One of the company’s innovative new fellowship creators discusses the program’s intense virtual production workflow curriculum, participation requirements, and goals for the future.
Available through Unreal Online Learning, the self-paced program of 8 courses and 10 videos teaches the fundamentals of Unreal Engine and real-time production.
For creators Andrew Koehler and Benjamin Martian, Adult Swims’ satirical fantasy series about bold adventures and murderous quests proves you can still get plucked from obscurity and given an animated series… without a pitch.
Romain Demongeot’s new CG animated film explores the role of religion in our world’s future, and whether people can exist without icons and gods.
The award-winning VFX company has teamed with tech partners Unreal Engine, LED manufacturer ROE Visual, and Nvidia on new facility, scheduled to be completed late 2020.
Due to COVID-19, producers on the new weekly talk show turned to CBS VFX for a fast, innovative solution to seamlessly and safely integrate L.A. guests into the N.Y.-based production.
The Motion Design Department’s trained students qualify for fully featured EDU licenses of Houdini FX for home use and a one-year Core or six-month FX license upon graduation.
VFX supervisor Goran Backman details the studio’s creature and environment work on Jon Favreau, Lucasfilm and Disney+’s VES and Emmy Award-winning hit space-adventure series.
Qualified academics get streamlined access to industry-leading, easy-to-use, professional tools for 3D animation, GPU rendering, VFX, motion design, and compositing, for a nominal processing fee.
UK visual effects studio tackles a choreographed radium dance, WWI battlefield, Hiroshima bombing, and Chernobyl disaster in Marjane Satrapi’s captivating biographical drama.
Deal gives leading game company and Unreal Engine makers access to leading GDPR-compliant kidtech platforms for delivering safe, monetizable digital offerings to young kids.
With the addition of support for H.264 and AAC audio codecs, the indie version for solo artists now includes all file formats supported by commercial Nuke Studio; 3rd party OFX plug-ins are also now enabled.
Studio’s new fully CG spot drops viewer into frantic video game race to find loved one after realizing unsecured gun is missing from a drawer.
New browser-based painting application facilitates real-time collaboration for up to 30 people at a time, working anywhere.
Gaming giant reveals development is underway on two new unique immersive experiences, being built from the ground up exclusively for the Oculus platform.
$7.5 billion cash deal for game maker’s parent, ZeniMax Media, expands software giant’s growing gaming business profile.
The acclaimed two-day event, being held online for the first time, will feature exclusive screenings, panels, and presentations from top talent like ‘Star Trek: Lower Decks’ creator Mike McMahan and ‘Undone’ co-creators Raphael Bob-Waksberg & Kate Purdy.
Upcoming conference, running October 18-23 both in Turin, Italy and online, will stream all sessions to a global audience; presentations by industry experts will live stream and be available for subsequent viewing through December 31.
Innovative mo-cap software streamlines live animation data to major animation packages, in under 60 seconds; virtual launch set for September 21.
Studio handles 1,055 VFX shots, using virtual production tools to help produce photorealistic talking animals, full CG environments and digital set extensions in Thea Sharrock and Disney+’s tale of a gorilla who tries to piece his past together so he can hatch a plan to escape from captivity.
StageCraft expansion plans include additional LED volume installations in LA, London and Australia, along with new Jedi Academy program aimed at underrepresented VFX talent.
Led by VFX supervisor Mitch Drain, the studio delivered a wide variety of visual effects shots across six episodes, including a crazy, shapeshifting creature inspired by Google DeepDream.
The 9-time Oscar-winner will discuss his career, unique artistic vision, and answer conference attendee questions at the 21st edition of the annual conference, being held October 18-23, online and on-site in Torino, Italy.