Tagged With: motion capture
‘Holojam’ virtual reality experience enables participants to collaborate on sculptural artwork in virtual space.
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
NYC-based previs studio stretches creative boundaries with ‘Bayonet’ music video tapping company’s strengths in motion capture, 3D animation, visual effects, editorial, and more.
Attendees will see Vantage in action with presentations by Vicon customers including ILM, Digital Domain and Epic Games, and virtual reality demos powered by Vicon systems.
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Hsin-Chien Huang’s performance art piece creates visual sculptures from dancer movements with 3D printed keepsakes made from motion capture data.
Lightweight inertial capture suits allow production company MRC to lay down Ted’s performance live on set.
Live workshops teach actors, producers, directors and animators the art of emerging motion capture technology using leading markerless mocap developer’s tools.
Supervisor Gerardo Ramirez discusses key facets of The Third Floor’s previs, postvis and techvis efforts on Marvel’s latest superhero blockbuster.
First unveiled at FMX 2015 by Chaos Group’s Christopher Nichols, Digital Emily 2 is now available to everyone as a free download for any non-commercial use.
With new systems already in production, famed VFX studio can quickly source production-ready mocap data anywhere.
Vicon T40 cameras enable VFX house Framestore to carry out quality previsualization for marmalade loving bear Paddington.
Chapman University’s Dodge College of Film and Media Arts showcases the new Xsens MVN motion capture system live on the show floor at CTN 2014.
iPi Soft will sponsor Machinima Expo 7 on November 23; the just released iPi Motion Capture V. 3.0 software will be awarded to the grand prize winners of the filmmaking contest.
Vicon motion capture technologies help Henry Ford College’s Virtual Theatricality Lab enhance the audience experience of its live stage performances.
New wearable motion capture product line delivers fast, production-ready 3D data to professional animators at a more affordable price.
Motion capture and animation studio closes management-led buyout deal from parent company Vicon and OMG.