School gains SideFX’s official recognition for excellence in teaching; students now get exclusive access to webinars, presentations, and real-time feedback sessions for their portfolios.
Tagged With: Training
The world’s largest live streaming platform for gamers has become home to a growing number of animation artists displaying their work, with many streaming instructional and tutorial-style content aimed at sharing their love and knowledge of the profession.
South Australia’s booming movie industry has created a demand for skilled VFX artists; RSP and University partner to train and provide home-grown talent to bolster burgeoning industry.
In collaboration with independent animation studios Oddbot, Powerhouse, Renegade, Six Point Harness and Titmouse, the two organizations are hosting an all-day virtual class headlined by award-winning director Matt Danner’s ‘Storyboarding 101;’ other lectures include ‘Storyboarding for Action’ and ‘Storyboarding for Adult Comedy.’
Addressing a shortage of skilled workers in the animation field, agreement will help promote education and career paths for students that will ultimately expand the talent pool and strengthen the growing industry.
NVIDIA GTC 2020 kicked off today with Huang’s presentation exploring real world implications of AI and its impact challenges the world’s faces today.
Oscar-winning filmmakers Phil Lord, Chris Miller, and Peter Ramsey have joined the panel of mentors for THU’s new challenge to discover the next generation of creative minds in digital entertainment; submission deadline is October 19.
The Motion Design Department’s trained students qualify for fully featured EDU licenses of Houdini FX for home use and a one-year Core or six-month FX license upon graduation.
10-year partnership will build regional gaming hub for industry offering a training and entrepreneurial platform for cultivating talent and launching new careers throughout Middle East and Africa.
The annual stop-motion event, being held October 6-10, will feature workshops, masterclasses, and panel discussions.
Program will be available continuously in all time zones and feature the latest in AI, data science, HPC, graphics, networking, live and on demand talks, and keynote featuring NVIDIA CEO and founder, Jensen Huang.
Submissions now being accepted for the event, which will be held October 6-10, offering awards, support, and professional access to finalists.
Remote program mentors recent VFX grads competing for prizes and job opportunities at VFX studio’s Montreal or London office.
76% of responding game companies cite difficulties in finding skilled staff; finds that while 45% of EU gamers are women, increase in STEM studies and careers for women are essential in the training of the future workforce.
Day-long video conference, ‘Confinement Votre,’ will focus on what women in the industry across Europe have learned and created during the COVID-19 lockdown.
Daniel ‘Hashi’ Hashimoto hosts tutorial showcasing manual and automated processes for 3D scene normalization.
Annual celebration of visual effects moves online for ongoing series of sessions running up until 2021 edition planned in London next February.
Candidate submissions for 10-week, hands-on summer training program that feeds studio’s artist pool must be received by this coming Sunday!
Chaos Group’s 2nd Annual event brings together 3D artists and developers in VFX, architecture and automotive design together for a series of masterclasses in Sofia.
Three Oscar-nominated animated features – ‘Incredibles 2,’ ‘Spider-Man: Into the Spider-Verse’ and ‘Ralph Breaks the Internet’ were directed or co-directed by CalArts alumni.
Industry’s first such master’s degree course, developed with mentors Blue Zoo and The Third Floor, is set to launch this coming November.
CES 2019 Innovation Award honoree combines AR/VR with mobile PC, supporting new applications for education, vocational training, c-commerce, social media, gaming and more.