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VFXWorld Magazine

real-time graphics Headline News

Unity Technologies Announces Unity Learn Premium

New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.

VIEW Conference 2019 Headline News

Peter Ramsey, Siobhan Reddy and Sergio Pablos to Present at VIEW 2019

By Dan Sarto | Thursday, June 27, 2019 at 8:23am

‘Spider-Man: Into the Spider-Verse,’ ‘Dreams,’ and ‘Klaus’ presentations confirmed for upcoming animation, VFX, games and immersive storytelling conference.

SIGGRAPH Headline News

SIGGRAPH Asia 2019 Art Gallery – Art Papers Submission Deadline Coming July 1

By Dan Sarto | Wednesday, June 26, 2019 at 11:58am

Organizers are looking to showcase media artwork that embodies artistic visions and creative applications of new media at upcoming November 17-20 Brisbane, Australia conference.

SIGGRAPH Headline News

SIGGRAPH Asia 2019 XR Program Submission Deadline Coming July 1

By Dan Sarto | Wednesday, June 26, 2019 at 11:15am

Organizers are looking for innovative AR, VR and MR projects to showcase in new Extended Reality program being featured at upcoming November 17-20 Brisbane, Australia conference.

SIGGRAPH Headline News

SIGGRAPH 2019 Announces 4 World-Premiere Immersive Experiences

By Dan Sarto | Wednesday, June 26, 2019 at 10:29am

Expansive Immersive Pavilion and VR Theater programs will feature projects from Magic Leap, Walt Disney Animation Studios, NYU, Microsoft, Google Spotlight Stories, MIT, and others. 

real-time graphics ANIMATIONWorld

Unity Releases CG Short ‘Sherman’ to Showcase Real-Time Production Template

By Dan Sarto | Tuesday, June 25, 2019 at 4:59pm

Emmy Award-winning team behind the ‘Baymax Dreams’ shorts for Disney shares funny new film, the free tools and best practices used in its production. 

FMX 2019 VFXWorld

WATCH: Michelle Eisenreich Talks ‘First Man’ In-Camera VFX at FMX 2019

By Dan Sarto | Tuesday, June 25, 2019 at 8:26am

DNEG visual effects producer discusses unique processing of never-before-seen NASA footage on Damien Chazelle’s Oscar-winning drama about Neil Armstrong’s legendary Moon walk. 

AWN @ FMX 2019 VFXWorld

WATCH: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics at FMX 2019

By Dan Sarto | Friday, June 21, 2019 at 10:45am

Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.

Marvel Studios VFXWorld

Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films

By Dan Sarto | Thursday, June 20, 2019 at 8:06am

With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.

Mergers & Acquisition VFXWorld

It’s Full Steam Ahead for Foundry’s Post-Acquisition Mission

By Dan Sarto | Wednesday, June 19, 2019 at 12:28pm

For co-founder and chief scientist Simon Robinson, Roper Technologies’ company purchase better enables the patient, long-term management perspective needed to successfully innovate and support a rapidly changing digital content creation industry. 

TV VFX VFXWorld

Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8

Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series. 

VIEW Conference 2019 Headline News

Brad Bird, Michael Giacchino and Ralph Eggleston to Keynote VIEW 2019

By Dan Sarto | Monday, June 17, 2019 at 4:48pm

Oscar-winning director, composer and production designer, who teamed together on ‘Incredibles 2,’ are set to present at October 21-25 digital media conference and symposium in Turin, Italy.  

SIGGRAPH Headline News

Agenda and Speakers Set for ACM SIGGRAPH Diversity and Inclusion Summit

By Dan Sarto | Monday, June 17, 2019 at 4:05pm

Join SIGGRAPH for their day-long July 28 workshop that will educate and inform about Inclusion, Diversity, Equity, Access, and Leadership (I.D.E.A.L.S).

VFX production Headline News

DNEG Promotes Aaron Gilman to Vancouver Studio Head of Animation

High-profile creative hires Emile Ghorayeb, Keith Roberts and Spencer Cook join Gilman to bolster studio’s global expansion plans.

SIGGRAPH Headline News

SIGGRAPH 2019 Announces Exclusive ‘Making Of’ VFX Production Sessions

Oscar winners ‘Spider-Man: Into the Spider-Verse’ and ‘First Man,’ ‘Stranger Things,’ ‘Avengers: Endgame,’ ‘Toy Story 4’ and ‘Game of Thrones’ among expansive slate of planned feature film, streaming, games and VR presentations.

AWN @ FMX 2019 VFXWorld

WATCH: Andrew Glassner Talks Deep Learning, Neural Networks and AI at FMX 2019

By Dan Sarto | Tuesday, June 11, 2019 at 7:00am

The noted researcher and consultant discusses various aspects of artificial intelligence, how the technology is being used in visual effects and the dangers of unchecked deployment. 

Awards Headline News

SIGGRAPH 2019 Announces Computer Animation Festival Winners

Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.

Commercials VFXWorld

Method Studios Crashes Photoreal Train in AT&T Wild West Heist Spot

By Dan Sarto | Wednesday, June 5, 2019 at 3:46pm

Studio provides elaborate VFX, including full CG derailment, previs, matte paintings and digital background replacements, for 90-second Western-themed “Train” commercial. 

AWN @ FMX 2019 VFXWorld

WATCH: Danny Dimian Talks ‘Spider-Man: Into the Spider-Verse’ VFX at FMX 2019

By Dan Sarto | Tuesday, June 4, 2019 at 8:48am

VFX supervisor discusses animation styles, production challenges and his efforts leading the visual effect team on Lord & Miller and Sony Pictures Animation’s Oscar-winning animated comic adventure.

Marvel Studios VFXWorld

ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’

The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.

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