GDC 2007 will be the public debut of some of the newest versions of Autodesk's industry-leading 3D animation, modeling and rendering software, Autodesk Maya 8.5 and Autodesk 3ds Max 9 Extension 1: Productivity Booster. Autodesk Maya 8.5 gives artists enhanced creative control via the new Maya Nucleus unified simulation framework and Python scripting integration, enabling faster completion of complex animation and simulation tasks.
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Autodesk has announced 3ds Max 9 Extension: Productivity Booster. The update will enable Autodesk subscription customers to work more efficiently with more than 30 productivity enhancements in the areas of animation and Biped, rendering, UI and usability. Additionally, increased interoperability with AutoCAD 2008, AutoCAD Architecture 2008 and Revit Building 2008 will help design visualization customers share data with other architecture professionals more easily than ever before.
Many of this year's memorable Super Bowl commercials were created with Autodesk Inc.'s visual effects, editing and finishing and 3D animation products. Autodesk's tools allowed post-production facilities to complete eye-catching work on tight deadlines for Budweiser, Coca-Cola, FedEx and many other advertisers.
Adrian Pennington reports back from the Autodesk Summit in Montreal, which included a roadmap for future development.
Autodesk Inc.'s media and entertainment products have helped digital artists create some of this season's high profile films. Post-production facilities relied on Autodesk solutions for visual effects creation, editing and finishing, color grading and 3D animation.
Autodesk Inc.'s 3D software was used to develop the GUITAR HERO II, VIVA PIÑATA (Xbox 360) and HAPPY FEET games. Leading game developers Harmonix, Rare Ltd. and A2M relied on Autodesk 3ds Max and Autodesk Maya 3D animation, modeling and rendering software to create interactive virtual environments for these family-friendly games.
Extension 1 for the Autodesk Lustre 2007 digital color grading system is now available exclusively to Lustre subscription customers. With this extension, Lustre 2007 extracts greater performance from the graphical processing unit (GPU) on Windows-based personal computers (PCs), thereby accelerating the digital grading process. By using Lustre 2007, colorists can work in parallel with Autodesk Flame and Autodesk Smoke systems users, improving collaboration and completing projects faster.
From sizzling dramas to science fiction adventures, Autodesk Inc. Media & Ent. solutions are shaping more than 40 new and returning TV shows. Numerous post-production facilities are relying on Autodesk visual effects, editing and finishing, and 3D animation, modeling and rendering software to create captivating, future-proofed TV content.
In response to several Montreal newspapers reporting that Autodesk will cut 30 jobs at its Montreal office in order to put greater emphasis on its 3D software products, the company released the following statement:
"Autodesk Inc. made proactive changes to its Media & Ent. systems business in order to optimize that business' performance and long-term growth. Autodesk Media & Ent. vps Marc Petit and Stig Gruman led the effort...
A number of this seasons most anticipated games have been created with Autodesks 3ds Max and Maya 3D animation, modeling and rendering software products.
Insomniac Games RESISTANCE: FALL OF MAN and Monolith Prods. F.E.A.R. were created with Autodesk software and are expected to become blockbuster games for Microsofts Xbox 360 and Sonys PlayStation 3 (PS3).
Autodesk Inc. announced the first creative tools extension for its Autodesk Toxik 2007 software, containing advanced features for image transforms, filtering and warping. Toxik is used to create feature film visual effects, offering 2D and 3D compositing tools, integrated collaboration and the ability to manipulate high-resolution, high-dynamic range (HDR) imagery with ease. The software has been used to shape such several feature films as SILENT HILL and THE FOUNTAIN.
Alain Bielik takes on the mission of uncovering the secrets behind the visual effects of Stormbreaker. Includes QuickTime clip of Baseblacks vfx work in the films climactic rooftop sequence!
Autodesk 3ds Max 9 modeling, rendering and animation software is now shipping. The latest release of the 3D software provides dramatic improvements in display performance and complexity management required by next-generation production pipelines. It also includes significant rendering enhancements for architectural professionals. From the greatly expanded boundaries of the first-ever 64-bit release of 3ds Max to the newly integrated hair-styling interface, 3ds Max artists have more options, better performance, and greater flexibility than ever before.
Autodesks 3ds Max and Maya were used extensively on this season's line-up of films. Using 3ds Max and Maya, digital artists created sophisticated 3D content for the live-action films TALLADEGA NIGHTS: THE BALLAD OF RICKY BOBBY and WORLD TRADE CENTER, and also shaped the 3D-animated EVERYONE'S HERO and THE ANT BULLY.
