MPC, The Mill, Mikros Animation, and Technicolor Games each saw significant revenue increases despite continued pandemic-related impacts; strong overall growth was reported, largely driven by demand for original content.
Tagged With: Training
Submissions now being accepted through April 18 for paid virtual fellowships for women creatives from India, Singapore, Malaysia, Pakistan, Bangladesh, Sri Lanka, and Indonesia; participants will be mentored and trained in virtual production.
With benchmarks determined by over 350 industry leaders, educators, and consultants, the new educational resource sets out to provide recognized core competencies and skills for entry level positions in the animation, VFX, and games industries.
Animators in the $32B 3D & VFX industry are always working; with over 62,000 animation jobs in the US alone and continued growth expected for the foreseeable future, there’s never been a better time to start a career.
Program to broaden opportunities for underrepresented talent and bring new voices and stories to the animation space is partnering with Veterans in Media and Entertainment and IllumiNative to identify candidates from the veteran and Native American / Alaskan Native communities.
2022 program adds additional artist spot while expanding curriculum to include peer mentoring; the highly successful 2021 program saw artist participants staffed across Nickelodeon productions with all writers staffed across ViacomCBS.
Escape Studio will hold the event’s 10th edition both online and in person, featuring talks, presentations, and career advice aimed at students, emerging talent, and industry professionals; the festival runs March 8-10.
‘LAUNCH: HBCU Fellowship Program’ to offer select students from HBCUs a chance to participate in 8-week program of workshops, courses, and speaker series aimed at opening career path opportunities in the animation industry; applications now open through March 1, 2022.
Popular program supporting creation of high-quality content for young audiences concludes its 3-year run on February 25; concerns include impact on training as well as industry wide talent shortages and workforce development.
3 teams have been chosen for the 2nd edition of Sony and THU’s creative challenge, each receiving mentoring by leading industry creators, up to 10.000€ in funding and the chance to present their project at the next THU event.
The 12-month program offers training across character animation, effects animation and cleanup under the mentorship of iconic masters such as Eric Goldberg, Mark Henn, Randy Haycock, and Rachel Bibb; deadline for applications is January 23, 2022.
In association with the Film University Babelsberg KONRAD WOLF, the online training program for professional filmmakers offers practical training in virtual production; applications are now open – deadline for submission is January 31, 2022.
Beau Bridges and his daughter Emily, working with David Shapiro and Semkhor Productions, turn Richard Boleslavsky’s seminal book on acting into a film - complete with a recreated 1930s New York - and teaching materials used to show students how to produce high quality, low-cost visual effects.
Government-sponsored group identifies educational programs that promote diversity while producing ‘industry ready’ talent; Nottingham Trent University and Bournemouth University have been designated as having strong industry ties while featuring high-quality course content.
The three-year partnership with German government-funded program aims to foster local job growth through initiatives including free online courses on editing for animation and the launch of a 10-second animation competition for aspiring creators ages 18-35; entry deadline set for November 14.
‘See Amazing in All Children’ effort helps families build new routines, increase flexibility, and cope with the challenges of change during turbulent times; new animated short features Julia, Sesame Street’s 4-year-old Muppet with autism, written, produced and animated by artists on the spectrum.
New mentorship and training program seeks to discover artists in underrepresented communities whose style and voice push boundaries in storytelling and animation; up to 7 artists will be selected to participate; applications due by October 24.
Sony and THU have once again teamed to find and empower the next generation of creative minds; individuals and/or teams are invited to accept the challenge - submissions will be accepted October 8 - November 14.
Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
The most essential chapters of legendary Oscar-winning animator Richard Williams' seminal 2009 book - a must-have for every animator – have been published as a series of four easy-to-carry, easy-to-study books.
Distribution shift for GPU rendering software will keep customers up to date, ensuring functionality with third-party hardware and software solutions; customers can expand licenses at new initial subscription pricing.
Kicking off next month, the program will broaden opportunities for underrepresented talent and bring new voices and stories to the animation space; creatives in both the Latinx and neurodiverse communities have been selected by program partners to participate in the inaugural Fall 2021 group.
Release includes full scene description, from global assets through to shot outputs; broad use of assets is designed to promote education, training, and demonstration by students, studios, and vendors.
Award will facilitate the advanced development and integration of RTI’s Connext DDS simulation platform with Unreal Engine, expanding the breadth of visualizing real-time systems in action.