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FMX 2015 Headline News

WATCH: Director David Silverman Talks All Things 'The Simpsons' at FMX 2015

By Dan Sarto | Wednesday, March 30, 2016 at 6:45pm

Director David Silverman talks about the unequalled ongoing success of the series as well as well as how the shows are produced.

FMX 2015 Headline News

WATCH: USC's Professor Mark Bolas Talks Future of VR at FMX 2015

By Dan Sarto | Wednesday, March 30, 2016 at 5:04pm

USC Professor Mark Bolas, a virtual reality pioneer, discusses applications for VR beyond entertainment and the challenges that virtual reality faces along the path to widespread consumer adoption.

FMX 2015 Headline News

WATCH: Uncharted Territory's Marc Weigert Talks VFX Production Economics at FMX 2015

By Dan Sarto | Thursday, March 24, 2016 at 2:47pm

Marc Weigert, CEO of Uncharted Territory, talks about economic realities, production strategies and the inherent difficulties in making a good VFX-driven film.

Festivals Blogs

Frederikstad Animation Festival - 12 through 15 November 2015 - Fredrikstad, Norway - Putting Nordic/Baltic Animation in the Spotlight

Putting Nordic/Baltic Animation in the Spotlight - The Frederikstad Animation Festival presents the opportunity to see the best of the Nordic and Baltic animation, much of which is not shown at any other festival.

FMX 2015 Headline News

WATCH: Weta Digital's Joe Letteri Talks 'The Hobbit' and Virtual Production at FMX 2015

By Dan Sarto | Tuesday, March 22, 2016 at 11:12am

Joe Letteri, senior VFX supervisor and studio director at Weta Digital, discusses the use of digital characters and virtual production technology on the three 'Hobbit' films.

FMX 2015 ANIMATIONWorld

WATCH: Pixar's Christophe Hery Talks Lighting on 'Finding Dory' at FMX 2015

By Dan Sarto | Monday, March 21, 2016 at 5:22pm

Christophe Hery, global tech and research TD at the Pixar Research Group, talks about the importance of new lighting technology on the film 'Finding Dory.'

FMX 2015 VFXWorld

WATCH: Sebastian Sylwan Talks VR Technology Creative Realities at FMX 2015

By Dan Sarto | Friday, March 18, 2016 at 5:33pm

Sebastian, a visual effects and digital media technologist, discusses consumers' acceptance of virtual reality and what the technology means for creators.

FMX 2015 VFXWorld

WATCH: VES Exec Director Eric Roth Talks VFX Industry Economics at FMX 2015

By Dan Sarto | Thursday, March 17, 2016 at 5:49pm

Eric Roth, executive director of the Visual Effects Society, discusses recent entertainment industry business trends, how they impact artists and studios and how the VES is addressing membership regarding these critical issues.

FMX 2015 ANIMATIONWorld

WATCH: Ed Hooks Talks Good and Bad Acting in Animation at FMX 2015

By Dan Sarto | Wednesday, March 16, 2016 at 4:44am

Ed Hooks, author of 'Acting for Animators,' discusses the main elements of good acting and how animators bring life to an animated film.

FMX 2015 VFXWorld

WATCH: The Third Floor's Duncan Burbridge Talks 'Avengers: Age of Ultron' Previs at FMX 2015

By Dan Sarto | Tuesday, March 15, 2016 at 5:01am

Duncan Burbridge, executive producer at The Third Floor, discusses how previs helped director Joss Whedon realize his creative vision on Marvel's 'Avengers: Age of Ultron.'

FMX 2015 VFXWorld

WATCH: Jon Peddie and Kathleen Maher Analyze CG and VR Tech Markets at FMX 2015

By Dan Sarto | Monday, March 14, 2016 at 5:20am

Jon Peddie and Kathleen Maher discuss how computer graphics and VR technologies affect the entertainment industry.

FMX 2015 ANIMATIONWorld

WATCH: Disney Animation's Hank Driskill, Adolph Lusinsky and Brent Burley Talk Hyperion and 'Big Hero 6' at FMX 2015

By Dan Sarto | Friday, March 11, 2016 at 4:51am

Walt Disney Animation Studio's Hank Driskill, Adolph Lusinsky and Brent Burley discuss the impact their new rendering system, Hyperion, had on production of the animated feature 'Big Hero 6.'

FMX 2015 ANIMATIONWorld

WATCH: Shotgun at Autodesk's Don Parker Talks Production Ops Technology at FMX 2015

By Dan Sarto | Thursday, March 10, 2016 at 5:11am

Don Parker, senior director for Shotgun at Autodesk, discusses what the acquisition by Autodesk means for Shotgun and how Shotgun is solving operational problems within the production process.

FMX 2015 ANIMATIONWorld

WATCH: Terrance Masson Talks Location-Based Augmented Reality Applications at FMX 2015

By Dan Sarto | Wednesday, March 9, 2016 at 5:31am

Terrance Masson, founder and CEO of Building Conversation, discusses the mobile, location-based augmented reality applications being developed at his company.

FMX 2015 VFXWorld

WATCH: ILM's Rob Bredow Talks VR Tech and Special Projects at FMX 2015

By Dan Sarto | Tuesday, March 8, 2016 at 5:47am

Rob Bredow, VFX supervisor and head of new media at Industrial Light & Magic / Lucasfilm, talks about the work his team is doing with virtual reality and what it means for the film industry.

FMX 2015 VFXWorld

WATCH: USC's Paul Debevec Talks Photoreal and VR Tech at FMX 2015

By Dan Sarto | Monday, March 7, 2016 at 5:57am

Paul Debevec, chief visual officer at the USC Institute for Creative Technologies, discusses some of his lab's recent research work, potential legal concerns over digital doubles and what excites him most about virtual reality.

FMX 2015 VFXWorld

WATCH: NYU's Ken Perlin Talks Future of CG UI and VR Tech at FMX 2015

By Dan Sarto | Friday, March 4, 2016 at 6:07am

Ken Perlin, professor of computer science at the NYU Media Research Lab, discusses where virtual reality may be used in years to come and what that could mean for our society.

FMX 2015 ANIMATIONWorld

WATCH: Psyop's Kymber Lim and Marco Spier Talk AirBnB 'Wall and Chain' Commercial at FMX 2015

By Dan Sarto | Thursday, March 3, 2016 at 6:56am

Psyop's Kymber Lim and Marco Spier discuss their work on the AirBnB commerical 'Wall and Chain' as well as their risky move into feature film VFX.

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