Tagged With: Software
Glassbox Technologies Releases DragonFly 3.0
Updates to the cross-platform virtual camera solution include more seamless integration and support of Unreal Engine 5; new features streamline the creative workflow and accelerate the virtual production pipeline.
Mindshow Names Laura Hilker Creative Executive
Bringing extensive industry experience, the former Aha Media exec joins the CG animation production company that boasts cutting edge software merging video game tech with VFX and machine learning.
SIGGRAPH 2022: NVIDIA to Present Record 16 Research Papers
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.
DNEG Helps ‘Dune’ Come Alive with NVIDIA RTX Technology
VFX studio contributed to over 1,000 shots across 28 sequences on the Oscar-winning film, with artists working from multiple locations using NVIDIA’s virtual workstation software and hardware.
Foundry Reveals FMX 2022 Program Line-Up
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
Foundry Announces Nuke 13.2
Updates bring the software’s 3D system more in line with DCC standards and provides more consistency between Nuke and Katana for geometry transformations; workflow improvements provided more intuitive artist pipelines.
Autodesk Updates Flame Family to Run in the Cloud on AWS
New version delivers scalable, collaborative, and efficient artist workflows enabled to run on Amazon Web Services; other mods include enhanced HDR user interface and improved animation editor.
disguise Launches RenderStream for xR UE5 Plugin
New release of the company’s free open source plugin easily integrates with latest game engine version to allow direct, real-time content generation changes for LED volumes and physical displays.
Break+Enter Taps Maya for ‘The Many Saints of Newark’ VFX
Autodesk software’s robust toolset and scalable virtual workflow enabled the studio to deliver 40-60 shots in under nine months on the Warner Bros. film; invisible effects were used to winterize scenes and cleanup period work that recreated 60s and 70s-era New Jersey from where TV’s mafia boss Tony Soprano hailed.
ArtStation Launches Maxon Product Channels
The art and design platform will no provide users an outlet to share work and connect with Maxon’s Cinema 4D, Redshift, and ZBrush artist communities.
Autodesk Debuts Next-Gen Updates Across Key 3D Tools
Updates to Maya, 3ds Max, Bifrost, and Arnold enhance the user experience, optimizing collaboration and data sharing within VFX and animation creative teams.
Foundry Launches ‘Voices Behind the Tech’ Career Path Video Series
Series spotlights career paths in VFX, CGI, and Animation Technology, kicking off with an episode featuring interviews with women on the company’s R&D team.
GTC Reveals Underscore Critical Expansion of NVIDIA Omniverse in M&E
NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.
BOXX to Feature New NVIDIA RTX GPUs in Workstations
Next gen technology accelerates GoBOXX SLM Laptop and APEXX Workstation performance; AI and ray-tracing enhancements optimize GPUs for media and entertainment as well as manufacturing and product design, architecture, engineering, and construction workflows.
NVIDIA Announces Omniverse Cloud for Connecting Designers and Creators
New suite of cloud services will allow instant, real-time access to the NVIDIA Omniverse platform for interactive 3D design collaboration, enabling even non-technical viewers to access scenes with full simulation and rendering through the NVIDIA GeForce NOW platform.
Join NVIDIA Omniverse and Adobe Substance 3D Material Manipulation Session at NVIDIA GTC
March 23 presentation, ‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ will showcase new tools that make it easier than ever to create and modify fabrics.
NVIDIA GTC Workshop Highlights Advances in 3D Material Manipulation with Omniverse
‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ being presented March 23, will showcase new tools that make it easier than ever to create and modify fabrics.
‘Open Source in Entertainment: How the Academy Software Foundation Creates Shared Value’ Research Paper Released
Written by noted journalist Barbara Robertson, the paper visits the origins of today’s open source technology in modern filmmaking beginning with cutting edge digital visual effects and animation in the 1990s followed in the early 2000s with the release of ILM’s OpenEXR and Sony Pictures Imageworks’ OpenColorIO.
Movella Announces Xsens MVN and MotionCloud Update
Major update provides users with 50% decrease in processing time; updated pricing model allows for greater flexibility and scalability of workflows.
VoiceQ 6.0 Package for Dialogue Replacement Now Available
The voice dubbing system’s new enhanced technology adds streaming capabilities, synchronization, and new script formats; added VoiceQ Actor app now available to MacOS users free for one year.
Maxon Finalizes Acquisition of ZBrush Maker Pixologic
Deal brings industry-leading 3D sculpting and painting tools to the developer of Cinema 4D and other top 3D / CG artistic tools.
NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
Maxon to Acquire ZBrush Maker Pixologic
Acquisition will add industry-leading 3D sculpting and painting tools to the developer of Cinema 4D and other top 3D / CG artistic tools.
Foundry Releases Katana 5.0
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’