Search form

Tagged With: Real-time Animation

We Like Rifts in Space and Time Headline News

HaZimation Sets ‘Max Beyond’ Digital Release

The animated action-thriller, created entirely in Unreal Engine, follows Max, a boy held captive who tries to use his ability to create rifts in space and time to escape; available in the U.K. April 22 and the U.S. April 23 with spin-off video game coming mid-2025.

Innovations in Immersive Storytelling Headline News

USC School of Cinematic Arts’ Ganek Immersive Studio Inaugural Showcase Set

By Dan Sarto | Friday, March 29, 2024 at 4:32pm

The program review, featuring projects in production and development at the state-of-the-art studio, will be held on the SCA campus this coming Thursday, April 4.  

Professional Animation Tools Even Beginners Can Master Headline News

Audio to Animation AI-Integration Now Available in iClone with Audio2Face

By Dan Sarto | Tuesday, March 19, 2024 at 8:15am

The new, seamless solution leverages Reallusion’s iClone, Character Creator, and NVIDIA’s Audio2Face to revolutionize multi-lingual facial lip-sync animation production.

game trailers Headline News

Watch: ‘Empire of the Ants’ Trailer with Cutting-Edge Photoreal Visuals Using UE5

By Dan Sarto | Friday, March 15, 2024 at 12:02pm

Ahead of its GDC showcase next week, Microids and Tower Five have dropped a gameplay trailer for their upcoming photorealistic real-time strategy game that immerses players in a magnificently microscopic forest ecosystem as an ant sworn to protect the colony at all costs.

Professional Animation Tools Even Beginners Can Master ANIMATIONWorld

Real-time Animation Made Easy with ActorCore and iClone Omniverse Live Sync

3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverse™, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.

Give Peace A Chance ANIMATIONWorld

‘War is Over’ Highlights Brotherhood and Brutality in Protest for Peace

Dave Mullins and Brad Booker’s Oscar-shortlisted animated short, inspired by John Lennon and Yoko Ono’s 1971 song, ‘Happy X-Mas (War is Over), and animated in Unreal Engine at Wētā FX, showcases a game of chess, set on a battlefield, with a carrier pigeon delivering instructions on next moves - on the board and in the trenches - leading to a forgone conclusion: there are no winners in war.

Wicked Good New Tech Headline News

Seth MacFarlane’s ‘Ted’ Comes to Life in Real Time with ViewScreen Studio

By Dan Sarto | Thursday, January 11, 2024 at 10:41am

The new comedy, which premieres January 11 on Peacock, uses innovative production visualization technology from the famed creator’s company, Fuzzy Door Tech, to film an animated lead character alongside other actors.

The Best in CG Animation Headline News

SIGGRAPH Asia 2023 CAF Winners Announced

‘Moirai - Thread of Life’ takes Best in Show with Jury's Special Award going to ‘Hair Universe;’ winners among 38 films selected to screen at this year’s Electronic and Animation Theaters. 

Biggest Breakup of the Year Headline News

Unity Terminates Working Agreement with Wētā FX, Lays off 265 Workers

2 years after purchasing the VFX company’s tools, pipeline, technology and engineering talent pool, the company moves to refocus on video game development, with a goal to become a major player in the professional M&E market; it will also shutter 14 offices.

A Must-Have Guide Headline News

VES Announces ‘The VES Handbook of Virtual Production’ Release

The comprehensive guide to techniques and best practices, gleaned from 82 experts in VR, AR, MR, and XR technology and edited by VFX professionals Susan Zwerman VES and Jeffrey A. Okun VES, is now available for pre-order.

Free Epic Opportunity! Headline News

Epic Announces Free ‘Unreal Fellowship: Animation' Course

Available now for a limited time, the course helps animators with little-to-no Unreal Engine experience learn real-time animation skills; 15-class webinar kicks off today and runs through September 28.

Real-time Animation Headline News

Impossible Objects Gets Unreal on GM OnStar Campaign

Team uses state-of-the-art virtual production and real-time technology, including Unreal Engine and disguise, to highlight expanded tech capabilities of OnStar’s offerings – without ever having to hit the road; check out ‘From The Lab: Building the OnStar’ to see how.  

Diving into Real-Time Animation ANIMATIONWorld

‘The Last Dungeon’: SCAD Animation Studio’s ‘Unreal’ New Short

For Junior animation student Alexandra Young, jumping into Unreal Engine to direct the school’s latest animated film, having never worked in 3D, was at first like drinking water from a firehose; however, she and her team quickly and effectively embraced the powerful real-time animation platform to tell an epic fantasy story in ways they couldn’t have done otherwise.

How Would You Face Your Younger Self? ANIMATIONWorld

‘The Thief’ Heals Wounds in ‘Unreal’ Time and Detail

Selected by Epic Games to create a short film in four weeks based on the concept of ‘Duality,’ Arturo Brena and his production studio, KeexFrame, used Unreal Engine to tell the emotional story of a thief who confronts a young, wounded version of themselves when looking in a mirror.

Unreal Engine in Previs Headline News

FutureWorks Delivers ‘Trial by Fire’ Previs

Using Unreal Engine, the studio helps create authentic sequences of smoke and fire to Netflix’s miniseries inspired by the 1997 Delhi cinema tragedy that took 59 lives.

Business Headline News

France.tv Acquires Majority Stake in Dwarf Animation Studio

The deal accelerates the public TV subsidiary’s creative hub expansion to the South of France while providing a more robust infrastructure and access to cutting-edge real-time technology.

Real-Time MoCap Headline News

Disguise and Move.ai Release ‘Invisible’ Real-Time Markerless MoCap Bundle

The solution lets creatives animate real-time characters and gesture-triggered effects without markers, wearable suits, and long calibration setups.

TV VFX VFXWorld

Framestore Sets Sail on ‘1899’ with New Virtual Production Tools

The award-winning VFX studio’s team, led by Connor Ling and Freddy Salazar, created tools integrated with Unreal Engine 5.1 to render and project realistic backgrounds onto an LED wall using 18 different machines with dual GPUs, for the Netflix series about an ocean liner diverted to answer a distress signal from a long-lost sister ship.

Technology Headline News

Silver Spoon Rewrites XR Playbook for Nick Simulcast of CBS Christmas Day Game

The NY-based real-time animation and virtual production studio’s immersive ‘Nickified’ game day viewing experience included technological firsts in AI, real-time AR graphics, and mixed reality resulting in record-breaking viewership.

Let’s Dance – After the Apocalypse ANIMATIONWorld

Adult Swim SMALL’s ‘Hot Future’: ‘Step Up’ Meets ‘Mad Max’ in Bollywood

Animation duo Mike Anderson and Ryan Dickie’s 10-minute animated short taps Unreal Engine 5 for a post-apocalyptic adventure set 1,000 years in the future, where dance is violent, everything is hot… and no one is safe when the beat drops; film joins the network’s other original short-form content commissioned from emerging animators and comedic voices from around the world.

It’s Unreal Headline News

Gnomon’s Real-Time Short ‘The Voice in the Hollow’ Shows Power of Unreal Engine

The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.

Pages