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Tagged With: SIGGRAPH

animated short films Headline News

‘Shooom’s Odyssey’ Awarded Best in Show at SIGGRAPH Asia Computer Animation Festival

‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.

#SIGGRAPHAsia2020 Headline News

SIGGRAPH Asia 2020 Virtual Edition Begins!

By Dan Sarto | Friday, December 4, 2020 at 12:59pm

This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.

#SIGGRAPHAsia2020 Headline News

Explore Digital Humans, VR for Mental Health, and In-Camera VFX at SIGGRAPH Asia 2020

By Dan Sarto | Thursday, December 3, 2020 at 2:47pm

Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.

Awards Headline News

Women in Animation Announces WIA Diversity Award Honorees

In a Spark Animation 2020 virtual ceremony, Kyoto Animation, Laurence Ralph’s ‘The Torture Letters,’ and Maria Trénor’s ‘Where Were You?’ are recognized for making a significant impact in expanding diversity of voices in animation.

Virtual Events Headline News

SIGGRAPH 2020 Concludes Virtual Conference: Content Available Until October 27

The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.

Virtual Event Headline News

Autodesk Vision Series Going Virtual September 9-11

Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.

#SIGGRAPHAsia2020 Headline News

August 15 Entry Deadline Almost Here for SIGGRAPH Asia 2020 Computer Animation Festival

By Dan Sarto | Monday, August 3, 2020 at 11:32am

Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!

call for entries Headline News

Entry Deadline Extended for SIGGRAPH Asia 2020 Computer Animation Festival

By Dan Sarto | Wednesday, July 22, 2020 at 8:24am

After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.

Awards Headline News

‘Loop,’ ‘The Beauty,’ and ‘Gunpowder’ Take SIGGRAPH 2020 Computer Animation Festival Honors

By Dan Sarto | Monday, July 20, 2020 at 6:04pm

Winning films from Pixar, Filmakademie and Supinfocom Rubika are among 28 works, including three world premieres, selected for the first-ever Virtual Electronic Theatre, coming August 24.

SIGGRAPH Events

SIGGRAPH 2020 Goes Virtual

Begins: August 17, 2020

Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.

ACM SIGGRAPH Headline News

SIGGRAPH Asia 2020 Goes Virtual

By Dan Sarto | Thursday, July 2, 2020 at 8:07am

Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.

SIGGRAPH Headline News

SIGGRAPH 2020 Announces Virtual Conference Dates and Program

By Dan Sarto | Tuesday, June 23, 2020 at 3:08pm

After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details. 

SIGGRAPH Headline News

SIGGRAPH 2020 Announces Technical Research Papers Selections

163 projects from 24 countries have been chosen, representing innovative, cutting-edge research across a wide range of computer graphics fields.

Call for Papers Headline News

Submit Your Technical Papers to SIGGRAPH Asia 2020 by May 21

By Dan Sarto | Friday, May 15, 2020 at 9:28am

Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.

call for entries Headline News

Call for Submissions: SIGGRAPH Asia 2020 Computer Animation Festival

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.

SIGGRAPH Headline News

SIGGRAPH 2020 Canceled; Event Moving to Virtual Conference Format

By Dan Sarto | Friday, April 24, 2020 at 1:19pm

Organizers of the premiere conference on computer graphics and interactive techniques have canceled the 2020 edition, set for July 19-23 in Washington, D.C., due to the COVID-19 pandemic; details of move to virtual conference format will be released in near future.

CAF Headline News

‘Kids’ Takes Best in Show Honors at SIGGRAPH Asia Computer Animation Festival

By Dan Sarto | Wednesday, October 16, 2019 at 11:17am

Michael Frei and Mario von Rickenbach’s powerful short about the random actions of a faceless group wins top prize at annual showcase for excellence in CG animation.

animated short films Headline News

DreamWorks’ ‘Marooned’ to Debut with ‘Abominable’ in Select LA and NY Theatres

By Dan Sarto | Wednesday, September 25, 2019 at 2:41pm

Andrew Erekson’s CG-animated short, the latest release from the studio’s Shorts Program, takes a stylized look at the not too distant future. 

SIGGRAPH Headline News

SIGGRAPH Asia 2019 to Host Global Industry Gathering in Brisbane

High-profile studios, tech companies, academics and start-ups will gather November 17-20, establishing the conference as an important learning hub and showcase for emerging technologies.

digital humans VFXWorld

Digital Domain Brings ‘DigiDoug’ to TED Talk Stage with Xsens

New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.

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