Elastic Tackles ‘Gears of War 5’ Multi-Part Launch Campaign
Creative studio collaborates with 215 McCann, XBOX and The Coalition to produce, design and animate three key pieces of game launch content.
Creative studio collaborates with 215 McCann, XBOX and The Coalition to produce, design and animate three key pieces of game launch content.
Studio delivers 60 minutes of spectacular visual effects, including epic battles, destruction and Clegane brothers fight on final three episodes of HBO’s hit fantasy adventure series, ‘Game of Thrones.’
VFX producer Michael Perdew shares how Google Cloud was integral in the studio’s Air and Fire Elementals production work on the hit superhero action adventure.
VFX powerhouse DNEG has shared 106 images with AWN, showing in extensive detail some of the concept art and VFX imagery their team, led by VFX supervisor Alessandro Ongaro, produced for Sony Pictures Imageworks on the latest 'MiB' franchise hit, 'Men in Black: International.'
VFX supervisor Jerome Chen discusses staying true to the ‘MiB’ franchise look, and meeting audience expectations, while producing 2,000 visual effects shots in only six-months.
Production VFX supervisor Guillaume Rocheron, MPC, Method Studios and DNEG describe the creative and technical challenges of bringing four gigantic kaiju to the screen in ‘Godzilla: King of the Monsters.’
Framestore’s Jonathan Fawkner and MPC’s Pete Dionne discuss the various ways visual effects were produced to help director Rob Letterman bring the smart-aleck yellow cartoon sleuth to the screen.
Program is the first in the country to include widely used Perception Neuron, Maker Bot, Formlab and Houdini 3D software technologies in its curriculum.
Interactive ‘live rendering’ highlights latest update, which is free for all education, research, personal projects and evaluations.
SPI visual effects supervisor Sue Rowe and her team use simulation tools and a lot of bubbles to tackle a dynamic, action-packed third act in Warner Bros.’ underwater thriller.
New release of Academy Award-winning rendering software includes new Cell Noise shader, multi-threaded Adaptive Subdivision, Texture Baking, and deeper integration with Cryptomatte.
First animated film project for both director and Russian VFX house CGF Studio centers around a young girl and her fearless companion…a sparrow.
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
Studio behind ‘Stranger Things’ Upside Down visual effects creates live-action proof of concept inspired by ‘Black Hawk Down’ and the Cloverfield franchise.
Montreal-based studio’s work on the hit HBO series earned a VES Award for the wall destruction sequence in the season finale.
First project produced as part of Guru’s new short film program is directed by Samuel W. Bradley with a score by composer Jim Guthrie.
A team of graduating students from MoPA garner accolades for hyper-realistic animated short with a noir twist.
VFX supervisor Stephane Paris oversees a full CG train crash, extensive environments and digital doubles for director Jaume Collet-Serra.