Held in Vienna, 4th annual European Immersive Education Summit to showcase immersive technologies with demonstrations and hands-on workshops.
Toronto-based conference features two days of sessions by worldwide Virtual Reality, Augmented Reality and 3D experts.
The former Pixar director is busier than ever, completing his next short film ‘Home’ and in the production and pre-production stages of two new projects employing Virtual Reality.
Fuel3D is recognized in the 3D Printing & Additive Manufacturing Category for its flagship 3D scanner product.
FXHOME announces the latest version of its video editing and visual effects software, HitFilm 3 Pro is now available for pre-order.
AWN correspondent Heather Kenyon takes a working vacation in Los Angeles for the third annual World Animation and VFX Summit, including the Opening Night Gala and two days of panels and discussions.
Blackmagic Design also announces Fusion 7 Studio, a complete bundle of VFX and motion graphics solutions with collaborative tools and unlimited network rendering for creative teams and larger facilities.
iPi Soft announces the availability of iPi Motion Capture Version 3.0, which includes new features for improved workflow, including support for the new Microsoft Kinect 2 sensor and increased tracking speed.
MACOM, NVIDIA and Wohler/Cinnafilm Joint Venture to receive Engineering Excellence Awards; the American Society of Cinematographers and DigitalFilm Tree to receive the HPA Judges Award for Creativity and Innovation in Post Production.
Ahead of the Fall 2014 semester, USC School of Cinematic Arts installs OptiTrack motion capture and tracking systems in three key locations within the Robert Zemeckis Center for Digital Arts.
New wearable motion capture product line delivers fast, production-ready 3D data to professional animators at a more affordable price.
Second annual free, all-ages event to be held at the Old Mint Building in San Francisco’s Mint Plaza on Saturday, November 1, 2014.
Blackmagic Design announces DaVinci Resolve has become a central part of O2 Post’s entire production and post production workflow, with the creation of one of the largest DaVinci Resolve workflows in the world.
Substantial upgrade to rendering pipeline with improved ray tracing performance and new progressive image sampler.
New offering brings powerful node-based VFX, Editorial and Finishing into a new single studio application, as well as providing core upgrades to the advanced compositing workflows of NUKE and NUKEX.
Motion design studio Invisible Light Network combines Anime with pixel art and glitched-out, Tumblr-inspired CG in epic landscapes and storylines.
Jeremy Mansford's'Titan Smash' wins the grand prize in the inaugural MAXON WinC4D animation challenge.
Allegorithmic’s award-winning particle painter adds new features for high-res support, custom shaders and is now available on Steam and Unity Asset Store.
Method’s VFX and animation supervisors discuss the creation of the maze environment and Griever characters for Wes Ball’s hit YA adaptation.
Classic text-based adventure game ‘ZORK’ inspires live-action and computer generated cinematics for University of Wisconsin-Stout Art and Design project.
Available in the Fall release of After Effects CC 2014, upgrade delivers improved integration and performance between MAXON’s powerful 3D application, Cinema 4D, and Adobe’s industry-leading software.
Animate a traditional walk or run cycle, squash and stretch, or anything else using an actual character rig from a major animated feature film.