SIGGRAPH 2021 Taking Place Virtually August 9-13
The online event will include both on-demand presentations and scheduled sessions; the conference celebrates the industry and its innovators with a look at where we are and where we are going.
The online event will include both on-demand presentations and scheduled sessions; the conference celebrates the industry and its innovators with a look at where we are and where we are going.
The world’s largest entertainment content market is coming October 11 – 14.
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Aardman and Fictioneers’ new story-driven interactive experience gets up close with the comedic duo, taking users on an urgent fixit job in Bristol as employees of their odd job company, Spick & Spanners; the free app is available on iOS and Android devices in the UK, US, and Canada.
Leading interactive studio’s latest VR experience is released today; first-ever live virtual reality red carpet premiere for the short was the ultimate socially distanced event, with attendees using Oculus Quest headsets to interact in real-time as avatars.
Festival recognizes creators and game developers in XR; ‘The Devouring’ awarded ‘Best Immersive Game’ and ‘Best Immersive World;’ ‘Dr. Crumb’s School for Disobedient Pets’ awarded ‘Best Multiplayer Experience’ and ‘Outstanding Achievement In Design;’ and ‘The Under Presents: Tempest’ for wins for ‘Best Narrative Experience.’
Awards for short form animated program, character voice-over and derivative interactive program, as well as previously announced individual achievement in animation and motion design, were presented last night on the fourth evening of the 2020 Creative Arts Emmy Awards.
Mixed reality XR experience will immerse audiences into the magical journey of Amara, a Black teenager in Amsterdam, a fictional story inspired by the Black Girl Magic ethos.
Processing capabilities needed to support simulation games expected to push PC hardware sales into the billions.
LA-based industry veteran will lead production, global partnership strategies and IP development as company expands in US market.
‘Home Sweet Home’ 12th edition will connect the international stop-motion animation community virtually.
Entertainment company boosts subscriptions to over 235M across 100+ digital platforms, harnessing the increasing call for widely accessible kids’ content.
MIPCOM ONLINE+ will enable the international community to connect and share the MIPCOM experience, in Cannes or anywhere worldwide.
Studio uses popular preschool brand to promote literacy while helping kids and families adjust to life changes brought on by the COVID-19 pandemic.
International Cross-media Animation and Children’s Television Festival rescheduled due to COVID-19 postponement; The Pulicinella Awards remains unchanged.
Company’s free ‘Core’ platform for making, playing and sharing games encourages and supports a new generation of creators.
The first hybrid edition of Stuttgart International Festival of Animated Film will take place both onsite at various venues and feature an extensive oneline program.
The VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
‘Story Time with Josh & Blue,’ podcast, narrated by Josh Dela Cruz, will bring sleep-time adventures to listeners this August.
3rd annual event spotlights artists who use Adobe Aero to create and showcase immersive art projects.
Company makes $250 Million strategic investment in game industry leader to broaden their collaboration developing state of the art technology, entertainment, and socially connected online services.
Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.
Organizers of the premiere conference on computer graphics and interactive techniques have canceled the 2020 edition, set for July 19-23 in Washington, D.C., due to the COVID-19 pandemic; details of move to virtual conference format will be released in near future.