Tagged With: 3D
Pixar’s RenderMan Art & Science Fair to highlight latest updates on RenderMan’s connectivity to Blender, Cinema4D, Houdini, Katana and Maya, Pixar’s support of open interchange standards, a preview of metered licensing technology, new cloud features in Tractor, and more.
Built on the Bitsquid engine, Stingray is a new platform for making 3D games with support for a host of industry-standard game development workflows and connectivity to Autodesk 3D animation tools.
Toon Boom Animation and The Foundry to integrate Storyboard Pro and FLIX, including a new workflow between The Foundry’s web-based story development tool and Storyboard Pro.
Ninth edition of out-of-the-box fluid and dynamics simulation software for 3D visual effects includes all new features and updates, allowing users to achieve quality results faster than ever before.
French 3D artist dono employs open-source 3D creation suite Blender, Photoshop alternative GIMP, 3D renderer Octane and free compositing software Natron to create stunning 3D backgrounds from legendary animator Hayao Miyazaki’s beloved classic films.
Innovative visual sculpture piece to be shown for first time in the U.S. at SIGGRAPH 2015 alongside presentations from Autodesk, Dynamixyz, Morph3d and Unity.
London-based VFX house uses a mix of LIDAR scan technology, full-CG ship elements and the organizational capacity of ftrack production tracking and management software to deliver visual effects for the BBC’s period drama ‘Poldark.’
NYC-based previs studio stretches creative boundaries with ‘Bayonet’ music video tapping company’s strengths in motion capture, 3D animation, visual effects, editorial, and more.
New UI part of demos in Booth #801; “Straight Talk on Cloud Rendering” theme of organized Birds of a Feather event.
Latest free update boasts 100 new and modified features including Maya 2016 support and advanced VR rendering.
Attendees will see Vantage in action with presentations by Vicon customers including ILM, Digital Domain and Epic Games, and virtual reality demos powered by Vicon systems.
New material exchange platform initially open to Substance Live users; Substance textures and smart materials can be distributed for free.
Led by VFX/CG Supervisor Timothy Hanson, ZOIC Studios employs RealFlow to help create simulations for Marvel blockbuster ‘Avengers: Age of Ultron,’ completing nearly 100 shots for the movie.
Created by BAFTA-winning animator, director and leading zoetrope artist Jim Le Fevre, the eight-foot tall and six-foot wide stroboscope spins at 33.3rpm and is illuminated by a strobe-rig to create the optical illusion of animation.
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Animation and VFX studio pushes the boundaries of digital storytelling with the creation of a 3D concept reel for a state-of-the-art research facility at the University of Technology Sydney.
Hsin-Chien Huang’s performance art piece creates visual sculptures from dancer movements with 3D printed keepsakes made from motion capture data.
Deadline’s new wizard enables secure communication using customers’ Google Cloud Platform account information to create a VPN connection between the user’s workstation and cloud account.
Former Light of Day creative director Leo Nguyen joins Carbon VFX with an impressive skillset that spans across art direction, illustration, 3D, motion graphics and editing.
Software update introduces important advances in physically based rendering for VFX and CG animation.
London-based production company Agile signs Turkish directorial duo Luca&Sinem and Berlin-based design studio UHSLESS to its roster of animation talent.