Search form

Category: Technology

Insights into TV VFX VFXWorld

WATCH: AWN-FuseFX VFX Artist Interview Series Part 2

By Dan Sarto | Tuesday, April 6, 2021 at 3:56pm

VFX supervisors Brigitte Bourque and Marshall Krasser share insights into their innovative visual effects work on shows like ‘Upload’ and ‘9-1-1: Lone Star.’

Awards VFXWorld

Key TV and Game Contenders for the 2021 VES Awards

This year’s set of animated and VFX-driven TV series and video games represents top visual design and production work that rivals feature film visual effects in both quality and quantity.

virtual production ANIMATIONWorld

Jerome Chen Talks Real-Time Animation with Unreal Engine

The Sony Pictures Imageworks senior VFX supervisor discusses his studio’s integration of Epic’s game engine technology and real-time workflows into its animation production on a new episode of Netflix’s ‘Love, Death & Robots’ anthology series.

virtual production Headline News

Epic Games Releases Volume 2 of its Virtual Production Field Guide

By Dan Sarto | Tuesday, April 6, 2021 at 7:00am

Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.

Business Headline News

Rising Sun Pictures Expands as Australian Production Bounces Back

Studio’s business growth enhanced by Australia’s strong COVID-19 response, generous government incentives, and Australia’s PDV offset; creative team to top 225 at Adelaide location.

Virtual Events Headline News

FMX Conference Program Now Online

Running May 4-6, the conference’s first online edition will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry; program will include panels, keynotes, and presentations.

Insights into TV VFX Headline News

WATCH: Part 1 of AWN-FuseFX VFX Artist Interview Series

By Dan Sarto | Friday, April 2, 2021 at 11:31am

VFX supervisors Ariel Altman and Josh Miyaji share insights into their innovative visual effects work on shows like ‘Mr. Robot,’ ‘Barry,’ and ‘I Know This Much is True.’

People Headline News

DNEG Names Roy C. Anthony Global Head of Research

Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.

Achievements in Entertainment Technology Headline News

The Third Floor, Digital Domain Lead Lumiere Awards Honorees

The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’

Hmmmmmm Headline News

LAIKA Expands into Live-Action

The cutting-edge studio known for their innovations in stop-motion and CG on features including ‘Coraline,’ ‘ParaNorman,’ and ‘Kubo and the Two Strings’ announces plans to bring screenwriter John Brownlow’s first novel ‘Seventeen’ to the big screen.

Otaku! Headline News

Taking on the Yakuza, Plagues, and Mechs in ‘Killtopia’ Cyberpunk Saga

By Dan Sarto | Wednesday, March 31, 2021 at 1:55pm

Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.

Business Headline News

Marci Proietto to Lead 20th Television Animation for Disney

By Dan Sarto | Tuesday, March 30, 2021 at 1:51pm

29-year Fox TV veteran, who has worked on over 2,400 episodes at the studio, will lead Disney TV’s newly formed production unit devoted entirely to the studio’s animated TV properties, including ‘The Simpsons,’ ‘Central Park,’ ‘Solar Opposites,’ and upcoming ‘Koala Man.’

VFX with Teeth to It! Headline News

Freefolk Creates Devouring VFX for New Toolstation Spot

By Dan Sarto | Monday, March 29, 2021 at 12:41pm

Creative studio produces wall-to-wall bathroom aquarium complete with rocky seafloor, dense schools of tropical fish, and massive, unexpected and rather toothy great white shark.

Events Headline News

SIGGRAPH Celebrates Women of Influence Panel Coming March 31

Join the conversation; virtual event features a discussion with women who shaped the organization and continue to blaze new trails in the computer graphics industry.

The Magic of VFX! VFXWorld

Method Studios Brings VFX ‘Magic’ to Robert Zemeckis’ ‘The Witches’

Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.   

Animated Tales for Kids ANIMATIONWorld

‘The Runaway Bunny’ Tells a Classic Story of a Mother’s Love

Based on Margaret Wise Brown’s iconic 1942 children’s book, Amy Schatz and Maciek Albrecht’s 2D musical special, now playing on HBO Max, is a gentle tale of a little bunny who eventually realizes there’s no place like home.

game cinematics Headline News

Bad Guys Have Their Fun in ‘Evil Genius 2: Wold Domination’ Trailer

By Dan Sarto | Friday, March 26, 2021 at 9:33am

Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift. 

Mentoring Headline News

‘Togather’ Named Grand Winner of ‘Sony Talent League by THU’

Winning project is a platform that allows sharing of custom digital brushes inspired by real-life objects; finalists include a fantasy role-playing game ‘Kawia's Adventure’ and ‘Icebreakers,’ a VR comic that invites individuals to step into the panels of a pirate adventure.

No Time Like Real-Time

RealTime Conference Coming Live Online April 26-28

The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.

cloud Computing ANIMATIONWorld

Renderro Now Offering Cloud-Based Workstation Collaboration

Founder Piotr Chomczyk discusses his new visual artist and team cloud workplace that provides high-performance computers for real-time media sharing on animation and VFX projects.

Technology Headline News

iPi Motion Capture Gets Unreal Engine Real-Time Integration

New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.

Technology Headline News

Teradici Announces CAS Manager Enhancements

Included in CAS enterprise subscriptions, update provides support for the increasing use of remote desktops and workstations; more concurrent sessions can now be deployed at a higher throughput.

People Headline News

VFX Supervisor Jep Hill Joins Alkemy X

25-year industry veteran brings technical and creative skills acquired while working at the forefront of emerging visual effects technology; his hire comes on the heels of continued growth in the media company’s VFX division.

Bakshi Would be Proud! ANIMATIONWorld

The Spirit of Bakshi Returns in ‘The Spine of Night’

By Dan Sarto | Wednesday, March 24, 2021 at 3:28pm

Directors Philip Gelatt and Morgan Galen King’s raucous new rotoscoped fantasy epic takes us back to the days when animated tales of swords and sorcerers didn’t always have fairy tale endings.

Pages