Grant Bolton named lead technical director and Alberto Aguado principal engineer on engine team to support studio’s growing use of game engine technology in VFX and virtual production toolsets.
Tagged With: The Foundry
Virtual event to feature industry focused education sessions with virtual meetups on look development, lighting, and 3D design.
Company veteran has held several senior executive positions prior to taking the helm, effective immediately.
For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry.
Highlights for the technology and games-related tracks also announced for the annual event, set for April 24-27 in Stuttgart, Germany.
Nuke Studio, NukeX, Hiero and HieroPlayer benefit from updated workflows in the latest instalment of Nuke 11.
New version of paint and texture tool includes flexible and configurable exporting, simpler navigation and improved workflows.
Experienced software and tech exec Craig Rodgerson will spearhead developing the company’s strategic direction and building its product line.
At SIGGRAPH 2017, Boris FX will preview 360° stereoscopic workflow and new versions of flagship plug-ins Sapphire and Continuum at the Los Angeles Convention Center in booth 1011.
SIGGRAPH 2017 will present the animated, student short film, created by Animationsinstitut alumni Kariem Saleh and Alexandra Stautmeister, with the award at a ceremony at SIGGRAPH in Los Angeles on July 31, 2017.
The Chicago-based design house rose to the challenge of creating both an animated, custom typeface and a bold main title sequence logo for the return of Peter Quill, Rocket, Baby Groot, Gamora and Drax the Destroyer in 'Guardians of the Galaxy Vol. 2.'
Render OpenVDB simulations directly in Foundry’s industry-leading compositor; deep volumes now supported.
Director’s touching stop-motion feature tells moving story of a young orphan learning to trust and love again.
Groundbreaking new software tool bringing high-end VFX and post workflows to 360°/VR filmmaking is based on Imagineer’s Academy Award-winning planar tracking algorithm.
Along with a slew of VFX breakdown videos and images, ‘Piper’ supervising technical director Brett Levin details the tools and techniques employed on director Alan Barillaro’s Oscar-nominated CG short.
Learn from the masters at free event to be held on February 9 at the Gnomon School of Visual Effects, Games & Animation.
Creative software developer’s VFX tools have been utilized in every film nominated for Best Visual Effects at this year’s Academy Awards.
Madden to serve as both Chief Product Officer and Chief Customer Officer, while Phil Parsonage is named Director of Engineering.
Collis joins Vladimir Mastilovic and Chris Taylor O.B.E. in helping Cubic Motion expand in the games, film, TV, virtual reality and augmented reality markets.
Straightface Studios employs Thinkbox Software’s Deadline coupled with on-demand licensing for The Foundry’s NUKE to manage the facility’s compute resources.
Additional third-party applications available on demand via Thinkbox include The Foundry’s NUKE and KATANA, Chaos Group V-Ray, NVIDIA Iray and Mental Ray, Redshift, and Peregrine Labs’ Yeti.