Search form

Tagged With: Houdini

VIEW Conference ANIMATIONWorld

The Industry’s Best and Brightest All Set to Share Their VIEW

By Dan Sarto | Tuesday, October 10, 2017 at 11:32pm

The 18th VIEW Conference in Turin, Italy gets ready to present its biggest program ever of top animation, VFX, VR and game industry experts.

Feature Animation ANIMATIONWorld

Zooming in to the Scale of ‘LEGO Ninjago’

Animal Logic animation director Matt Everitt, FX supervisor Miles Green and CG/VFX supervisor Greg Jowle discuss the unique challenges of crafting ‘The LEGO Ninjago Movie.’

Qvisten Headline News

PipelineFX’s Qube! Means Smooth Sailing for Qvisten

Qvisten Animation made extensive use of PipelineFX’s intelligent render farm manager and Microsoft Azure integration to complete their feature ‘Anchors Up’ on a tight timeline, relying on a shared disk image in the cloud and Qube!’s automatic resource allocation.

Visual Effects Headline News

Outpost VFX Delivers Photoreal CG Sharks and More for ‘47 Meters Down’

Bournemouth, U.K.-based visual effects studio creates more than 420 shots as sole VFX vendor for director Johannes Roberts’ intense survival film, ‘47 Meters Down.’

Polynoid Headline News

Polynoid, Woodblock Tease ‘Shark in the Park’ Short

First in a series of CG-animated edutainment films aimed at discovering the real magic of the world we live in approaches the explanation of natural phenomena in a fantastical way.

Pluralsight Headline News

Pluralsight Partners with SideFX for All-Day Houdini Training Event

New Houdini 16 coursework to cover everything from character creation to environments; free event to feature speakers from Pluralsight, SideFX, TriHelix and Feline Arts.

Redshift Headline News

Redshift Now Provides Integration with SideFX Houdini

New plugin brings the lightning-fast speed of GPU-accelerated render engine Redshift to SideFX’s powerful all-in-one 3D application combining modeling, animation, rigging and compositing.

Pixar ANIMATIONWorld

‘Piper’ and the Development of Pixar’s Presto Sculpting Brush

Along with a slew of VFX breakdown videos and images, ‘Piper’ supervising technical director Brett Levin details the tools and techniques employed on director Alan Barillaro’s Oscar-nominated CG short.

Feature Film VFX VFXWorld

ILM ‘Captain America: Civil War’ VFX Part 1: Digital Doubles and CG Characters

By Trevor Hogg | Thursday, September 29, 2016 at 1:30pm

Animation supervisor Steve Rawlins discusses Spider-Man, Ant-Man, Black Panther and other CG super hero characters ILM produced for Marvel’s action-adventure hit.

Animated Feature Films VFXWorld

Troy Saliba Talks the Animation of ‘Alice Through the Looking Glass’

By Dan Sarto | Friday, September 16, 2016 at 7:17pm

Veteran Sony Pictures Imageworks animation supervisor riffs on designs, characters and production complexity on Disney’s ‘Alice in Wonderland’ fantasy adventure sequel.

MPC Headline News

MPC Brings the Apocalypse to Newest ‘X-Men’ Installment

Working closely with production VFX supervisor John Dykstra, MPC completes more than 990 shots for 20th Century Fox’s ‘X-Men: Apocalypse,’ including the Cerebro Room, Archangel’s wings, Mystique’s body blades, Nightcrawler’s ‘Bamf,’ and the film’s epic final battle sequence.

Cinesite Headline News

Cinesite Unveils VFX Breakdown for Marvel’s ‘Ant-Man’

Cinesite delivers a major visual effects sequence for the Marvel Studios production featuring Ant-Man and his evil nemesis Yellow Jacket, creating Ant-Man’s helmet in CG and full-CG characters and effects.

Feature Film VFX VFXWorld

I Got Your Voxels Right Here: The Updated Digital Characters of ‘Pixels’

By Dan Sarto | Tuesday, August 4, 2015 at 5:52pm

Sony Imageworks VFX supervisor Dan Kramer helps bring iconic low-res 1980s arcade game characters into the CG world of 2015 in the new Adam Sandler film.

Pages