Representatives from industry-leading companies such as ILM, Framestore, Trixter, Rotomaker, Technicolor Creative Studios and Escape Studios will be on-hand to review portfolios and meet potential hires; event runs October 16-21 in Torino, Italy.
Tagged With: Houdini
Italy’s premiere animation event adds the famed director to its packed program of industry speakers, including ILM’s Rob Bredow, Paramount’s Ramsey Naito, and Sony Pictures Animation’s Kristine Belson; the event runs October 16-21 in Torino, Italy.
Led by VFX Supervisor Tommy Tran, the studio produced massively complex visuals on 1,827 shots in Season 3 of Seth MacFarlane and Hulu’s sci-fi comedy, including bigger and more complex planets, space battles, and an impressive, completely overhauled USS Orville.
For the Netflix series’ third and final season, the studio produced visual effects on 65 shots across 3 episodes, using Maya, Houdini, Nuke and 3DEqualiser to design and create new threats and looming dangers, including a battle with a mechanical claw-tipped arm.
Harnessing the power of V-Ray, the VFX house created nightmarish portals to the Upside Down, an exploding helicopter, and sinister vine attacks combining practical effects with CG on some of the show's most exciting scenes.
VFX supervisor David Vickery talks about combining old-school and brand-new techniques in the service of realism and saurian hijinks on Universal’s ‘Jurassic World Dominion,’ now playing in theaters, available from Universal Home Entertainment on 4K, Blu-ray and Digital, and coming to Peacock September 2.
Paramount’s Ramsey Naito, Sony Pictures Animation’s Kristine Belson, and Cartoon Saloon co-founder Nora Twomey lead the ever-expanding speaker line-up at the 23rd edition of Italy’s premiere animation, VFX, games, and computer graphics conference coming October 16-21; more speaker announcements are coming soon!
Jan Cafourek, Emnet Mulugeta and Henrik Eklundh share insights on the challenges of showing a hero’s journey and rags to riches story while hinting at the larger scope of the game’s world.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.
The London-based studio shares its VFX breakdown reel showcasing how they created a high-octane cupcake delivery truck pursuit through the Alps for Marvel and Disney+’s latest MCU series.
Cloud solution specialists, DeadDrop Labs, helped the studio with custom integration of Amazon Web Services and Pixar Tractor, making for a smooth transition to scalable, cloud-based rendering.
To create dynamic vampires and immersive battle scenes, the award-winning FX hub made improvements to the same tech it used to make Thanos in the ‘Avengers’ films.
The company’s creative team transformed footage shot in Atlanta into a Manhattan-bound hellscape for the streamer’s four-part miniseries based on the DC comic book series of the same name.
The studio’s team shares how it created the Showtime sci-fi series’ stunning space bound shots, alien skin suit technology, and deformed faces.
Behind-the-scenes making-of video spotlights how far we’ve come since the 1999 release of ‘The Matrix;’ creation of photorealistic virtual worlds with tools like MetaHuman Creator and procedural city generation systems open new possibilities in filmmaking.
Premium model kits help VFX studio quickly create new futuristic sci-fi environments for IPs such as ‘Star Trek: Discovery’ and ‘Halo;’ easily customizable assets work with Unreal, Maya, VRay, and Arnold.
VFX studio contributed to over 1,000 shots across 28 sequences on the Oscar-winning film, with artists working from multiple locations using NVIDIA’s virtual workstation software and hardware.
Photorealistic cat sows trail of destruction in episodes of the network’s hit crime drama; one gruesome scene was completed with a CG human leg and added gory details using Houdini, with final compositing in Nuke.
UK animation and VFX studio returns for the Sky TV drama's third and final season; VFX breakdown reel highlights studio’s work crafting a range of subtle, magical visual effects grounded within the tone of the storytelling.
Leading VFX company’s New York studio recreates a white stag – a key symbol in the show – in the highly anticipated ‘Dexter’ sequel, now playing on Showtime.
VFX studio tackles a series of long, digitally stitched-together riverbed battle sequences in the Korean War drama, China’s most expensive, and highest grossing movie ever.
The creative studio delivers ‘Crashtag,’ the world's first robot influencer, using a variety of 3D tools to design and build the futuristic sci-fi world of director Kim Chapiron’s new short film.
VFX studio Goodbye Kansas’ Jonas Skoog and Goran Milic share their insights on the pipeline, tools, and ongoing development needed to create CG humans that look real and emote believably.