Users can earn up to $800 in render credit on the newly-discounted service; Google also launches the Render More website and a competition giving one lucky artist the chance to have their work featured on the site.
Tagged With: Autodesk
Created over the course of seven months, dialog-free animated short pairs sound design and a distinctive visual look and adventurous color palette to help tell the story.
Luxion announces new plugin support and advanced import options for Autodesk Maya 2016 and Maxon Cinema 4D at SIGGRAPH 2015.
Autodesk announces new extension releases for Maya 2016 and 3ds Max 2016, and unveils a new 3D marketplace on Creative Market.
BOXX Technologies will demonstrate a selection of software applications including creation software and rendering applications at SIGGRAPH 2015.
Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.
Built on the Bitsquid engine, Stingray is a new platform for making 3D games with support for a host of industry-standard game development workflows and connectivity to Autodesk 3D animation tools.
German animation and VFX studio embarks on its first CG animated feature, 'Manou the Swift,' with a pipeline that includes Autodesk 3ds Max, The Foundry’s NUKE, Pixologic ZBrush, and Chaos Group’s V-Ray.
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
Latest free update boasts 100 new and modified features including Maya 2016 support and advanced VR rendering.
Virtual reality installations include Legend3D’s project for ‘Crimson Peak’; the return of V-Ray Days to feature Method Studios, Atomic Fiction and Ruairi Robinson.
Emmy award-winning CGI and digital solutions company Mackevision creates some of the most iconic scenes in the smash-hit HBO series, including the city of Braavos and King’s Landing.
Released by Dover Studios co-founder Andrew Hazelden, Autodesk Maya plug-in RocketComp instantly connects Maya to 10 of the most popular desktop compositing applications in use today.
Shotgun RV custom shader developed by The Mill enables filmmakers to review scenes for 360-degree and virtual reality projects.
Filmakademie Baden-Württemberg graduate Johannes Schiehsl uses Autodesk Maya, Chaos Group’s V-Ray, and Adobe After Effects and Premiere to create his award-winning diploma film, ‘366 Days.’
Lightweight inertial capture suits allow production company MRC to lay down Ted’s performance live on set.
Led by Encore VFX supervisor and creative director Stephan Fleet, Encore artists in Vancouver and Los Angeles completed anywhere from 30 to 60 VFX shots per episode.
Winners of the 2015 Autodesk sponsored CG Student Awards are announced, with Gnomon School of Visual Effects named School of the Year for the second consecutive year.
David Sandberg’s Kickstarter-funded short features elaborate CG characters and environments created in 3ds Max, Maya and Mudbox
Nominations for the second annual Pipeline Awards to recognize excellence in pipeline tool development, integration, engineering and usage are due by July 6, 2015.
Autodesk’s Spark 3D printing platform to be embedded in Windows 10 with the intent to make digital 3D models interoperable with Microsoft HoloLens.
Director Andrew Thomas Huang, Wolf & Crow and xRez Studio use Autodesk Maya, Flame, Mudbox, ReCap and Memento to create a new CG landscape and VFX for short film.
Advances color management workflows across Flame Premium, Maya, Shotgun and RV; simplifies interoperability with industry-standard tools.