Creators set out to prove that the VR/Metaverse is a viable path for creators to engage and connect with each other and their audiences; filmed completely in Microsoft's AltspaceVR, the collaboration was built at ‘the cross-section of artistry and technology.’
Tagged With: VR
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.
Official selections in VR works revealed, WIP XR 2022 line-up to showcase two VR narratives, and the Immersive Reality Conferences tackles the future of creation; festival runs June 13-18.
With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
More talks, presentations and screenings are confirmed for the upcoming conference, including looks behind the scenes of the recent Disney and Illumination animated features, as well as Locksmith Animation’s ‘Ron’s Gone Wrong;’ event runs onsite May 3-5, online May 6 and on demand through May 31.
Company’s extended reality platform brings immersive and experiential storytelling to children’s entertainment company’s popular franchises; ‘My Little Pony-Virtual Magic’ will launch in spring 2022
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.
New suite of cloud services will allow instant, real-time access to the NVIDIA Omniverse platform for interactive 3D design collaboration, enabling even non-technical viewers to access scenes with full simulation and rendering through the NVIDIA GeForce NOW platform.
Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.
March 23 presentation, ‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ will showcase new tools that make it easier than ever to create and modify fabrics.
‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ being presented March 23, will showcase new tools that make it easier than ever to create and modify fabrics.
The festival seeks to promote animation and growth in the Asian animation community.
Out of 1,347 short film submissions from 100 countries, 38 films were chosen to compete in the ‘Official’ category, 8 films were selected in the ‘Off-Limits’ category, 17 in the ‘Perspectives’ section, and nine in the ‘Young Audience’ section; the Annecy Festival runs June 13-18.
Sony Pictures Animation’s feature honored in eight categories, while Riot Games and Netflix’s series takes honors in nine; 'Encanto' nabs three awards, with ‘Flee,’ ‘Namoo,’ and ‘Bestia’ also scoring wins at Saturday night’s virtual ceremony.
One of the world’s most important digital skills contests is now open to aspiring artists in VFX, Animation, Games, VR, Motion Graphics, Concept Art and Design; entries will be accepted in all categories now through June 1.
At this past Friday’s The Advanced Imaging Society ceremony, 21 movie, TV, and emerging media projects were recognized; Denis Villeneuve, Adam McKay, Guillermo del Toro and Unreal Engine all received special honors.
The ‘MetaQuest: Walkabout Mini Golf’ creators invite fans of the 1986 classic fantasy film to the VR Goblin Kingdom to… tee up! Coming Summer 2022.
Cash injection from syndicates across Tampa, Orlando, and Texas will fuel growth of the company’s network of virtual production studios.
The exclusive agreement will bring Erick Oh’s award-winning animated short to planetariums and fulldome theaters around the world.
Conference confirms presentations on the VFX behind the popular Netflix series ‘Arcane’ and the origins and creation of ‘The Adventures of Paddington,’ as well as more onsite masterclasses and partners; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Scheduled for August 8 – August 1, the event will feature presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.