10-year partnership will build regional gaming hub for industry offering a training and entrepreneurial platform for cultivating talent and launching new careers throughout Middle East and Africa.
Tagged With: Training
The annual stop-motion event, being held October 6-10, will feature workshops, masterclasses, and panel discussions.
Program will be available continuously in all time zones and feature the latest in AI, data science, HPC, graphics, networking, live and on demand talks, and keynote featuring NVIDIA CEO and founder, Jensen Huang.
Submissions now being accepted for the event, which will be held October 6-10, offering awards, support, and professional access to finalists.
Remote program mentors recent VFX grads competing for prizes and job opportunities at VFX studio’s Montreal or London office.
76% of responding game companies cite difficulties in finding skilled staff; finds that while 45% of EU gamers are women, increase in STEM studies and careers for women are essential in the training of the future workforce.
Day-long video conference, ‘Confinement Votre,’ will focus on what women in the industry across Europe have learned and created during the COVID-19 lockdown.
Daniel ‘Hashi’ Hashimoto hosts tutorial showcasing manual and automated processes for 3D scene normalization.
Annual celebration of visual effects moves online for ongoing series of sessions running up until 2021 edition planned in London next February.
Candidate submissions for 10-week, hands-on summer training program that feeds studio’s artist pool must be received by this coming Sunday!
Chaos Group’s 2nd Annual event brings together 3D artists and developers in VFX, architecture and automotive design together for a series of masterclasses in Sofia.
Three Oscar-nominated animated features – ‘Incredibles 2,’ ‘Spider-Man: Into the Spider-Verse’ and ‘Ralph Breaks the Internet’ were directed or co-directed by CalArts alumni.
Industry’s first such master’s degree course, developed with mentors Blue Zoo and The Third Floor, is set to launch this coming November.
CES 2019 Innovation Award honoree combines AR/VR with mobile PC, supporting new applications for education, vocational training, c-commerce, social media, gaming and more.
Company behind Unreal Engine plans large presence at the show spotlighting developers, licensees and education.
Group is the first organization to win the honor, which highlights those who have contributed to change in the animation industry.
Conference also sets Animation Production Day for April 26-27, releases third trailer in a series and confirms new participants.
Free course Jan. 20 at Gnomon School of VFX will cover building and optimizing CG worlds for real-time performance.
Online school offers advanced feedback tools and social-media-style interaction between students and professional mentors.
The one-day workshop brings Skyship Entertainment and puppetry professionals Trish Leeper and Kathryn Durst to explore the relationship between animation and puppetry skills.
The free, unconventional, six-month professional training program for students with no previous experience will consider natural ability, and is scheduled to launch in Bourg-lès-Valence, France in 2018.