New digital platform shares the visual storytelling process with over 70,000 pieces of art from high-quality animated projects including Oscar-nominated features ‘The Secret of Kells’ and ‘Song of the Sea.’
Tagged With: Games
Twenty-first edition of European conference spotlighting animation, visual effects, games and transmedia saw a new all-time high of 3,500 attendees.
CG-animated feature based on the iconic PlayStation video game franchise featuring the voices of Paul Giamatti, John Goodman, Bella Thorne, Rosario Dawson and Sylvester Stallone secures global distribution, releases in North America on April 29.
Universal’s video game adaptation directed by Duncan Jones features visual effects from Industrial Light & Magic, Hybride and Rodeo FX.
Craig Caldwell, USTAR senior research professor at the University of Utah, discusses storytelling challenges in games.
‘Kung Fu Panda 3’ director Jennifer Yuh Nelson joining ‘The Peanuts Movie’ director Steve Martino and ‘Construct’ director Kevin Margo for a panel on the relationship between directors and technology.
Award-winning animation, design and VFX outfit establishes Melbourne studio led by creative director Luke Bicevskis and serving creative sectors in Asia and Australia.
Entertainment veteran will be overseeing all production at Troika’s 25,000 square foot facility in Hollywood, including the creative studio and live-action production subsidiary, Troika Production Group.
Former Rockstar Games developer releases historically accurate choose-your-own-adventure game documenting events from Iran’s 1979 revolution.
Prestigious Princeton Review ranks San Jose’s Cogswell College #19 in a list of the top 50 game design programs.
Former Digital Domain VFX and Compositing Supervisor oversaw work for spots for brands including Nike, Lexus, Cadillac, Nissan, Kia, ‘Assassin’s Creed’ and the ‘Destiny’ franchise.
Swarmbots, Servomechs, Junkbots and a nifty customized robot-building system highlight a solid but unspectacular release.
Sony Pictures Home Entertainment and Square Enix announce CG-animated feature film based on the global cinematic and game phenomenon.
Animation Mentor co-founders Bobby Beck, Shawn Kelly and Carlos Baena launch groundbreaking distributed cloud-based production system.
Deadly Agent 47 returns in IO Interactive’s brand new video game reboot that tests your skills as a stealthy assassin.
Filmakademie graduate and Disney/Pixar Character TD Tanja Krampfert discusses the creation of Joy in ‘Inside Out,’ while DoP Patrick Lin illuminates the special camera set-up designed to parallel the main character’s emotional journey.
World's first real-time, high fidelity live performance system is driven by groundbreaking computer vision.
Thirteen films, 23 series and three gaming and special projects selected to participate in the 10th anniversary edition of international co-production marketplace running April 28th & 29th alongside the Stuttgart Festival of Animated Film and FMX 2016.
Recipients include 30 developers, programmers and artists for their standout projects developed on Unreal Engine 4.
Ubisoft announces ongoing record sell-through sales for ‘Tom Clancy’s The Division,’ which has grossed more than $330 million worldwide in its first five days.
AWN game expert Spencer Fawcett tries to take back Manhattan in Ubisoft’s brand new third-person shooter game.
Real-time global illumination technology now delivers large-scale dynamic lighting to open-world games.
Hungarian studio creates 28 minutes of game cinematics for Activision’s 14th title in the top-rated series, ‘Call of Duty: Advanced Warfare.’
Former CEO and co-founder of mobile gaming technology developer Yvolver to oversee all aspects of development, strategy and technology for the division.