Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!
Tagged With: SIGGRAPH Asia
After moving to a virtual event this December, the festival is now accepting submissions in most every category of CG animation through August 15.
Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.
Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2020.
Dive into the future of digital imagery, visualization, and animation while examining the challenges of technology with sessions led by industry leaders in CGI, FX, animation and research.
Michael Frei and Mario von Rickenbach’s powerful short about the random actions of a faceless group wins top prize at annual showcase for excellence in CG animation.
The conference, taking place is Brisbane, Australia from November 17 -20, will feature a wide array of sessions with industry luminaries in animation, VFX and technology.
High-profile studios, tech companies, academics and start-ups will gather November 17-20, establishing the conference as an important learning hub and showcase for emerging technologies.
For Siggraph Asia 2019 Conference Chair Dr. Tomasz Bednarz, the upcoming event will captivate attendees with stunning artistry, technology and creative achievements.
The program encourages submission of research results in graphics as well as the intersections of graphics with vision, image, video, visualization, HCI and CAD.
The Computer Animation Festival’s submission deadline for work showcasing CG animation and visual effects is July 15.
Exhibition hall highlights included algorithms driving increased 2D character animation production speed and more immersive virtual reality experiences.
Independent VFX artist and director Jean-Marie Marbach pushes motion graphics to new heights with his award-winning music video made entirely with Adobe After Effects and Red Giant’s Trapcode Suite.
Jean-Marie Marbach’s abstract short, inspired by Visual Music and made entirely with Trapcode Suite, takes top prize at annual showcase for excellence in computer animation.
Presentations on Pixar’s ‘Incredibles 2,’ Weta’s history of digital characters and latest advances in virtual humans part of four packed days of computer graphics-related events running December 4-7 in Tokyo.
Winner will receive $1,000 and a complimentary full conference ticket for the event, set for Dec. 4-7 in Tokyo.
SIGGRAPH Asia has announced that internationally renowned scientist and award-winning National Geographic Explorer Albert Yu-Min Lin, known for his use of technology in the search for Genghis Khan’s tomb, will be SIGGRAPH Asia 2017’s Keynote Speaker.
EU-funded tablet-based on-set editing application for collaborative virtual filmmaking on display at SIGGRAPH Asia 2016 has been used on several Filmakademie productions.
India’s ‘Schirkoa,’ Germany’s ‘BreakingPoint’ and New Zealand’s ‘Accidents, Blunders and Calamities’ awarded top honors.
Annual event showcasing the world’s top professionals, academics and creative minds at the forefront of digital imaging, research, science, art, animation, gaming, interactivity, education and emerging technologies runs December 5-8 in Macao.
Co-director of Pixar’s Oscar-winning animated feature ‘Inside Out’ discusses the “Pixar Way” of patience and trusting the process.
The CEO at one of China’s top VFX studios assesses the often painful but mostly positive realities of China’s explosive feature film industry growth.