Xbox creative director Habib Zargarpour talks about moving from the feature film business into the gaming industry as part of AWN’s series of exclusive video interviews from FMX 2014.
Tagged With: Games
Entering retirement, humility and grace continue to define the FMX Conference founder and creator of the world-renowned Animationinstitut in Baden-Wuerttemberg.
Top industry professionals in animation, effects, games and transmedia share their thoughts on the success of the FMX Conference, which celebrates its 20th anniversary in 2015.
Conference on Animation, Effects, Games and Transmedia celebrates its 20th Anniversary with ‘20 Years of ‘Toy Story,’ presentation from VFX luminary Joe Letteri, ‘20 years of Weta Digital,’ and ‘40 years of Industrial Light & Magic.’
Produced by Kabam, Fast & Furious: Legacy is an immersive action racing game that lets players become part of the Fast & Furious world.
Show open traces the evolution of video gaming from the iconic ‘Pong’ through modern-day titles using graphic abstractions and artful compositions.
Unmatched toolset for VFX/Games/Animation tracking and review brings world-class production pipelines to studios of all sizes.
Rounding out its collection of game development tools, Autod3esk previews Stingray Game Engine, Announces Maya LT 2016.
Next-gen texture compositing tool adds node processing and transfer baker, procedural art improvements usher in new hub for PBR pipelines.
Highlights include a keynote presentation given by independent transmedia architect Michel Reilhac entitled “Interactive Storytelling, After the Excitation: Where is the Urge? Where is the Money?”
Glasgow-based animation studio creates epic new trailer for the debut of real-time strategy game ‘Grey Goo,’ published by Grey Box and developed by Six Foot and Petroglyph.
'Dawn of the Planet of the Apes’ leads the feature film nominations; ‘Big Hero 6’ and ‘The Boxtrolls’ are top animated film contenders; ‘Game of Thrones’ leads the broadcast field.
Holiday-themed spots promote Target’s Bullseye’s Playground, a collection of 3D games created in partnership with Google’s Art, Copy & Code team.
Ubisoft taps Puppetworks Studios to create 13 minutes of full CG cutscenes for their new game ‘The Crew.’
FMX is Europe's most influential conference on animation, effects, games and transmedia. From May 5 to May 8, 2015, FMX celebrates its 20th anniversary edition.
Traktor and MPC let their imaginations run wild in a new spot, conceived by WCRS, for ‘Candy Crush: Soda Saga.’
Held in Vienna, 4th annual European Immersive Education Summit to showcase immersive technologies with demonstrations and hands-on workshops.
Peahen Games announces the release of the first official licensed ‘Bagpuss’ game app for both iOS and Android from Daredevil Development, Smallfilms, and Coolabi.
Second annual free, all-ages event to be held at the Old Mint Building in San Francisco’s Mint Plaza on Saturday, November 1, 2014.
Cogswell College’s Dalton Techmanski wins “Best Horror Game Design” Award from Ares Magazine for his tabletop game “Affliction: Purity’s Sorrow.”