AJA Video, a leading manufacturer of professional video interface and conversion solutions, has entered into an agreement with Autodesk. AJA's award-winning video technologies have been integrated as part of Autodesk's advanced visual effects and editing and finishing solutions, allowing the systems to tap AJA technology for input and output of SD, HD and 2K files. AJA OEM solutions are now used across the Autodesk Inferno, Autodesk Flame and Autodesk Flint visual effects systems, as well as the Autodesk Fire and Autodesk Smoke editing and finishing systems.
Autodesk is participating in the 2006 International Broadcasters Convention (IBC) being held in Amsterdam from Sept. 8-12. Autodesk will publicly debut new releases of its visual effects, color grading and editing/finishing systems, and showcase the recently announced versions of its 3D animation, modeling and rendering products.
LucasArts, Industrial Light & Magic and Autodesk will participate in to the ADAPT 2006 digital art production techniques conference taking place on Sept. 23-24 at the Hyatt Regency Hotel in Montreal.
Our goal is to create an environment where art can be studied, discussed and enjoyed. It is heartwarming to see the support and trust from the industry in what is only our first edition, said Digital 04 Studios co-founder Emile Ghorayeb.
Autodesk Inc. launched new versions of its visual effects and editing systems: Autodesk Inferno 2007, Autodesk Flame 2007, Autodesk Flint 2007, Autodesk Fire 2007 and Autodesk Smoke 2007. Focusing on connectivity and productivity, these latest versions streamline workflow and provide artists with more time for creativity. The products, which have been used to create noteworthy content for PIRATES OF THE CARIBBEAN: DEAD MAN'S CHEST, X-MEN: THE LAST STAND and LADY IN THE WATER, will be showcased in Amsterdam at the International Broadcasters Convention (IBC), Autodesk stand 7-420, from Sept.
Autodesk Media & Ent.s new community portal, Area (www.the-area.com), is now live. The site is intended to be a centralized repository of content created using Autodesk Maya and Autodesk 3ds Max animation, modeling and rendering software; Autodesk MotionBuilder character animation software; or Autodesk VIZ 3D modeling, rendering and presentation software. To foster collaboration and networking within the industry, content on the Area is intended to be generated by the community, and supported by Autodesk.
Autodesk Inc. has launched the Autodesk Lustre 2007 digital color grading solution. Lustre has shaped hundreds of films, including KING KONG, CLERKS II and the upcoming films MACBETH and THE BLACK DAHLIA. There is also growing demand for specialized digital grading tools such as Lustre in the TV industry and for films shot in high definition (HD). With Lustre, colorists can deliver stylized looks, maintain continuity across shots and change the time of day during which a story takes place.
Autodesks Media & Ent. division will launch a new community portal on Aug. 22 called The Area (www.the-area.com), which will enable artists to network with peers and enjoy a repository of Autodesk 3D content. Content will be posted by community members and Autodesk.
Initially, the site will focus on content created using Maya, Autodesk 3ds Max, Autodesk Motion Builder or VIZ used in games, film, post-production or design visualization. Membership is free.
From its SIGGRAPH booth #1706, Autodesk Inc. announced that plug-ins are available for use with the new 64-bit versions of Autodesk 3ds Max and Autodesk Maya animation, modeling and rendering software, thanks to a partnership with HP and Intel. Plug-ins for these new Autodesk 3D software versions were created by members of the Autodesk Developer Network (ADN) Sparks program.
Autodesk Inc. has launched Autodesk Maya 8 and 3ds Max 9. Both Maya 8 and 3ds Max 9 will be showcased at the Autodesk booth #1706 at SIGGRAPH 2006, August 13, 2006, at the Boston Convention Center.
Autodesk Inc. launched Autodesk Lustre HD, a new digital color grading system designed for working on high-definition television (HDTV) commercials and programming, as well as HDTV film projects. Lustre HD is the latest addition to the Autodesk Lustre family of nonlinear digital color grading products, which have been used to grade Academy Award-winning films such as THE LORD OF THE RINGS trilogy and KING KONG.
Autodesk Inc. announced that its technology was used to create high-definition television (HDTV) content for the 2006 FIFA World Cup. Autodesk solutions provide digital artists with the creative tools and processing power necessary to quickly and efficiently produce content containing the level of detail required for HDTV programming. Post-production facilities that relied on Autodesk technology include: Deep Blue Sea, Locomotion, METAphrenie, Method Studios and The Mill.