
Screenshot from EA's new Medal of Honor.
With today’s release of EA’s controversial new version of Medal of Honor, set in Afghanistan, you may be wondering what all the fuss is about, who’s upset at what and why did this story get so much traction in the months leading up the product launch.
At a casual glance, you might think “guns, violence and mayhem in video games” are once again being used as easy media fodder. Been there, done that, if you don’t like it don’t buy it. Get a life. But let’s not let ourselves off so easily. The root of the issue seems to be EA’s decision to allow gamers to play as the Taliban, rather than the usual non-descript “insurgents” or “terrorists.” With the US and key allies firmly entrenched in a long and vicious war in Afghanistan, with the daily list of casualties getting longer, not shorter, how could EA not spark controversy with such a game? One would think a giant like EA would be neither flippant nor careless in the face of such potential commotion and one assumes that they are no stranger to controversy or moral arguments on all sides of game-related issues.