Foundry Releases Nuke 14.0
Leading compositing tool gets a major revamp, boasting improved performance and scalability, simple compositing workflows, and flexibility to create new USD-based integrations.
Leading compositing tool gets a major revamp, boasting improved performance and scalability, simple compositing workflows, and flexibility to create new USD-based integrations.
The fully managed pay-as-you-go compute service allows users to run and test complex, immersive 3D experiences and visualize large-scale scenarios in real-time.
Artist’s award-winning artwork/VR experience, ‘Samsara,’ portrays the journey of life, death, spirituality, and awakening.
The popular deep data defocus tool will be integrated into Nuke’s upcoming releases; customers with a current, or recently expired, Bokeh license can get a free one-time extension until December 31, 2023.
Capturing Reality’s app for 3D Scanning allows users to easily capture and create 3D models for use in Unreal Engine, Twinmotion, MetaHuman, or any other post-processing tool.
New features and enhancements make it easier for users to share, collaborate and refine assets while facilitating DNA Calibration and integration into proprietary pipelines.
Tool that automates character physics in Maya gets update that includes click-and-drag interface, added physically based character posing, replacement rigs for interactive frame rates, and a multi-character asset library.
Produced using Cinema 4D, Redshift and Red Giant, ‘Pop Paper City,’ LoveLove Films’ all-new series, follows a group of paper characters who go on crafting adventures together with the help of their live-action guardian, Helping Hand; the show launched last week in the U.K. and will soon roll out globally.
The animation studio’s director Ryan Bird and founder, Adam Sidwell, discuss getting started in VR and how they started building client projects, like virtual concerts, meetings and games, in the metaverse.
New features and workflow improvements across the company’s product line include Cinema 4D’s Pyro for the creation of fire, smoke, and explosions, and an integrated Redshift Camera and Radial Symmetry for modeling; new features for Forger, VFX, and Trapcode were also announced.
The animation editor discusses her journey to ‘lead’ editor, the ins and outs of her job and how social media plays a part in becoming a professional editor.
Major updates to core reference apps and tools offer increased speed, accessibility, and flexibility for collaborative workflows, making it easier for developers, creators, and novices to build metaverse applications.
Students worldwide are invited to submit a comic, manga, bande dessinée, webtoon, storyboard, or illustration for a chance to get published and win prizes.
Production studio employs an easily scalable cloud-based workflow, using tools like Maya, Cinema 4D, Arnold, Nuke, and Unreal Engine, built around a shared Amazon Web Services storage system on Amazon S3 connecting VFX and finishing artists at various locations.
New honor recognizes individual creators of technology behind the visuals, such as product developers, R&D technical directors, and software engineers; inaugural award will be bestowed at the next VES Awards ceremony in February 2023.
SPE bolsters its VFX and virtual production capabilities with purchase of the award-winning visual effects studio, which will join Sony Pictures Imageworks and Sony Innovation Studios to handle the company's growing film and TV production demand.
New 13th Gen Intel Core processors power the purpose-built workstations, optimizing workflows across multiple industries, expanding to 24 CPU cores and accelerating to 5.8ghz; creative applications and render times get a significant boost during otherwise time-intensive tasks.
Program ups the bounty for prospective recipients with new industry supporters, including Animation Focus, Animation Mentor, ArtStation, Autodesk, Foundry, and LAIKA, contributing workshops, tutoring sessions, software packages, hardware, and cash prizes for the 2023 cycle.
The updated renderer features a new Procedural Cloud System plus a slew of new tools to speed up the 3D design process.
Developed in concert with the art and design community, the new display boasts performance improvements, standard multi-touch, faster refresh rates, vivid and accurate color, and added customizable options.
NVIDIA CEO Jensen Huang’s GTC 2022 keynote reveals numerous performance upgrades for NVIDIA Studio users, including work with Unity and Unreal Engine 5, centered on the company’s new GPU series powered by NVIDIA Ada Lovelace architecture.
Cinema 4D, Redshift, Forger, Red Giant, Moves by Maxon, and Maxon Capsules see numerous improvements offering users advanced simulation, overall enhancements, and optimized workflows.
The award-winning renderer adds new systems and updates, including geometric tiling, procedural clouds, a new shader profiler, and USD support; numerous enhancements create a more complete toolset for monitoring and optimizing projects.
Celebrate VTubers and discover their virtual avatars, varied genres, and technical creativity, and learn how to join them during ‘Creator Camp;’ weeklong event includes the first ever ‘VTuber Tournament’ - 30 VTubers compete in a Fall Guys tournament where…” anything can happen!”
The suite of production and post-production tools fuses live-action with CG elements to create highly stylized worlds; tech and media exec Greg Mandel joins Board of Advisors as business strategy advisor.