Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Tagged With: Training
The most essential chapters of legendary Oscar-winning animator Richard Williams' seminal 2009 book - a must-have for every animator – have been published as a series of four easy-to-carry, easy-to-study books.
Distribution shift for GPU rendering software will keep customers up to date, ensuring functionality with third-party hardware and software solutions; customers can expand licenses at new initial subscription pricing.
Kicking off next month, the program will broaden opportunities for underrepresented talent and bring new voices and stories to the animation space; creatives in both the Latinx and neurodiverse communities have been selected by program partners to participate in the inaugural Fall 2021 group.
Release includes full scene description, from global assets through to shot outputs; broad use of assets is designed to promote education, training, and demonstration by students, studios, and vendors.
Award will facilitate the advanced development and integration of RTI’s Connext DDS simulation platform with Unreal Engine, expanding the breadth of visualizing real-time systems in action.
Online platform to launch first class in Brazil in Fall 2021; free introductory Zoom workshop/webinars set for July 31 and September 4.
5 participants chosen for first-of-its-kind paid one-year program, in partnership with DreamWorks and Illumination, to develop underrepresented voices in film and TV animation through workshops, seminars, sponsorship, and roundtable discussions.
The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.
Studio’s Futurefolk initiative is designed to help find the next generation of visual effects talent; applicants being considered for a one month paid internship.
The online school offers courses in game design, game programming, game art, and animation; with new Epic Games academic partnership, school plans increased game development training offerings to better prepare students for a competitive and changing job market.
The free 2-day event introduces young people to career opportunities within the creative industries; program runs July 13-14 and registration is now open.
During an online panel, industry agencies, including Film London, Animation UK, BFI, and Screen Scotland, renewed their sector commitment while sharing business development, investment, and government support insights and strategies in the wake of COVID-19.
Companies plan to broaden scope of French non-profit school’s curriculum with a course on storyboarding; a technical data management course is also planned for 2022.
Online training course in popular 2D animation software is designed to prepare artists to work in the animation industry; animation course runs May 17-28, with rigging course running June 7-18.
New five-week program covers an interactive introduction to the real-time 3D platform; features a range of artistic and technical tasks with each participant getting direct feedback from an assigned tutor.
Winning project is a platform that allows sharing of custom digital brushes inspired by real-life objects; finalists include a fantasy role-playing game ‘Kawia's Adventure’ and ‘Icebreakers,’ a VR comic that invites individuals to step into the panels of a pirate adventure.
Artists from New Zealand, the Philippines, and North America could take advantage of the U.K. group’s virtual events to attend remotely and collaborate through online review tools.
The streaming giant earmarks the first $5 million of their recently announced Creative Equity Fund for programs that support and promote women in the global entertainment industry; watch the Women’s Day Netflix video, narrated by Janet Mock, honoring groundbreaking women in entertainment history.
Aspiring anime artists may apply to the WIT Animator Academy, a six-month program at Sasayuri Video Training Institute in Tokyo developed and taught in part by Studio Ghibli vet Hitomi Tateno.
Virtual sessions will highlight key trends in the VFX industry while sharing the latest updates of the creative software company’s latest updates; registration is now open.
The two-week program will help film and television professionals move into real-time visualization and virtual production; free for freelancers and furloughed workers, the program runs March 15-26.
The all-virtual 9th edition’s theme is ‘Limitless Creativity;’ event features various talks, presentations, and career advice aimed at students, emerging talent, and industry professionals.