The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’
Tagged With: CG assets
German visual effects studio's new highlight reel showcases their work on funky ‘60s planet, menacing robots, and White Room prison cell from hit HBO horror fantasy series.
Axis Studios creates an entire historically accurate CG Elizabethan London, delivering 100 shots for 10 episodes over a span of 18 months.
VFX house One of Us worked through the COVID-19 pandemic to deliver 350 shots on Netflix’s wildly popular period romance drama set in an alternate Regency-era universe.
Overall VFX supervisor John Mangia and VFX producer Arissa Blasingame’s team delivered over 750 shots, including the haunting chess piece visions, CG vehicles, set extensions and recreations of exotic Mexico, Moscow and Las Vegas locales for Netflix’s hit limited series.
VFX supervisor Goran Backman details the studio’s creature and environment work on Jon Favreau, Lucasfilm and Disney+’s VES and Emmy Award-winning hit space-adventure series.
UK visual effects studio tackles a choreographed radium dance, WWI battlefield, Hiroshima bombing, and Chernobyl disaster in Marjane Satrapi’s captivating biographical drama.
CG supervisor Dan Smiczek discusses the studio’s work creating the iconic ship of ‘assimilation’ for the CBS All Access hit sci-fi series starring Sir Patrick Stewart.
German visual effects studio shares new highlight reel showcasing nearly 200 shots spread over three episodes of the hit futuristic HBO series.
VFX studio handles previs, visual effects, postvis, and graphics production for the inaugural season of Armando Iannucci’s space tourism comedy
Led by VFX supervisors Johnny Gibson and Edward Hawkins, the studio provided a bucket-full of digital blood and gore, wounds, muzzle flashes, deadly arrows and a digital jet on the Jason Blum and Damon Lindelof produced action-thriller.
Led by VFX supervisor Max Riess, teams from Frankfurt, Stuttgart, Toronto and Los Angeles delivered more than 268 final shots over a 22-month period.