Autodesk graphics and editing systems continue to be adopted globally by broadcasters. Broadcasters are relying on Autodesk's high-performance systems for use in news, sports, promotions and branding, in order to deliver high-impact visual content in the increasingly competitive battle to capture viewers' attention.
Tagged With: Autodesk
Autodesk Inc. launched Autodesk Toxik 2007, the latest version of its collaborative digital compositing software for feature film production. Autodesk Toxik 2007 will be showcased at the NAB tradeshow in Las Vegas, Nevada from April 24-27, 2006, at Autodesk Booth #SL3719.
Autodesk Inc. has announced Autodesk MotionBuilder 7.5 character animation software. Designed to tackle the challenges of working with motion capture, the software features realtime productivity tools to realize ideas for sophisticated 3D characters in next-generation game pipelines. Autodesk MotionBuilder caters to a broad range of users, from independent digital artists to large-scale production studios.
Autodesk Inc. is heading to the 2006 Game Developers Conference (GDC) with arguably the worlds leading portfolio of animation tools for next-generation game development. Autodesk will showcase the latest versions of its 3D animation software products at booth #526. GDC will take place from March 22-24 at the San Jose Convention Center.
Autodesk Inc. is offering instruction in Discreet Flame and Smoke systems for the first time at Master Class sessions at NAB2006 in Las Vegas. Learn first-hand from experienced artists, working on real projects, facing real deadlines.
When: Sunday, April 23, 2006
Session 1 (Flame Tips & Tricks): 10:30 am to 12:30 pm.
Session 2 (Smoke Tips & Tricks): 1:30 pm to 3:30 pm.
Cost: $150 per session
Register by March 15 and benefit from early-bird registration: $115 per session.
Registration fee includes:
Many of the commercials airing during last night's Super Bowl XL were shaped with Autodesk's products, including software gained from its recent acquisition of Alias. Post-production facilities used Autodesk technology to realize ideas for Aleve, Bud Light, Gillette, Honda and many other Super Bowl commercials.
Autodesk Inc. announced that it has completed the acquisition of Alias for $197 million in cash. This acquisition extends Autodesk's 3D software leadership in the manufacturing and media and entertainment industries.
Autodesk is will soon be offering an exclusive new 3ds Max subscription service called Pro Booleans, which delivers expanded flexibility for the installed modeling tools in 3ds Max.
Autodesk Inc. has begun shipping Autodesk Combustion 4 software for Apple Macintosh. Combustion 4, Autodesk's desktop visual effects software consists of a powerful feature set, including vector paint, particles, effects, animation and 3D compositing. This new version for the Mac operating system streamlines the creative process for visual graphics creation by providing enhanced interoperability with third-party desktop applications, improved paint tools and workflow efficiency.
Autodesk Inc. announced the availability of Autodesk Cleaner 6.5 for Macintosh, the newest update to its professional desktop media mastering and encoding software. Autodesk Cleaner is an industry standard application for encoding and optimizing video content for delivery formats ranging from the Internet and DVD to handheld mobile devices. On the heels of the release of Cleaner XL1.5 for Windows, Cleaner 6.5 for Mac brings extended format support and increased workflow flexibility to the Mac-based digital video encoding community.
IMAGICA Corp. has added 15 seats of Autodesk Toxik software to its post-production pipeline, along with training from Autodesk Consulting. Autodesk has also released the first feature extension to the Toxik collaborative visual effects and compositing software. This extension, called Blend and Comp, contains tools that make frequent digital compositing tasks easier.
Autodesk Inc. announced that its media and entertainment systems and software are shaping more than 40 television shows for the 2005-2006 TV season. From returning favorites such as LOST and NIP/TUCK to provocative new shows such as PRISON BREAK and ROME, Autodesks technology is relied upon by broadcasters and post-production facilities.
Autodesks 3ds Max core software development team will provide two days of intensive training for game developers as part of Autodesk Universitys annual 2005 confab, with a special session presented by strategic partner Intel Corp. Held at the Walt Disney World Swan and Dolphin Resort in Orlando, Florida, from Nov. 29-30, 2005. The 3ds Max Developers Conference will teach users techniques and practices to customize production pipelines, build MAXScripts, efficiently transfer scene data and take full advantage of the open 3ds Max framework.
