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Tagged With: VR

The Academy Awards Get Pushed Headline News

Academy Announces Date Change for 94th Oscars

Ceremony moves to March 27, 2022; film eligibility window returns to standard December 31 deadline, though requirements remain unchanged from 2021 awards.

Awards Headline News

‘Migrants,’ ‘Meerkat,’ and ‘I am a Pebble’ Take SIGGRAPH 2021 Computer Animation Festival Honors

Short films from Pôle 3D, Weta Digital, and ESMA are the big winners among 37 works, including two world premieres, selected for this year’s virtual Electronic Theater, coming August 9.

markets Headline News

Hybrid Mifa 2021 Revealed: Connect Online or In-Person

Industry leading market’s new, flexible format encourages attendee participation from anywhere; extensive program line-up includes pitches, on-line targeted meetings, and career recruitment; Annecy 2021 runs June 14-19.

animated shorts Headline News

Erick Oh and Baobab Studios’ ‘Namoo’ to Premiere at Tribeca Film Festival

By Dan Sarto | Monday, May 3, 2021 at 12:21pm

The Oscar-nominated ‘Opera’ director teams with the Emmy-winning studio behind ‘Baba Yaga,’ ‘Bonfire,’ and ‘Crow: The Legend’ on new theatrical short, created with Quill, about the meaningful moments of one man’s life, symbolized by the positive and painful memories within the branches of a growing tree.

Crypto What? Headline News

Chaos’ CG Garage Podcast Explores NFTs

New opportunities for CG artists are emerging with the advent of blockchain technology and cryptocurrency; available episodes feature industry experts including Magnopus’ leading AR/VR developer Sally Slade and NYU professor and chair of finance David Yermack.

Virtual Events Headline News

FMX 2021 Shares New Program Highlights

Running May 4-6, the online even has announced additional talks and highlights, including ‘From 2D to 3D: The Craft of Tom & Jerry,’ more ‘Concept Art Track’ speakers, and a panel by the Animation Media Cluster Region Stuttgart.

Technology Headline News

The Future Group Releases Pixotope Version 1.5

With full access to Unreal Engine 4.26.1 and comprehensive integration and support for third-party plug-ins, the new release offers users endless opportunities for experimental XR graphics functionality.

Honoring the Best in Animation! Headline News

‘Soul,’ ‘Wolfwalkers’ Big Winners at 48th Annie Awards

By Dan Sarto | Saturday, April 17, 2021 at 8:23am

Pixar leads evening with wins in seven categories; Bastien Dubois’ ‘Souvenir Souvenir’ wins for Best Animated Short.

Technology Headline News

Nvidia Unveils GANverse3D 2D Image to 3D Model Engine

By Dan Sarto | Friday, April 16, 2021 at 7:00am

New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.

Technology Headline News

NVIDIA’s GTC Kicks-Off with a View of the Omniverse

Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.

Game Development Education ANIMATIONWorld

A Healthy Cycle: SuAnne Fu on SCAD GamingFest and the Creation of ‘Zoelie’

The interactive design and game development chair discusses the school’s remote collaboration on innovative game project, including interactive design, animation, visual effects, and sound design; virtual event’s ‘Making of Zoelie’ panel set for April 10.

Virtual Events Headline News

FMX Conference Program Now Online

Running May 4-6, the conference’s first online edition will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry; program will include panels, keynotes, and presentations.

People Headline News

DNEG Names Roy C. Anthony Global Head of Research

Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.

Achievements in Entertainment Technology Headline News

The Third Floor, Digital Domain Lead Lumiere Awards Honorees

The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’

Annecy 2021 is Coming! Headline News

Official Short Form Selections Unveiled for Annecy 2021 Festival

By Dan Sarto | Tuesday, March 30, 2021 at 7:29am

44 shorts, 47 graduate films, 26 TV films and 32 commissioned films will compete; the hybrid virtual/physical event is set for June 14-19, as festival organizers continue to weigh options for how best to provide a safe and enjoyable on-site experience.

Education Headline News

Producer Ted Hope Joins ASU’s Thunderbird School of Global Management

The former Amazon Movie exec will co-lead the school’s new LA-based ‘Master of Arts in Global Affairs and Management in the Creative Industries’ program, designed for individuals pursuing global leadership and management careers in film/television/new media and other creative industries.

Mentoring Headline News

‘Togather’ Named Grand Winner of ‘Sony Talent League by THU’

Winning project is a platform that allows sharing of custom digital brushes inspired by real-life objects; finalists include a fantasy role-playing game ‘Kawia's Adventure’ and ‘Icebreakers,’ a VR comic that invites individuals to step into the panels of a pirate adventure.

Technology Headline News

iPi Motion Capture Gets Unreal Engine Real-Time Integration

New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.

Technology Headline News

Megaport Helps Framestore with On-Demand Rendering in the Cloud

To support the Oscar-winning creative studio, leading Network as a Service provider quickly and efficiently enables on-demand multi-cloud connections that access cost effective computing power for VFX projects.  

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