Mixamo Brings Advanced Character Customization to Fuse
Mixamo Fuse has extended the ability to customize 3D character features to imported content, bringing limitless creative possibilities to game artists, game modders and hobbyists.
Mixamo Fuse has extended the ability to customize 3D character features to imported content, bringing limitless creative possibilities to game artists, game modders and hobbyists.
Art studio Atomhawk Design releases a new show reel to launch the company’s enhanced animation services.
Fairchild establishes strategic footprint in fast growing 3d motion tracking market with acquisition of Xsens.
Gothenburg, Sweden-based developer of professional real-time 3D animation technology Craft Animations announces Craft CameraFx, a powerful new animation tool designed specifically for camera animation.
Mudbox 2015 digital painting and 3D sculpting software is now available as a Desktop Subscription license for $10 USD a month.
The wonderful world of Oz makes its way back to the big screen in the form of a family-friendly, CG animated musical. Check out production images from the film. All images courtesy of Summertime Entertainment.
Naked partners with Roof studio to develop an innovative project involving 45 eight-second bumpers, each depicting vibrant and extremely precise detailed 3D animation of a different themed mechanical world for, TF1.
Red Giant announces a Public Beta of Trapcode Mir 2, a motion graphics tool that allows users to create 3D surfaces for use in motion graphics and visual effects.
Mixamo’s 3D character creator Fuse 1.0 heads to the Valve’s entertainment platform, Steam, allowing users to easily create 3D characters and import them into popular Steam games.
LightWave 3D Group is offering a free 30-day trial of their software ChronoSculpt with allows 3D artists to create time-based content sculpting and the ability to correct cache animation and dynamic simulations from 3ds Max, Maya, LightWave 3D, Softimage, Modo, and Cinema 4D software.
Imagineer Systems announces a partnership with Legend3D after the recent integration of mocha Pro with Legend3D’s VFX pipeline to add increased efficiency to 3D film production.
Next-gen painting application for 3D assets to be featured development tool on world’s biggest gaming platform; revolutionary particle-based painting and multi-channel brushes.
Spanish TV production company BRB Internacional and global entertainment company Outfit7 ink a deal to produce the all-new TV series, Talking Tom and Friends, based on the entertainment phenomenon of the same name.
Construction begins on Legend3D’s new Los Angeles office which will feature RealD review theater, editorial suites and a technology lab, and is set to open in March of 2014.
Popular renderer for Rhino gets major overhaul across the board; speed, workflow, lighting, and material improvements.
The Foundry releases NUKE 8, with more creative control, cutting-edge advancements and future-proofed 3D workflows.
Allegorithmic introduces Substance Painter and its revolutionary particle-based brush system, a next-gen, non-destructive painting tool with multi-channel texturing for 3D assets; open beta debuts in January.
Art director and character designer Mariano Epelbaum, who recently helped complete Argentina’s Oscar-winning director Juan José Campanella’s 3D animated feature ‘Foosball’, talks about his roots, his creative process, and his work for the film.
Elastic director Andy Hall teams with agency McCann New York to create a new spot, “Get Stung,” for Jose Cuervo’s new cinnamon-flavored Cuervo Cinge.
Autodesk releases the first extension for the 3D modeling and animation tool for indie and mobile game developers, Autodesk Maya LT.
“Life Of Pi” director Ang Lee headlines the bill at the opening of the 3D Creative Summit in London, appearing via satellite to discuss the visual work for the BAFTA and Academy Award-winning 3D feature.