz Luhrmann’s lush, colorful biopic.

Super Giant Sibling Rivalry ANIMATIONWorld

‘Super Giant Robot Brothers’: A Milestone in Virtual Animation Production

Director Mark Andrews and producers Paul Fleschner and Adam Maier chronicle their trailblazing journey to create - entirely in Unreal Engine - the 3DCG animated comedy series premiering today on Netflix.

Super Giant Sibling Rivalry Headline News

Exclusive Clip: ‘Super Giant Robot Brothers’ in Action!

By Dan Sarto | Wednesday, August 3, 2022 at 1:55pm

It’s ‘Cowabunga Dude’ as the 2 robot siblings ‘surf’ into action in the sneak peek of Oscar-winning 'Brave' director Mark Andrews and Reel FX’s 3DCG animated action-comedy about an unlikely pair who are super... and giant... and don't get along, hitting the streamer tomorrow, August 4.

Rescue Rangers Return! VFXWorld

Pre, Tech, and Post: The Many ‘Vizings’ of ‘Chip ‘n Dale: Rescue Rangers’

Visualization supervisor Tefft Smith talks previs, techvis, and postvis on the production of Akiva Schaffer’s hybrid live-action/CG animated action-comedy, starring John Mulaney and Andy Samberg, now streaming on Disney+.

Business Headline News

Cinesite Acquires Canadian Studio Squeeze

By Dan Sarto | Tuesday, August 2, 2022 at 7:32am

On the heels of its July deal for Studio L’Atelier, the animation and VFX company expands its production capabilities even further with the acquisition of the Quebec City and Montreal-based animation and mocap studio.

Business Headline News

Falcon’s Beyond and BRON Studios Ink Strategic Partnership

By Dan Sarto | Thursday, July 28, 2022 at 8:12am

The companies will co-produce and promote original IP in feature films, TV series, Web3 activations, and location-based entertainment; ‘Katmandu’ franchise theme park to feature BRON’s animated IP, ‘Gossamer.’

Get a jump on SIGGRAPH 2022 Headline News

Autodesk Launches Pre-SIGGRAPH 2022 ‘Virtual Vision Series’

Tech giant offering 2-days of online sessions with presentations by WB Games Avalanche, Playground Games, Crafty Apes, IGNITE Animation Studios, Crater Studio, and Megalis VFX; registration is free and required to attend.

Super Giant Sibling Rivalry Headline News

Netflix Drops ‘Super Giant Robot Brothers’ Trailer and Images

From Reel FX Animation, with Oscar-winning 'Brave' director Mark Andrews at the helm, comes a 3DCG animated comedy about 2 robot siblings who are super... and giant... and don't get along, hitting the streamer in August.

Careers ANIMATIONWorld

SCAD Alumni Talk Animation Skills, Careers, and Opportunities

Recent graduates Jacey Robinson, John da Fonte, and Julianna Mercado discuss their efforts to secure challenging and enjoyable industry work, how they keep up on new tools and technology, and how their college prepared them for the rigors of professional production.

game trailers Headline News

Watch: ‘Stormgate’ Cinematic Trailer Made Entirely in Unreal Engine

With the feel of classic 1990s real-time strategy game franchises, Zoic Studio’s new spot teases Frost Giant Studio’s upcoming PC game set hundreds of years in Earth’s future.

Another Taste of Marvel VFXWorld

Digital Domain Pushes the Limits of Monstrous VFX in ‘Morbius’

To create dynamic vampires and immersive battle scenes, the award-winning FX hub made improvements to the same tech it used to make Thanos in the ‘Avengers’ films.

facial animation VFXWorld

How Digital Domain Brought Photoreal Characters to Life in ‘The Quarry’

The Oscar-winning VFX studio improved existing performance capture techniques and invented brand-new facial animation technology to elevate the look of Supermassive Games’ ensemble-driven slasher.

Get an Unreal Education! Headline News

Studio Arts Launches ‘Unreal Connectors’ Training Program

Offered in partnership with Epic Games, the online program provides skills-building training based on the Unreal Fellowship curriculum, opening up new career opportunities in an industry ripe with demand for UE artists; the program runs August 15-September 9.

It’s Unreal! Headline News

Preymaker Drops ‘Blue’ Trailer as Part of Epic Games’ ‘Animation Week’

Company shares the first formal look at one of the first shorts rendered entirely in Unreal Engine – without compositing - by a global team of artists all working virtually in the cloud; Epic’s five-day virtual event, running through July 1, features free online presentations and panels showcasing the adoption of Unreal technology by film and television studios of all sizes.

It’s Unreal! Headline News

Epic Games Kicks off Animation Week with 'Animation Field Guide' Launch

Company's week-long celebration begins with the release of its new 100-page guide, a deep dive into using the Unreal Engine for real-time animation; event programming showcases the latest tools, workflows, and free learning resources in the Epic Games ecosystem.

Enter the World of Dreams and Nightmares Headline News

BRON Digital Reveals ‘Gossamer’ Voice Cast

Academy Award winner Forest Whitaker, Vera Farmiga, and Richard E. Grant are some of the actors who’ve signed on to the new digital animated series - powered by Unreal Engine - based on Lois Lowry’s YA novel of the same name; the story takes viewers on a journey through the world of dreams and nightmares.

Unreal in the Summer Headline News

Registration Now Open for Escape Studios Summer Unreal Engine Courses

Through courses produced in collaboration with Epic Games and ScreenSkills, participants get hands-on training in Unreal Engine and Virtual Production; classes range from ‘Unreal Fridays’ designed for the UK commercials sector to ‘London Connectors,’ a 5-week program in immersive storytelling.

Creating in Unreal Engine Headline News

Telescope Animation Reveals ‘The Last Whale Singer’ Concept Trailer

Created entirely in Unreal Engine, the short debuts at the Annecy International Animation Film Festival on June 13; the story continues in an upcoming video game, episodic series, and AR/VR projects that will use the same digital assets created for the feature.

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