Improved render speeds, new Microfacet GTR / GGX BRDF, and major advancements in GPU rendering now available.
Tagged With: Chaos Group
John McAslan + Partners taps PipelineFX’s Qube! to add speed and efficiency to creating captivating visuals.
Substantial upgrade to rendering pipeline with improved ray tracing performance and new progressive image sampler.
First introduced in March 2014 at the GPU Technology Conference as "Iray VCA," NVIDIA VCA dramatically accelerates ray tracing, enabling users to interact with computer models of such high visual fidelity that it can eliminate the need for 3D physical prototypes.
Development collaboration brings popular VFX, broadcast and design renderer to industry-standard apps.
R&D Center for Creative Projects; Current Initiatives Include Advances in Digital Filmmaking, Virtual Reality, and the Wikihuman Project.
ILM, Method Studios, and Digital Domain among featured presenters; Real-Time Live event to showcase rendering advancements for independent filmmaking.
Chaos Group will present a series of presentations at FMX 2014 to highlight improvements to V-Ray 3.0 for 3ds Max and Maya and show how V-Ray supports VFX students and independent filmmakers.
The student team behind the award-winning short A La Française skewer history with the help of Chaos Group’s V-Ray.
Chaos Group announces the beta release of V-Ray 3.0 for Maya, which features faster ray tracing, progressive rendering, and open source support.
V-Ray 3.0, the versatile lighting, shading, and rendering toolkit for 3ds Max from Chaos Group, delivers a powerful new feature set as well as being production-ready for teams of any size.