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Tagged With: Autodesk

Shotgun Software Headline News

Shotgun Facilitates 300 Remote Artists for ‘The Squonk’ Short

Berlin-based filmmaker Jannis Funk relies on Shotgun to manage a team of 300 remote VFX artists, a library of 900 miniature models, and overall production tracking and review.

Brickyard VFX Headline News

Brickyard VFX Goes Off the Charts for Volkswagen Tiguan

Boutique VFX and animation studio taps Autodesk Maya and GPU-accelerated biased renderer Redshift to complete previs, design and animation for the new Volkswagen spot, ‘Graph.’

Pixar Headline News

Pixar Animation Studios Open-Sources Universal Scene Description

Open source release of technology used for the interchange of 3D graphics data through various digital content creation tools provides an effective and scalable solution for the complex workflows of CG film and game industry studios.

Shotgun Software Headline News

Shotgun Recognizes Pipeline Heroes at SIGGRAPH 2016

Mammal Studios pipeline technical director Janice Collier is honored with this year’s Hero Award for her outstanding contributions and the ongoing development of Shotgun’s Toolkit.

Shotgun Headline News

Shotgun Software Announces Shotgun 7.0 at SIGGRAPH 2016

Latest update expands Shotgun's review capabilities by introducing editorial cut data into the review process, enabling teams to view their work at any time, in context with the latest cut.

Autodesk Headline News

Autodesk Unveils Arnold Integration for Maya 2017

Maya 2017 features integrated rendering with Arnold and new motion graphics tools; new MAXtoA plugin allows 3ds Max users to take advantage of Arnold's powerful, production proven rendering capabilities.

SIGGRAPGH 2016 Headline News

Silverdraft Demon Sets VR and Flame on Fire at SIGGRAPH 2016

Demon supercomputers deliver collaborative shared-volume VR with Autodesk VRED and Immersive Design Studios’ Canvas visualization software, real-time ray-tracing with display frame rates up to 90fps, and the industry’s fasted Flame.

Virtual Reality Headline News

PlayblastVR for Maya V2.0 Now Available

Dover Studios co-founder Andrew Hazelden releases renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, allowing users to create immersive previs renderings of Maya scenes in LatLong, angular fisheye, domemaster, cylindrical, and cubic panorama formats.

SIGGRAPH 2016 Headline News

Autodesk Announces SIGGRAPH 2016 Production Sessions

Autodesk’s Vision Series at SIGGRAPH  2016 includes presentations from Academy Award-winning director Patrick Osborne, Portland-based animation studio LAIKA and VFX outfit Atomic Fiction.

Technology Headline News

ftrack Announces Integration with Cinema 4D

Project management platform now provides integration with MAXON’s Cinema 4D digital content creation package, allowing 3D artists to gain powerful production tracking functionality for creative projects.

Previs VFXWorld

Precision Warfare: The Third Floor Visualizes ‘Captain America: Civil War’

TTF previs and postvis supervisors Gerardo Ramirez and Austin Bonang discuss key fight sequence visualization efforts on Marvel’s hit superhero feature.

MPC Headline News

MPC Brings the Apocalypse to Newest ‘X-Men’ Installment

Working closely with production VFX supervisor John Dykstra, MPC completes more than 990 shots for 20th Century Fox’s ‘X-Men: Apocalypse,’ including the Cerebro Room, Archangel’s wings, Mystique’s body blades, Nightcrawler’s ‘Bamf,’ and the film’s epic final battle sequence.

Autodesk Headline News

Autodesk Releases Latest Versions of Creative Finishing and 3D Animation Offerings

Autodesk Flame Family 2017, Maya 2016 extension 2 and 3ds Max 2017 now available; new tools and improvements deliver innovation, productivity and efficiency.

Autodesk Headline News

Autodesk Announces Acquisition of Arnold Maker Solid Angle

Developers of Arnold, the 3D animation and visual effects ray-tracing image renderer used on VFX Oscar winner ‘Ex Machina,’ purchased for an undisclosed sum.

NAB 2016 Headline News

AMD Launching 32GB Workstation Graphics Card at NAB 2016

World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.

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