163 projects from 24 countries have been chosen, representing innovative, cutting-edge research across a wide range of computer graphics fields.
Tagged With: SIGGRAPH
Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.
Organizers of the premiere conference on computer graphics and interactive techniques have canceled the 2020 edition, set for July 19-23 in Washington, D.C., due to the COVID-19 pandemic; details of move to virtual conference format will be released in near future.
After a year of steady growth, visual effects house bolsters its NYC office roster with hiring of two new VFX supervisors.
SCAD’s Munkhtsetseg “Muunuu” Nandigjav named Conference Chair; event set for August 7-11, 2022 at the Vancouver Convention Centre.
Dive into the future of digital imagery, visualization, and animation while examining the challenges of technology with sessions led by industry leaders in CGI, FX, animation and research.
Michael Frei and Mario von Rickenbach’s powerful short about the random actions of a faceless group wins top prize at annual showcase for excellence in CG animation.
The conference, taking place is Brisbane, Australia from November 17 -20, will feature a wide array of sessions with industry luminaries in animation, VFX and technology.
Andrew Erekson’s CG-animated short, the latest release from the studio’s Shorts Program, takes a stylized look at the not too distant future.
High-profile studios, tech companies, academics and start-ups will gather November 17-20, establishing the conference as an important learning hub and showcase for emerging technologies.
New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.
Studio’s latest Shorts Program effort will run in front of favorite films screened as part of theatre chain’s August 23-29 DreamWorks Animation Week celebration.
New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.
For Siggraph Asia 2019 Conference Chair Dr. Tomasz Bednarz, the upcoming event will captivate attendees with stunning artistry, technology and creative achievements.
The program encourages submission of research results in graphics as well as the intersections of graphics with vision, image, video, visualization, HCI and CAD.
Artist talks about the importance and impact of visualization in helping people understand and communicate the often-complex results of scientific research and data gathering.
Filmmaker talks about his inspiration for Short Circuit program’s new VR experience and the differences between storytelling in virtual reality versus other media.
Maya’s new visual programming environment being showcased along with newest versions of Arnold, 3ds Max, Shotgun and Flame
Innovative demo puts attendees on moon’s surface through real-time ray tracing and AI-based pose estimation.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces three new member companies.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces Netflix as their newest member.
New designs from Dell, HP and BOXX join suite of 17 other OEM systems that provide real-time ray tracing, advanced AI and high-resolution video editing capabilities.
Condensed version of WIA’s annual Summit to feature keynote by Dr. Stacy L. Smith, who will present landmark USC Annenberg Inclusion Initiative study.