Academy Announces Date Change for 94th Oscars
Ceremony moves to March 27, 2022; film eligibility window returns to standard December 31 deadline, though requirements remain unchanged from 2021 awards.
Ceremony moves to March 27, 2022; film eligibility window returns to standard December 31 deadline, though requirements remain unchanged from 2021 awards.
Short films from Pôle 3D, Weta Digital, and ESMA are the big winners among 37 works, including two world premieres, selected for this year’s virtual Electronic Theater, coming August 9.
Industry leading market’s new, flexible format encourages attendee participation from anywhere; extensive program line-up includes pitches, on-line targeted meetings, and career recruitment; Annecy 2021 runs June 14-19.
The Oscar-nominated ‘Opera’ director teams with the Emmy-winning studio behind ‘Baba Yaga,’ ‘Bonfire,’ and ‘Crow: The Legend’ on new theatrical short, created with Quill, about the meaningful moments of one man’s life, symbolized by the positive and painful memories within the branches of a growing tree.
New opportunities for CG artists are emerging with the advent of blockchain technology and cryptocurrency; available episodes feature industry experts including Magnopus’ leading AR/VR developer Sally Slade and NYU professor and chair of finance David Yermack.
Running May 4-6, the online even has announced additional talks and highlights, including ‘From 2D to 3D: The Craft of Tom & Jerry,’ more ‘Concept Art Track’ speakers, and a panel by the Animation Media Cluster Region Stuttgart.
Nine projects selected out of 75 submissions include a diverse group of films with varied themes; festival runs from June 14-19.
With full access to Unreal Engine 4.26.1 and comprehensive integration and support for third-party plug-ins, the new release offers users endless opportunities for experimental XR graphics functionality.
Festival will celebrate animation from the African continent as well as belated 60th anniversary; the redesigned Mifa will run June 15-18.
Pixar leads evening with wins in seven categories; Bastien Dubois’ ‘Souvenir Souvenir’ wins for Best Animated Short.
New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.
Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.
The interactive design and game development chair discusses the school’s remote collaboration on innovative game project, including interactive design, animation, visual effects, and sound design; virtual event’s ‘Making of Zoelie’ panel set for April 10.
Running May 4-6, the conference’s first online edition will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry; program will include panels, keynotes, and presentations.
This year’s batch of Annie Award-nominated animated short films once again demonstrates that you’ll often find the most powerful storytelling in the smallest of packages.
Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’
44 shorts, 47 graduate films, 26 TV films and 32 commissioned films will compete; the hybrid virtual/physical event is set for June 14-19, as festival organizers continue to weigh options for how best to provide a safe and enjoyable on-site experience.
The former Amazon Movie exec will co-lead the school’s new LA-based ‘Master of Arts in Global Affairs and Management in the Creative Industries’ program, designed for individuals pursuing global leadership and management careers in film/television/new media and other creative industries.
Winning project is a platform that allows sharing of custom digital brushes inspired by real-life objects; finalists include a fantasy role-playing game ‘Kawia's Adventure’ and ‘Icebreakers,’ a VR comic that invites individuals to step into the panels of a pirate adventure.
New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.
To support the Oscar-winning creative studio, leading Network as a Service provider quickly and efficiently enables on-demand multi-cloud connections that access cost effective computing power for VFX projects.
To celebrate the show’s 700th episode airing March 21, the indie animation legend lends his unique, hand-drawn 2D flair to the ‘Homer’s Family’ intro.