VFS and Pixomondo Launch 12-Week Micro-Credential Program
The Vancouver Film School teams up with the leading VFX and virtual production studio to train students for careers as VAD Technical Artists, VAD Generalists, and UE Technical Artists.
The Vancouver Film School teams up with the leading VFX and virtual production studio to train students for careers as VAD Technical Artists, VAD Generalists, and UE Technical Artists.
Attendees can explore the sound design of ‘Dune Part 2,’ the visual effects of ‘Avatar: The Last Airbender,’ and the invisible VFX of Ridley Scott's ‘Napoleon;’ 4-day event kicks off in Stuttgart on April 23, 2024.
The new toolset enables the moving of 3D scenes quickly from industry-standard creation tools onto LED screens without the slow data conversion process.
Attendees can explore the stylistic design choices behind ‘Kung Fu Panda 4’ and gain insight into artistic and technological innovations developed for ‘Ghostbusters: Frozen Empire;’ 4-day event kicks off in Stuttgart on April 23, 2024.
Hailing from Epic Games, Original Force and Wētā FX, the 28-year industry veteran will oversee and guide the studio’s technological vision and exploration of real-time workflows to produce feature-quality animation.
The company’s Neural Radiance Fields tools for virtual production, VFX, TV, and entertainment lets users process information locally while retaining complete control without reliance on cloud services.
4-day event kicks off in Stuttgart on April 23, 2024; new program confirmations include ‘The Power of Collaboration’ a discussion of Global Inclusion, Community, and Connection and Feature VFX: A look behind the scenes of ‘The Creator;’ tickets are now on sale
Integration of VIVE Mars CamTrack and Xsens Animate motion-capture technology promises to elevate virtual production by converging precision, efficiency, and cost-effectiveness for a seamless, collaborative workflow and production experience; see it at GDC beginning March 18.
Budapest-based full-service animation and VFX company set sights on expanded global identity; LA-based VFX professional Mark Nazal will lead the studio’s North American efforts.
VFX reel highlights work that takes viewers back in time ‘digitally’ to the iconic 1980s with anchor Brent Musburger at his desk; VFX extends off-screen to ‘Paramount Expedition Vegas: Journey to the Peak’ a 4-minute gondola and cinematic experience up the Paramount Mountain.
New confirmations include a look at Yorgos Lanthimos’ ‘Poor Things’ VFX, and the crafting of animated features ‘Nimona’ and ‘Leo;’ 4-day conference returns in person April 23-26, and on demand April 27-May 31.
Studio creates ‘authentic artificiality’ for Yorgos Lanthimos’ BAFTA winning, Oscar-nominated feature starring Emma Stone, Mark Ruffalo, Willem Dafoe and Ramy Youssef.
Attendees can explore ‘Loki’ Season 2 timeline mayhem and get insight into the making of the 60th anniversary ‘Doctor Who’ special episode; 4-day event kicks off in Stuttgart on April 23, 2024.
New Accelerated Volumetric Video Codec compresses data so creators can populate digital scenes with more volumetric characters than ever before while maintaining high data quality.
The new comedy, which premieres January 11 on Peacock, uses innovative production visualization technology from the famed creator’s company, Fuzzy Door Tech, to film an animated lead character alongside other actors.
Originating from the ‘World of Gra’ universe created by graduates of the Animationsinstitut, the trailer illustrates this year’s event theme, ‘Connecting Ideas;’ the 28th edition of FMX – Film & Media Exchange returns to Stuttgart April 23 to 26.
Directed by Jay Walker, the spot tapped studios’ technical expertise using CG, LED volume shoot and traditional VFX to visually realize a young girl’s dream.
The 4-day event returns to Stuttgart, kicking off April 23; on-demand presentations are available April 27 - May 31.
The 4-day event kicks off in Stuttgart on April 23, 2024 with a focus on ‘Connecting Ideas’ and the return of the ‘Lighting & Rendering” track; annual Animation Production Days is now accepting projects through February 6.
The annual conference concludes its latest edition, which ran December 12-15 in Sydney; 5,690 attendees from more than 40 countries gathered, including technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies.
For Simon Hughes and his Union VFX team, Yorgos Langthimos’ dark comedy, a stunningly designed visual maelstrom, required something completely different from a typical VFX project, including odd, surgically created hybrid animals using as much actual footage as possible, integration of plates shot with 3 different film stocks, 11 enormous wrap-around LED screens, 50s style painted backdrops, and some really crazy colored skies.
New integration of the companies' platforms allows creators to generate a plug-and-play scene quickly on an LED stage.
The VFX supervisor on Greta Gerwig’s hit film sheds light on the various ways the famed Mattel doll and her world came to life across 1,300 shots involving various digital filmmaking tools, including virtual production, previs, postvis, CG set augmentation, and more than 20 fully CG shots, produced by Framestore, Chicken Bone FX, FuseFX, UPP, and Lola VFX.
Latest release’s new and enhanced features in the virtual production toolset, nDisplay support for SMPTE ST 2110, and VCam are boosting the game engine's adoption across entertainment content production pipelines.