Autodesk is participating in the 2006 International Broadcasters Convention (IBC) being held in Amsterdam from Sept. 8-12. Autodesk will publicly debut new releases of its visual effects, color grading and editing/finishing systems, and showcase the recently announced versions of its 3D animation, modeling and rendering products.
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LucasArts, Industrial Light & Magic and Autodesk will participate in to the ADAPT 2006 digital art production techniques conference taking place on Sept. 23-24 at the Hyatt Regency Hotel in Montreal.
Our goal is to create an environment where art can be studied, discussed and enjoyed. It is heartwarming to see the support and trust from the industry in what is only our first edition, said Digital 04 Studios co-founder Emile Ghorayeb.
Autodesk Inc. launched new versions of its visual effects and editing systems: Autodesk Inferno 2007, Autodesk Flame 2007, Autodesk Flint 2007, Autodesk Fire 2007 and Autodesk Smoke 2007. Focusing on connectivity and productivity, these latest versions streamline workflow and provide artists with more time for creativity. The products, which have been used to create noteworthy content for PIRATES OF THE CARIBBEAN: DEAD MAN'S CHEST, X-MEN: THE LAST STAND and LADY IN THE WATER, will be showcased in Amsterdam at the International Broadcasters Convention (IBC), Autodesk stand 7-420, from Sept.
Autodesk Media & Ent.s new community portal, Area (www.the-area.com), is now live. The site is intended to be a centralized repository of content created using Autodesk Maya and Autodesk 3ds Max animation, modeling and rendering software; Autodesk MotionBuilder character animation software; or Autodesk VIZ 3D modeling, rendering and presentation software. To foster collaboration and networking within the industry, content on the Area is intended to be generated by the community, and supported by Autodesk.
Autodesk Inc. has launched the Autodesk Lustre 2007 digital color grading solution. Lustre has shaped hundreds of films, including KING KONG, CLERKS II and the upcoming films MACBETH and THE BLACK DAHLIA. There is also growing demand for specialized digital grading tools such as Lustre in the TV industry and for films shot in high definition (HD). With Lustre, colorists can deliver stylized looks, maintain continuity across shots and change the time of day during which a story takes place.
Autodesks Media & Ent. division will launch a new community portal on Aug. 22 called The Area (www.the-area.com), which will enable artists to network with peers and enjoy a repository of Autodesk 3D content. Content will be posted by community members and Autodesk.
Initially, the site will focus on content created using Maya, Autodesk 3ds Max, Autodesk Motion Builder or VIZ used in games, film, post-production or design visualization. Membership is free.
From its SIGGRAPH booth #1706, Autodesk Inc. announced that plug-ins are available for use with the new 64-bit versions of Autodesk 3ds Max and Autodesk Maya animation, modeling and rendering software, thanks to a partnership with HP and Intel. Plug-ins for these new Autodesk 3D software versions were created by members of the Autodesk Developer Network (ADN) Sparks program.
Autodesk Inc. has launched Autodesk Maya 8 and 3ds Max 9. Both Maya 8 and 3ds Max 9 will be showcased at the Autodesk booth #1706 at SIGGRAPH 2006, August 13, 2006, at the Boston Convention Center.
Autodesk Inc. launched Autodesk Lustre HD, a new digital color grading system designed for working on high-definition television (HDTV) commercials and programming, as well as HDTV film projects. Lustre HD is the latest addition to the Autodesk Lustre family of nonlinear digital color grading products, which have been used to grade Academy Award-winning films such as THE LORD OF THE RINGS trilogy and KING KONG.
Autodesk Inc. announced that its technology was used to create high-definition television (HDTV) content for the 2006 FIFA World Cup. Autodesk solutions provide digital artists with the creative tools and processing power necessary to quickly and efficiently produce content containing the level of detail required for HDTV programming. Post-production facilities that relied on Autodesk technology include: Deep Blue Sea, Locomotion, METAphrenie, Method Studios and The Mill.
ATI Technologies Inc. announced that its FireGL workstation graphics boards have been certified for Autodesk Inc.'s full range of design software solutions. ATI's entire top-to-bottom line of FireGL graphics boards complement Autodesk's media and entertainment, design and manufacturing products by helping industry professionals more accurately and more efficiently visualize digital models to design better products while speeding time to market.
