The online event will include both on-demand presentations and scheduled sessions; the conference celebrates the industry and its innovators with a look at where we are and where we are going.
Category: Stereoscopic 3-D
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.
Studio’s award-winning features, ‘Coraline,’ ‘ParaNorman,’ ‘The Boxtrolls,’ ‘Kubo and the Two Strings,’ and ‘Missing Link’ now available on demand, with special anniversary pricing, to rent or own.
With live-action productions on hold due to the pandemic, BRON expands with new division using Unreal Engine technology to transform digital content creation workflows and produce high-quality content faster.
Expanded 3rd Edition, hailed as the most complete guide to visual effects techniques and solutions on the market, is now available for pre-order.
The Advanced Imaging Society honors outstanding achievement in immersive storytelling using advanced visual technology at their 11th annual awards ceremony held at Warner Bros. Studios.
25th Anniversary Edition will focus on visions of the future for media & entertainment; Oscar-winning VFX supervisor Volker Engel and Annecy Cristal-winning animation director Regina Pessoa among first confirmed speakers.
The Visual Effects Society releases work project submissions guidelines for upcoming Awards consideration, including information on a new category, qualification changes and deadlines.
For Siggraph Asia 2019 Conference Chair Dr. Tomasz Bednarz, the upcoming event will captivate attendees with stunning artistry, technology and creative achievements.
For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry.
Academy Award-winning VFX industry veteran has contributed to more than 30 feature films, including blockbuster hits ‘Men in Black,’ ‘Pearl Harbor,’ ‘Hook’ and ‘The Maze Runner.’
In the second part of AWN’s two-part interview, the director of Paramount’s new ‘Transformers’ sci-fi action adventure discusses the magic behind a compelling and emotional digital character performance.
DreamWorks Animation, Google VR, NVIDIA, The Mill, and the USC Institute for Creative Technologies among 15 award recipients to be honored at 9th Technology Lumiere Awards.
On the heels of the its first anniversary, Pune, India facility to expand to nearly 50,000-square feet to accommodate growing artist teams.
First American exhibition to survey a full range of artworks, dating from 1838 to the present, that produce the illusion of three dimensions runs July 15, 2018 through March 31, 2019.
Studio projects at the conference -- set for Aug. 12-16 in Vancouver -- focus on merging collaboration and interactivity.
Virtual Arcade lineup includes 21 world premiere VR, AR experiences and five projects selected for Storyscapes competition.
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
The CTA’s annual Consumer Electronics Show once again displayed, center stage, the future of technological innovation.
Each year, the VES Awards recognizes and honors the most outstanding visual effects of the year as well as the creative professionals responsible for creating them.
FMX, running April 24-27, 2018, continues to bring together creative professionals at the forefront of digital entertainment. This year, it sharpens its focus on virtual and augmented realities as well as the best world-class animation, VFX, gaming and related education, entertainment and technology.