Chuck Peil, co-founder of Reel FX, talks about his studio’s evolution from animation and visual effects service house to mainstream animated feature film studio, the recently released ‘The Book of Life’ and more as part of AWN’s series of exclusive video interviews from FMX 2014.
Category: Visual Effects
Using a VR pipeline two years in the making, Mirada integrates live-action and CG in a first-of-its-kind interactive experience.
Installation artist taps VFX Studio for an artistic interpretation of the historic three-minute countdown to the launch of a Saturn V rocket.
London-based visual effects house to begin production on ITV’s 13-part warrior drama ‘Beowulf,’ FOX TV’s ‘The Bastard Executioner,’ BBC’s ‘Doctor Who’ series nine, and feature film ‘Poltergeist’ from 20th Century Fox and MGM.
Vancouver-based VanCG meetup group taps Shotgun production management and review software for its latest open-movie live-action/CG project, ‘Galactic Battles.’
Industry veteran to serve as Executive Producer at New York office of award-winning bi-coastal visual effects studio.
FX Lead Tomas Slancik builds a robust custom feather system that allows artists to specify feather shape and easily populate designated areas.
Newly built, 7,000-square foot headquarters features state-of-the-art proprietary software as well as hardware capable of delivering short-form creative media via integrated global dark-fiber services housed within a secured environment.
Don Parker, senior director on Autodesk’s Shotgun team, talks about the software’s use on 300: Rise of an Empire as well as how integrating production technologies impacts a studio’s ability to manage movie production as part of AWN’s series of exclusive video interviews from FMX 2014.
Shotgun review and asset management software enables efficient production management for Hong Kong-based VFX and animation studio.
Free annual animation recruitment event presented by the Toronto Animation Arts Festival International is targeted at connecting top studios with animation, visual effects and gaming job seekers from across Ontario.
David Morin, a driving force at Autodesk in virtual production standards and technology, talks about the growing significance and future role of virtual production technologies in moviemaking as part of AWN’s series of exclusive video interviews from FMX 2014.
As lead VFX studio, MPC was responsible for a variety of 3D and 2D effects, including creating Jack’s beanstalk, creatures such as Cinderella’s birds, mice, snakes and a cow, magic effects, fantasy environments, and transformation shots.
Lighting Technical Director at Industrial Light & Magic to present special guest lecture on Wednesday, March 25.
London visual effects house partners with ITV Studios for the CG-animated reimagining of the beloved ‘Thunderbirds’ series set to premiere this spring.
With new systems already in production, famed VFX studio can quickly source production-ready mocap data anywhere.
Conference on animation, effects, games and transmedia announces ‘Game of Thrones,’ ‘VFX in Commercials’ and ‘Animation Wild 'n Strange’ program events, as well as Tech Talks covering the latest innovations in filmmaking.
Former Emmy nominee, known for ‘Apocalypto,’ ‘Beetlejuice’ and ‘Stargate SG-1,’ will supervise VFX teams for ‘Scorpion’ and ‘Stalker.’
Daniel Gregoire, CEO of leading previs firm Halon Entertainment, talks about the previs of World War Z, its vital role in story development, visual development and more as part of AWN’s series of exclusive video interviews from FMX 2014.
Company’s Los Angeles, London and Montreal studios collaborate on previs and virtual camera workflows.
Led by VFX supervisor Greg Butler, MPC completes 200 shots -- including complex 3D work -- for Clint Eastwood’s Oscar-nominated feature.
A selection of concept art images showing various aspects of the creation of ancient Egypt from 20th Century Fox and Ridley Scott’s most recent epic, ‘Exodus: Gods and Kings.’