Real-time motion capture plug-in for high definition Kinect Xbox One turns iClone 6 Pro into an instant motion capture studio solution.
Tagged With: motion capture
Ten-week certificate course from the National Film and Television School offers one guaranteed paid job contract at the studio and production company co-founded by Andy Serkis and Jonathan Cavendish.
Vicon T40 cameras help Framestore capture the intensity of climbing Mount Everest for epic action-thriller ‘Everest.’
Motion capture, previsualization and virtual production provider adopts advanced performance capture technology from Lightstorm Entertainment to capture 21 performers in a live capture volume at one time.
Alongside a Vicon system, Frankfurt-based motion capture studio acquires new 68 camera-OptiTrack System.
Mataio Gardi joins the Animatrik team as Executive Producer, bringing his vast video game production knowledge to the growing team.
Brazil’s ParaRaio Filmes and Hero Live Studio tap Xsens motion capture to help shed light on the black youth homicides that are plaguing Brazil.
‘Holojam’ virtual reality experience enables participants to collaborate on sculptural artwork in virtual space.
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
NYC-based previs studio stretches creative boundaries with ‘Bayonet’ music video tapping company’s strengths in motion capture, 3D animation, visual effects, editorial, and more.
Attendees will see Vantage in action with presentations by Vicon customers including ILM, Digital Domain and Epic Games, and virtual reality demos powered by Vicon systems.
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Hsin-Chien Huang’s performance art piece creates visual sculptures from dancer movements with 3D printed keepsakes made from motion capture data.
Lightweight inertial capture suits allow production company MRC to lay down Ted’s performance live on set.
Live workshops teach actors, producers, directors and animators the art of emerging motion capture technology using leading markerless mocap developer’s tools.
Supervisor Gerardo Ramirez discusses key facets of The Third Floor’s previs, postvis and techvis efforts on Marvel’s latest superhero blockbuster.
First unveiled at FMX 2015 by Chaos Group’s Christopher Nichols, Digital Emily 2 is now available to everyone as a free download for any non-commercial use.
With new systems already in production, famed VFX studio can quickly source production-ready mocap data anywhere.