Built on the Bitsquid engine, Stingray is a new platform for making 3D games with support for a host of industry-standard game development workflows and connectivity to Autodesk 3D animation tools.
Special Event: GDC
New Service Lets Users Pay for Substance Products in Monthly Installments with No Feature Limitations or Subscriptions; Previewing New Product Line at GDC Booth 212.
Days 1 and 2 are filled with sessions pushing developers to be more daring in every aspect of their creative efforts.
The most refreshing, relevant and important ideas come to the surface at the Independent Games Summit.
Unity Technologies reveals the latest version of the award-winning Unity multiplatform engine and development tools, Unity 5, which includes new features such as Enlighten real-time lighting system and physically-based shaders, at the Game Developers Conference.
OptiTrack announces the addition of two new motion capture cameras to the Prime Series which will be officially debuted at the Game Developers Conference in San Francisco.
Faceware offers complete facial mocap package for indie game studios; upgrades pro versions of software and hardware.
ALT Systems announces at GDC that they are bringing gaming technology to HP Z Workstations with PNY graphics cards.
Markerless motion capture software iPi Motion Capture is now available through the Valve Steam Store, allowing 50 million gaming community members gain access to iPi Soft’s popular and affordable motion capture solution.
Game development solutions boost UI design, artificial intelligence, lighting and animation tools with updates to Autodesk Scaleform, Autodesk Navigation, Autodesk Beast and Autodesk HumanIK.
OptiTrak reveals Prime 17W motion capture camera, the latest in the Prime Series line of high performance motion capture and tracking cameras, at GDC.
New software upgrade creates quality markerless facial motion capture from video at unprecedented speed.
New workflow features, new platform support and future game lighting technology on display at GDC 2013.
Autodesk announces its GDC 2013 lineup, with plans to showcase a wide range of desktop software and mobile apps that help optimize game development pipelines.
Star Arcade, developers of the most advanced technology platform for implementing cross platform multiplayer social games across any smartphone operating system or Facebook, announced that Saudi Telecom Company (STC) will promote Star Arcade games to its 25 million subscribers in the local market.
Testronic Labs, Kuju Entertainment, and Doublesix Digital Publishing, sister companies of the Catalis Group, have unveiled FullCycle, an integrated, quality-focused services package for the development, digital publishing and testing of video games.
The 2012 iteration of the Game Developers Conference, presented each spring in San Francisco, kicked off on Monday, marking another great year for creators, publishers, technology developers and consumers alike.
Autodesk announced that indie game studio GlobZ used the company's user interface (UI) solution, Autodesk Scaleform middleware, to re-create the Flash-based game "TwinSpin" for the iOS platform, which runs on Apple's iPhone, iPad and iPod touch devices.
Autodesk has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line.
Autodesk has entered into a landmark license agreement allowing Nintendo to provide Autodesk Gameware technology to its licensed developers, creating video games for the upcoming Wii U platform and helping differentiate Nintendo's new hardware, expected to hit store shelves later this year.
IKinema LTD, creators of IKinema inverse kinematics (IK) solver, announced that Luxology has integrated their RunTime technology into the freshly released modo 601.