Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Tagged With: Education
The most essential chapters of legendary Oscar-winning animator Richard Williams' seminal 2009 book - a must-have for every animator – have been published as a series of four easy-to-carry, easy-to-study books.
Kicking off next month, the program will broaden opportunities for underrepresented talent and bring new voices and stories to the animation space; creatives in both the Latinx and neurodiverse communities have been selected by program partners to participate in the inaugural Fall 2021 group.
Suggestions now being solicited for nominations honoring career achievement and exceptional contributions to animation, to be presented at the 49th Annie Awards; submission deadline is November 16, 2021.
Release includes full scene description, from global assets through to shot outputs; broad use of assets is designed to promote education, training, and demonstration by students, studios, and vendors.
Online platform to launch first class in Brazil in Fall 2021; free introductory Zoom workshop/webinars set for July 31 and September 4.
5 participants chosen for first-of-its-kind paid one-year program, in partnership with DreamWorks and Illumination, to develop underrepresented voices in film and TV animation through workshops, seminars, sponsorship, and roundtable discussions.
The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
University’s diverse and innovative undergraduate and graduate short films were produced by teams of up to 12 students collaborating on writing, directing, animating, designing, editing, scoring and voice acting.
The online school offers courses in game design, game programming, game art, and animation; with new Epic Games academic partnership, school plans increased game development training offerings to better prepare students for a competitive and changing job market.
The free 2-day event introduces young people to career opportunities within the creative industries; program runs July 13-14 and registration is now open.
The free online event features a panel of industry leaders including ‘Steven Universe’ creator Rebecca Sugar and ‘Kung Fu Panda 2’ director Jennifer Yuh Nelson; topics range from interviewing and hiring insights to social media presence and working remotely.
Coming June 14, new animated preschool series encourages kids to be open, tolerant, and respectful of others.
French association that supports women in animation reveals its new initiative, Parcours de Femmes, which targets French speaking women from France and Africa; aspiring filmmakers will receive support in the development of short film projects to be pitch at Annecy 2022.
Companies plan to broaden scope of French non-profit school’s curriculum with a course on storyboarding; a technical data management course is also planned for 2022.
CLU’s new full-service studio to provide paid job opportunities to alumni of the career animation training program; the 3-year curriculum provides young adults on the autism spectrum an intensive 2D-3D hands on learning experience.
AccessVFX and ScreenSkills launch Young Animator of the Year club and award program for aspiring young animators ages 13-18; teens will complete hands-on challenges set by UK animation studios with chance to compete for prizes.
New weekly 90-minute live show, starring Seth Worley and Daniel ‘Hashi’ Hashimoto, pulls back the curtain on the VFX creation process; program debuts May 28.
Short films from Pôle 3D, Weta Digital, and ESMA are the big winners among 37 works, including two world premieres, selected for this year’s virtual Electronic Theater, coming August 9.
The May 11-12 programs will feature over 30 graduate projects showcasing unique approaches to creative self-expression; first program includes 2D and motion graphics projects, while second features experimental art and 3D.
New opportunities for CG artists are emerging with the advent of blockchain technology and cryptocurrency; available episodes feature industry experts including Magnopus’ leading AR/VR developer Sally Slade and NYU professor and chair of finance David Yermack.
Online training course in popular 2D animation software is designed to prepare artists to work in the animation industry; animation course runs May 17-28, with rigging course running June 7-18.
New five-week program covers an interactive introduction to the real-time 3D platform; features a range of artistic and technical tasks with each participant getting direct feedback from an assigned tutor.
Studio’s business growth enhanced by Australia’s strong COVID-19 response, generous government incentives, and Australia’s PDV offset; creative team to top 225 at Adelaide location.