VFX supervisors Brigitte Bourque and Marshall Krasser share insights into their innovative visual effects work on shows like ‘Upload’ and ‘9-1-1: Lone Star.’
This year’s set of animated and VFX-driven TV series and video games represents top visual design and production work that rivals feature film visual effects in both quality and quantity.
The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.
Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.
Studio’s business growth enhanced by Australia’s strong COVID-19 response, generous government incentives, and Australia’s PDV offset; creative team to top 225 at Adelaide location.
Running May 4-6, the conference’s first online edition will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry; program will include panels, keynotes, and presentations.
VFX supervisors Ariel Altman and Josh Miyaji share insights into their innovative visual effects work on shows like ‘Mr. Robot,’ ‘Barry,’ and ‘I Know This Much is True.’
Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’
The cutting-edge studio known for their innovations in stop-motion and CG on features including ‘Coraline,’ ‘ParaNorman,’ and ‘Kubo and the Two Strings’ announces plans to bring screenwriter John Brownlow’s first novel ‘Seventeen’ to the big screen.
Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.
29-year Fox TV veteran, who has worked on over 2,400 episodes at the studio, will lead Disney TV’s newly formed production unit devoted entirely to the studio’s animated TV properties, including ‘The Simpsons,’ ‘Central Park,’ ‘Solar Opposites,’ and upcoming ‘Koala Man.’
Creative studio produces wall-to-wall bathroom aquarium complete with rocky seafloor, dense schools of tropical fish, and massive, unexpected and rather toothy great white shark.
Join the conversation; virtual event features a discussion with women who shaped the organization and continue to blaze new trails in the computer graphics industry.
Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.
Based on Margaret Wise Brown’s iconic 1942 children’s book, Amy Schatz and Maciek Albrecht’s 2D musical special, now playing on HBO Max, is a gentle tale of a little bunny who eventually realizes there’s no place like home.
Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift.
Winning project is a platform that allows sharing of custom digital brushes inspired by real-life objects; finalists include a fantasy role-playing game ‘Kawia's Adventure’ and ‘Icebreakers,’ a VR comic that invites individuals to step into the panels of a pirate adventure.
The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.
Axis Studios creates an entire historically accurate CG Elizabethan London, delivering 100 shots for 10 episodes over a span of 18 months.
Founder Piotr Chomczyk discusses his new visual artist and team cloud workplace that provides high-performance computers for real-time media sharing on animation and VFX projects.
New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.
Included in CAS enterprise subscriptions, update provides support for the increasing use of remote desktops and workstations; more concurrent sessions can now be deployed at a higher throughput.
25-year industry veteran brings technical and creative skills acquired while working at the forefront of emerging visual effects technology; his hire comes on the heels of continued growth in the media company’s VFX division.