Tagged With: Epic Games
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.
As part of its ongoing R&D efforts, studio creates animated short showcasing new UE4 real-time technology, including ray tracing and rendering innovations.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Latest release includes new features to empower visualization professionals across multiple industries.
World’s largest photogrammetry asset library and bundled toolset will become free for all Unreal Engine use.
With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.
Leading visualization company shares a set of 29 revealing images showcasing their extensive work on James Gray’s outer space thriller, which stars Brad Pitt and Tommy Lee Jones.
Casey Pyke discusses his company’s previs and postvis work on Plan B Entertainment’s thrilling space adventure, which stars Brad Pitt and Tommy Lee Jones.
New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.
Based on almost 3,500 entries from artists in 89 countries, 120 industry experts used a variety of criteria to award schools on how well they prepare students for careers in creative media and entertainment.
Latest release includes set of new features supporting virtual production, real-time ray tracing, massive-scale physics and destruction.
Latest version of leading version control software works with leading 2D and 3D applications, maintaining artist’s workflow without switching applications.
Downloadable document provides filmmakers with practical tips in a variety of crafts, from VFX to stunts.
Talks and discussions with top speakers will focus on insights and strategies for promoting awareness, empowerment and equity.
Winners of competition for aspiring design and media entertainment artists selected from over 3,400 entries representing 89 countries.
Epic Games awards large cash grant to the free 3D software maker as part of ongoing program to assist professionals expanding efforts with Unreal Engine and open-source technology.
Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.
Expansive Immersive Pavilion and VR Theater programs will feature projects from Magic Leap, Walt Disney Animation Studios, NYU, Microsoft, Google Spotlight Stories, MIT, and others.
Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.
Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base.
Powerful real-time 3D animation engine featured in more than 50 broadcast partner presentations at NAB 2019.
From real-time virtual production and mixed-reality broadcasts to delivering cinematic-quality visuals and faster than real-time 8K transcoding, NVIDIA GPUs are powering demos for more than 85 partners at the world’s biggest broadcast trade show.