eyeon Software announces the shipping release of their latest solution to drive production efficiencies and productivity, EPP.
Audiomotion Studios deployed a record number of Vicon cameras to capture hundreds of stunt moves which were later transformed into thousands of zombies for Paramount Pictures' World War Z.
This year’s SIGGRAPH Business Symposium to focus on disruption and innovation within the film and game industries with a series of talks, workshops and panels.
Now in its second year, the SIGGRAPH Mobile program presents the latest advances in mobile technologies, graphics, and apps with talks, workshops, panels, and demonstrations with mobile innovators from around the world.
Uncharted Territory stepped up its management skills for Roland Emmerich's latest terrorist action/adventure.
Toon Boom Animation announces a reorganization of its product line with Animate 3, ideal for for frame-by-frame animation, and Animate Pro 3, ideal for cut-out rigging animation.
Practical effects company 32TEN Studios expands its capabilities with the installation of a ventilated paint booth, 10 x 15-foot green screen, and a PROJECT HD 3000 3D printing system.
IncrediBuild, an all-in-one solution, allows faster development time and reduction in build time for all game consoles.
Pixar Animation announces the release of RenderMan Pro Server 18, setting a new standard in rendering technology.
Cinesite VFX Supervisor Matt Johnson tells a tale of two “digital” cities in recreating key environments for Marc Forster’s new zombie film.
Cinedigm is now using Aspera’s high-speed fasp technology for digital content deliveries to all of its partner distribution platforms.
VFX production supervisor John "DJ" DesJardin discusses the secrets behind Zack Snyder's blockbuster reboot.
Japan’s Polygon Pictures announces the establishment of J Cube Inc. (J³), a new computer graphics R&D service and consulting agency established to take the group to the next level of technological innovation.
SIGGRAPH announces Real-Time Live!, a fast-paced, 90-minute show of cutting-edge, aesthetically stimulating real-time work at the 2013 Computer Animation Festival.
The Pixar senior scientist and lighting expert discusses the studio’s new physically-based lighting system, Global Illumination.
The Toronto ACM SIGGRAPH Professional Chapter announces its website launch and debut screening of the SIGGRAPH 2012 Computer Animation Festival Electronic Theater Program.
ZYNC announces their public availability, allowing access to computing resources and software licenses with simple pay-as-you-go hourly pricing.
PipelineFX’s new Burst License Program allows education customers to double current license capacity two a year for no additional cost.
Leading 3D/visual effects/technology/production services company is set to open a new office in Beijing.
Adobe releases an update to Creative Cloud which includes new desktop applications and sophisticated cross-device collaboration and publishing capabilities.
SIGGRAPH 2013 releases the final lineup of 15 Production Sessions to be featured at this year’s conference.
The just-concluded COLLIDER Digital Production Conference wraps up its inaugural three-day run in midtown Manhattan this week, including the VFX Town Hall event held on Monday, June 10.