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Tagged With: Epic Games

Learn From the Best! Headline News

VFX Legend Doug Trumbull Presents May 4 at FMX 2021

‘Then & Now Track’ welcomes the visual effects pioneer, who will talk on ‘The Cinema of the Future;’ conference runs online May 4-6.

The Future is Real-Time Headline News

Spire Animation Receives ‘Unreal Shorts’ Program Grant

Epic Games’ new grant and fellowship program aims to fund filmmakers who utilize Unreal Engine for real-time projects.

Honoring the Best in Animation! Headline News

‘Soul,’ ‘Wolfwalkers’ Big Winners at 48th Annie Awards

By Dan Sarto | Saturday, April 17, 2021 at 8:23am

Pixar leads evening with wins in seven categories; Bastien Dubois’ ‘Souvenir Souvenir’ wins for Best Animated Short.

Ballet Goes Virtual! Headline News

Unreal Engine Powers the ‘Aberthol’ Contemporary-Ballet

Filmed entirely on greenscreens, the feature film project took five years to write, choreograph, film, and produce; Renaissance Dance Theatre used Epic MegaGrant to bring classic artform into the virtual production age.

Training Headline News

Escape Studios Launches Unreal Engine Fundamentals Course

New five-week program covers an interactive introduction to the real-time 3D platform; features a range of artistic and technical tasks with each participant getting direct feedback from an assigned tutor. 

Fully Rigged Digital Humans from the Clouds! Headline News

Epic Games’ MetaHuman Creator Early Access Now Open

Program now open for anyone to create unique MetaHumans for direct use in Unreal Engine; new innovative cloud-based app can create digital humans - in minutes - almost indecipherable from the real thing.

Technology Headline News

NVIDIA’s GTC Kicks-Off with a View of the Omniverse

Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.

virtual production ANIMATIONWorld

Jerome Chen Talks Real-Time Animation with Unreal Engine

The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.

virtual production Headline News

Epic Games Releases Volume 2 of its Virtual Production Field Guide

By Dan Sarto | Tuesday, April 6, 2021 at 7:00am

Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.

Otaku! Headline News

Taking on the Yakuza, Plagues, and Mechs in ‘Killtopia’ Cyberpunk Saga

By Dan Sarto | Wednesday, March 31, 2021 at 1:55pm

Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.

The Annies are Coming! Headline News

Josh Gad, Matthew Rhys, and Philippa Soo to Present at 48th Virtual Annie Awards

Streaming live on April 16, the event honors overall excellence and achievement in 36 animation categories; presenters announced also include Eva Whittaker; composer Michael Giacchino; director Sergio Pablos; DreamWorks director Jill Culton; producer Nora Twomey; and the cast of the web series, ‘Critical Role.’

No Time Like Real-Time

RealTime Conference Coming Live Online April 26-28

The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.

Business Headline News

The Carlyle Group and Epic Games Take Equity Positions in xR Leader disguise

Investment firm and Unreal Engine creator become stakeholders in extended reality technology company; partnerships will accelerate growth, with focus on international expansion, continued innovation, and enhanced support and product offerings for its customers.

XR Innovations Headline News

Shocap Awarded Second Epic MegaGrant for Live XR-Circus Production

The grant furthers development of proprietary technology that combines live cross-reality entertainment with real-time VFX technology - delivering true XR experience to online audiences via headsets, gaming PCs, and video streaming services.

Training Headline News

Escape Studios, ScreenSkills, and Epic Games Team Up on ‘Pick and Mix’

The two-week program will help film and television professionals move into real-time visualization and virtual production; free for freelancers and furloughed workers, the program runs March 15-26.

Business Headline News

DNEG and Dimension Establish Virtual Production Partnership

Deal brings together VFX company’s creative talent with XR studio’s volumetric and real-time development to enrich relationships and service offerings across film, episodic and animation projects.

People Headline News

Zoic Studios Expands Vancouver Studio and Creative Roster

The VFX house welcomes Craig Wentworth as VFX supervisor, Patricia Binga as animation supervisor, and Adam Harrison as VFX producer; recent Epic MegaGrant helps continued development of innovations in LED technology for virtual production and filmmaking.

virtual production Headline News

Check Out Pixomondo’s ‘What is Virtual Production’ Tutorial

By Dan Sarto | Friday, February 5, 2021 at 2:41pm

With their new Toronto virtual production stage up and running, the studio has released a quick and entertaining guide to illustrate some virtual production basics.

real-time tools Headline News

Cyber Group Studios to Receive Epic MegaGrant

Entertainment production company’s plans for new virtual production pipeline include an Unreal Engine-powered real-time rendering and motion capture studio.

Animated Feature Films Headline News

Ishan Shukla’s ‘Schirkoa’ Set to Begin Production

Animated feature, based on the director’s award-winning short, will blend 2D and 3D cinema, animation, and video game development techniques; production begins Spring 2021 with the premiere planned for 2023.  

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