On the heels of last weeks momentous Alias acquisition, Autodesk Inc. has begun shipping 3ds Max 8, the latest version of its award-winning 3D modeling, animation and rendering solution. Created to address growing 3D pipeline complexity with new data management, character animation and speed/performance advancements, 3ds Max software will better help customers realize their creative 3D ideas for game development, film and video production and design visualization.
Autodesk Inc. announced that it has signed a definitive agreement to acquire Alias for $182 million in cash. This acquisition will grow Autodesk's expertise and offerings for the design of consumer products and automotive, as well as in the media and entertainment markets. The merger brings the chief 3D software applications 3ds Max and Maya under one roof. Autodesk anticipates that the transaction will close within the next four to six months.
Autodesk Inc. announced that it has seen rapid demand for its Autodesk TV Suite from broadcasters and post-production houses around the globe. From Tokyo to Rome, the Autodesk TV Suite is being used to realize ideas for high-definition (HD) and standard-definition (SD) television content.
Autodesk Inc. announced the 3ds Max 8 North American launch tour, titled What is Real, showcasing new software features designed to help customers realize their ideas to meet the demands of increasingly complex 3D production environments.
Autodesk 3ds Max 8 software, the latest version of the award-winning 3D modeling, animation and rendering solution, was announced at SIGGRAPH 2005. Designed to provide the most comprehensive and advanced 3D design tools and pipeline workflow, 3ds Max is one of the industry's most popular solutions for games production, film and video production and design visualization.
Autodesk Inc. released new versions of its visual effects, editing/finishing and digital color grading systems. Used to create high-value feature film and television content, Autodesk's systems have been used on such major projects as CHARLIE AND THE CHOCOLATE FACTORY, FANTASTIC FOUR, SPIDER-MAN 2, THE SOPRANOS and the CSI franchise.
Autodesk Inc. will offer its 2005 SIGGRAPH Conference Master Classes for Autodesk 3ds Max, VIZ and Combustion software. Classes will be taught by leaders in the computer graphics, architectural visualization and visual effects industries hailing from award-winning facilities, including Frantic Films, tbdesign, cgtraining, The Orphanage and Blur Studios.
Rendercore announced that RenMan client 2.64 is supporting three new Autodesk products: Autodesk VIZ 2006, 3ds Max 6&7 Service Pack 1 and 3ds Max V-Ray 1.47.03.
Autodesk VIZ 2006 features include:* mental ray 3.3 The latest improvements to the most powerful rendering system are included.* Global illumination It automatically captures subtle lighting effects that add depth and realism to images.* Real-world lighting Viz 2006 supports physically based lighting in your scenes.
Autodesk Inc. announced plans to support Sony Computer Ent. Inc.'s (SCEI) next-generation PlayStation 3 unveiled at E3 last week. Autodesk also announced intention to support 3ds Max title developers who may rely on the Collada? format to streamline the complexities of next-generation game title development.
Leading game developer and publisher Midway will be using 3ds Max 7.5 to bring new levels of dimensionality and artistic quality to its next generation of game titles.
Midway has been a 3ds Max software customer for years, creating scores of successful game titles, including AREA 51 and the upcoming MORTAL KOMBAT: SHAOLIN MONKS and BLITZ: THE LEAGUE, out of its Chicago, San Diego, Austin and Los Angeles studios. The decision to advance its use of 3ds Max software comes as the company wraps up an intensive review of tools to drive future development.
Autodesk has begun deploying Autodesk 3ds Max 7.5 software to its base of subscription customers. Significant enhancements range from a robust integrated hair and fur system and the most current version of mental ray 3.4 together with eight satellite render node licenses to a new design toolset that combines the feature sets of 3ds Max and Autodesk VIZ software. 3ds Max 7.5 files are completely cross compatible with the current 3ds Max version 7 software.
Autodesk Inc. announced that it has signed a definitive agreement to acquire substantially all of the assets of Colorfront Ltd., the leading developer of color correction technology for film studios and digital film laboratories, for $15 million. This acquisition will bring comprehensive new expertise in film laboratory processes, digital post-production, color science, image processing and hardware platform optimization to Autodesk. The transaction is expected to close in the next 45 days, and to be neutral to Autodesks earnings in fiscal year 2006.