Autodesk Inc. honored the winners of the FIRST (For Inspiration and Recognition of Science and Technology) Robotics Competition, which took place April 27-29 in Atlanta, Georgia. Autodesk sponsors two design contests as part of the FIRST competition: The Autodesk Inventor Award and The Autodesk Visualization Award. Robert "Buzz" Kross, vp of Autodesk's Manufacturing Solutions division, presented the awards and prizes to six winning teams at this year's event.
Autodesk graphics and editing systems continue to be adopted globally by broadcasters. Broadcasters are relying on Autodesk's high-performance systems for use in news, sports, promotions and branding, in order to deliver high-impact visual content in the increasingly competitive battle to capture viewers' attention.
Autodesk Inc. launched Autodesk Toxik 2007, the latest version of its collaborative digital compositing software for feature film production. Autodesk Toxik 2007 will be showcased at the NAB tradeshow in Las Vegas, Nevada from April 24-27, 2006, at Autodesk Booth #SL3719.
Autodesk Inc. has announced Autodesk MotionBuilder 7.5 character animation software. Designed to tackle the challenges of working with motion capture, the software features realtime productivity tools to realize ideas for sophisticated 3D characters in next-generation game pipelines. Autodesk MotionBuilder caters to a broad range of users, from independent digital artists to large-scale production studios.
Autodesk Inc. is heading to the 2006 Game Developers Conference (GDC) with arguably the worlds leading portfolio of animation tools for next-generation game development. Autodesk will showcase the latest versions of its 3D animation software products at booth #526. GDC will take place from March 22-24 at the San Jose Convention Center.
Autodesk Inc. is offering instruction in Discreet Flame and Smoke systems for the first time at Master Class sessions at NAB2006 in Las Vegas. Learn first-hand from experienced artists, working on real projects, facing real deadlines.
When: Sunday, April 23, 2006
Session 1 (Flame Tips & Tricks): 10:30 am to 12:30 pm.
Session 2 (Smoke Tips & Tricks): 1:30 pm to 3:30 pm.
Cost: $150 per session
Register by March 15 and benefit from early-bird registration: $115 per session.
Registration fee includes:
Many of the commercials airing during last night's Super Bowl XL were shaped with Autodesk's products, including software gained from its recent acquisition of Alias. Post-production facilities used Autodesk technology to realize ideas for Aleve, Bud Light, Gillette, Honda and many other Super Bowl commercials.
Autodesk Inc. announced that it has completed the acquisition of Alias for $197 million in cash. This acquisition extends Autodesk's 3D software leadership in the manufacturing and media and entertainment industries.
Autodesk is will soon be offering an exclusive new 3ds Max subscription service called Pro Booleans, which delivers expanded flexibility for the installed modeling tools in 3ds Max.
Autodesk Inc. has begun shipping Autodesk Combustion 4 software for Apple Macintosh. Combustion 4, Autodesk's desktop visual effects software consists of a powerful feature set, including vector paint, particles, effects, animation and 3D compositing. This new version for the Mac operating system streamlines the creative process for visual graphics creation by providing enhanced interoperability with third-party desktop applications, improved paint tools and workflow efficiency.
Autodesk Inc. announced the availability of Autodesk Cleaner 6.5 for Macintosh, the newest update to its professional desktop media mastering and encoding software. Autodesk Cleaner is an industry standard application for encoding and optimizing video content for delivery formats ranging from the Internet and DVD to handheld mobile devices. On the heels of the release of Cleaner XL1.5 for Windows, Cleaner 6.5 for Mac brings extended format support and increased workflow flexibility to the Mac-based digital video encoding community.
IMAGICA Corp. has added 15 seats of Autodesk Toxik software to its post-production pipeline, along with training from Autodesk Consulting. Autodesk has also released the first feature extension to the Toxik collaborative visual effects and compositing software. This extension, called Blend and Comp, contains tools that make frequent digital compositing tasks easier.
Autodesk Inc. announced that its media and entertainment systems and software are shaping more than 40 television shows for the 2005-2006 TV season. From returning favorites such as LOST and NIP/TUCK to provocative new shows such as PRISON BREAK and ROME, Autodesks technology is relied upon by broadcasters and post-production facilities.
Autodesks 3ds Max core software development team will provide two days of intensive training for game developers as part of Autodesk Universitys annual 2005 confab, with a special session presented by strategic partner Intel Corp. Held at the Walt Disney World Swan and Dolphin Resort in Orlando, Florida, from Nov. 29-30, 2005. The 3ds Max Developers Conference will teach users techniques and practices to customize production pipelines, build MAXScripts, efficiently transfer scene data and take full advantage of the open 3ds Max framework.