With highlights including production insights on Reel FX and Netflix’s ‘Super Giant Robot Brothers!’ series, event provides aspiring independents and industry vets alike with free online discussions all this week on the evolving influence of the real-time technology.
Tagged With: virtual production
A collaboration between the VES, ASC, and a host of industry experts, with industry support from Epic Games and Netflix, the new database standardizes common vocabulary for virtual production professionals across departments.
Cloud specialists help Toronto-based VFX studio adopt a scalable hybrid cloud-based infrastructure built on Amazon Web Services to tackle visual effects work on Apple TV+’s hit futuristic series.
Supporting over 1,600 recipients so far, Epic Games continues its commitment to furthering the progress of creators, anywhere, doing outstanding work with Unreal Engine or contributing to open-source capabilities for the 3D graphics community; nearly 400 new recipients have been named in 2021 alone.
The hybrid onsite/online event, running May 3-6, includes presentations from Apple TV+ on their space saga ‘Foundation,’ the story behind Steven Appleby’s first graphic novel ‘Dragman,’ and a keynote by program chair Hasraf 'HaZ' Dulull.
LED Volume technology moves from otherworldly to Main Street with real-time CG digital environments that eliminate production cost overages common in on site shoots.
Nimble Collective co-founder Rex Grignon and Kyle Roche, Head of Immersive Technology for Amazon Web Services, talk about their recently-launched cloud-based production service.
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
Morticia, Gomez and crew give ‘Road Trip’ a new meaning; in showcasing iconic North American locales, the studio turned to AWS to manage the extensive assets and complex visual effects needed to coordinate the largely remote work.
VFX company and volumetric studio team up to accelerate adoption of cutting-edge real-time technology; new effort will facilitate collaboration and R&D to expand virtual productions and volumetric technologies for visualizations and traditional visual effects.
Artist-focused update enhances productivity with improvements in workflows; new 3D manipulators and hotkeys make work faster and easier while new Unreal Reader allows users to request Unreal data from within the NukeX environment.
Streaming giant takes a giant leap in production horsepower with the purchase of one of the industry’s leading visual effects studios.
A team of visual effects houses, led by DNEG, created 4,000 shots, complete with new worlds, the mysterious Vault artifact, and the enormous Invictus ship, in David Goyer’s expansive and enthralling new series, based on the famed author’s seminal sci-fi book series, now streaming.
NEP Virtual Studios and Trilith Studios’ new state-of-the-art facility, coming to the Creative Technologies District, offers filmmakers stable advanced real-time workflows and technology including ICVFX.
Live-action adaptation of Nickelodeon’s popular franchise has kicked off production using Pixomondo’s custom-built, state-of-the-art virtual production facility in Vancouver, allowing for real-time in-camera VFX, setting a new standard for immersive storytelling.
DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.
StageCraft expansion includes LED volume installation in Vancouver; company is currently recruiting talent ahead of the facility’s launch next year.
Director’s new book takes a deep dive into the making of his animated shorts including the Oscar-qualified ‘The Wrong Rock;’ the animation veteran shares tips for filmmakers to ‘…reduce pain, cost and stress’ in the production process.
Coming Wednesday, November 10, virtual event will show how to create stylized character-based animation using UE and Autodesk Maya, exploring open standards like Alembic and USD to quickly move work between the two platforms.
Silver Spoon and lulu join forces to create new real-time pipeline, from design to performance capture, with live, on-stage delivery for the network’s first-ever augmented reality singing competition.
Don’t miss the Academy’s Science and Technology Council tour of the latest virtual production technologies and innovations; Jon Favreau, Rob Bredow, Caleb Deschanel, Dana Glauberman, and Rob Legato share their experiences October 21 at 1 PM PST.
Centered on the theme ‘Changing the Game,’ storied event heads back to Haus der Wirtschaft this coming May 3-5, with a virtual program following on May 6; director and producer Hasraf 'HaZ' Dullul joins as first ever program chair.
Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.
The creative production company designed new art, logos and typography, illustrated assets, and animated videos for both the alternate reality game and virtual, heavy metal concert watched live by hundreds of thousands of fans that launched the band’s new album, ‘III: Lost Chapter.’