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Tagged With: Motion-Capture

People Headline News

The Visual Effects Society Announces 2021 Board of Directors’ Officers

Lisa Cooke was named board chair and is the first woman elected to lead the organization; other officers include Emma Clifton Perry, David Tanka, Jeffrey Okun, and Gavin Graham.

Cutting Edge VFX Headline News

WATCH: ‘Stick Figure War’ Showcases Blackmagic Cameras and Unreal Engine

SoKrispyMedia’s hilarious and slickly produced ‘Stick Figure Battle’ sequel skillfully displays their innovative and cost-effective use of virtual production, 3D tools, CGI, and real-time rendering.

Feature Film VFX VFXWorld

Weta Creates a Cute and Crazy Winter Wonderland in ‘The Christmas Chronicles 2’

By Dan Sarto | Thursday, December 17, 2020 at 4:18pm

The VFX powerhouse delivers a bustling Santa’s village, both North and South Poles, and cute and quirky digital characters including Belsnickel, his Jack-a-lotes, reindeer, a Yule Cat Jola, and 641 elves, in the Netflix holiday adventure.

Community Outreach Headline News

On the EDGE Conservation Launches YouTube Channel for Kids

Virtual Vloggers, Lexi the Aye Aye and Eric the Pangolin host weekly short-form diaries to engage and entertain young viewers while highlighting the realities of endangered species; Doppelganger technical collaborative provides cutting-edge real-time mocap technology to animate the characters.

All That Jazz! Headline News

Historic Vancouver Club Restored for Virtual 1930s Jazz Performance

On November 20, Shocap’s XR concert event with singer Jill Barber marries live music, greenscreens, mocap cameras, Unreal Engine, and proprietary technology to transport audiences back 90 years.

game cinematics Headline News

Platige Image Explores the Blackout in Ubisoft’s ‘Hyper Scape’ Season 2 Trailer

By Dan Sarto | Thursday, November 5, 2020 at 5:21pm

Leading creative studio creates a beautifully designed, highly stylized cinematic for the latest version of the hugely popular fast-paced urban shooter.

Technology Headline News

Innovative Virtual Production Helps The Third Floor Deliver Ambitious ‘The Mandalorian’ Visuals

By Dan Sarto | Monday, November 2, 2020 at 2:23pm

With Disney+’s long-awaited October 30th Season 2 premiere of Lucasfilm’s Emmy Award-winning ‘Star Wars’ series, Lucasfilm and ILM again team with the leading visualization company to create cinematic quality visuals on a tight TV series schedule; watch the phenomenal previs showreel!

Technology Headline News

DeepMotion Launches ‘Animate 3D’ AI-Powered Platform

3D animation cloud service gives users the ability to capture human motion by converting 2D video files to 3D animations; the platform accepts .MP4 .MOV or .AVI files and generates high fidelity .FBX or .BVH animations.

Technology Headline News

Glassbox Releases DragonFly 2.0

Enhancements to the cross-platform virtual production software include camera tracking advancements, live motion-capture support, flexible licensing, and other features to help better meet the needs of independents and teams working in-studio or remotely.

Yes Virginia… ANIMATIONWorld

The Oddly Disquieting and Extremely Funny ‘Tigtone’

By Dan Sarto | Monday, October 5, 2020 at 12:22pm

For creators Andrew Koehler and Benjamin Martian, Adult Swims’ satirical fantasy series about bold adventures and murderous quests proves you can still get plucked from obscurity and given an animated series… without a pitch.

Feature Film VFX VFXWorld

MPC Film’s Digital Gorilla Delivers the Emotion in ‘The One and Only Ivan’

Studio handles 1,055 VFX shots, using virtual production tools to help produce photorealistic talking animals, full CG environments and digital set extensions in Thea Sharrock and Disney+’s tale of a gorilla who tries to piece his past together so he can hatch a plan to escape from captivity.

Technology Headline News

Digital Domain Introduces Masquerade 2.0 Facial Capture System

Next generation of company’s in-house technology allows complex facial motions to be added to every moment of gameplay 10x faster; powerful enough for feature films, but accessible enough for game development.

Music Videos Headline News

The Living Tombstone’s Blistering ‘Chosen’ CG Music Video

By Dan Sarto | Monday, August 31, 2020 at 1:08pm

Produced during the COVID-19 pandemic, creative studio The-Artery uses remotely produced motion capture to show the anonymous band emerge from stasis and blast onstage for an all CG neon-flooded performance.

Motion-Capture Headline News

Method Studios Brings Mocap into the Work from Home Pipeline with Xsens

CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.

Animated TV Series ANIMATIONWorld

Even a Pandemic Can’t Stop Politics from Being Funny on ‘Tooning Out the News’

By Dan Sarto | Monday, May 18, 2020 at 3:59pm

Quickly retooling their production in the face of COVID-19, executive producers R.J. Fried and Tim Luecke continue bringing us a sorely needed daily animated dose of hilarious political satire.  

TV VFX VFXWorld

WATCH: MOJO FX Breakdown Reel and Images from ‘Rise of Empires: Ottoman’

By Dan Sarto | Tuesday, April 7, 2020 at 4:28pm

Led by VFX supervisor Serkan Semiz, Turkish studio delivered over 600 shots, including nearly 150 in full CG, on Karga Seven’s six-episode docu-drama released worldwide on Netflix.

TV VFX Headline News

WATCH: Cinesite’s ‘The Witcher’ Season 1 VFX Breakdown Reel

By Dan Sarto | Monday, March 16, 2020 at 2:36pm

Led by VFX supervisor Aleksadar Pejic, the studio’s London team delivered digital demons and more in more than 250 shots across all eight first season episodes.

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