Leading platform for real-time 3D (RT3D) content and experience creation will showcase groundbreaking work in character creation, environment building, rendering, and compositing; live keynote today from August 7 2pm - 3pm PDT.
Unity, a leading platform for creating and growing real-time 3D (RT3D) content and experiences, will demonstrate its vision for reshaping the digital entertainment landscape at SIGGRAPH 2023. Unity’s new Unity Wētā Tools division delivers solutions for artists to collaborate and create 2D and 3D content. It will showcase the latest advancements designed to make high-end VFX production and premium content creation accessible to creators. The platform empowers creators to build digital worlds, brings hyper-realistic characters to life, and elevates film production techniques. These solution represent the first productized set of production tools to come from Unity's purchase of the legendary Wētā Digital's proprietary VFX production technology and pipeline finalized at the end of 2021. That technology was engineered and refined over many years in the production of some of the industry's most successful film and TV projects including, among countless others, the Oscar-winning Avatar: The Way of Water.
At SIGGRAPH 2023, Unity Wētā Tools will present a keynote on August 7 from 2:00 – 3:00 PM PDT reaffirming its mission of expanding digital production boundaries and fostering innovation and creativity by providing creators with versatile and powerful tools. Presenters, including Unity’s Allan Poore and Natalya Tatarchuk, Steve May from Pixar, and Joe Letteri of WētāFX, will share how Unity Wētā Tools are currently being used in award-winning films to accelerate creative workflows to implement creative changes more easily and to produce higher-quality final shots.
"Unity is investing significantly in research and development, supporting ongoing innovation, and driving the future of content creation,” said Unity Wētā Tools SVP Poore. “We are excited to showcase the work we are doing with high-end 3D artist tools, and we are looking to bring new innovations to help creators be successful, unleashing the creativity for 3D artists."
The Unity Wētā Tools demonstration will illustrate the latest character tools to match creative briefs in any film, animation, or game design language. The latest digital human, Samir, and stylized creature, Nova, run in real-time and demonstrate biomechanics as part of their performances. See the latest collaborative tools, such as SyncSketch, which facilitates collaboration and provides real-time and async feedback for faster iteration. In addition, the introduction of Unity Wētā Tools’ Deep Compositing and Eddy promises to redefine post-production workflows, enabling creators to achieve unprecedented depth and detail in their productions.
"Our focus has always been on helping filmmakers, and part of that process is extending what is possible in visual effects," Wētā FX Senior VFX Supervisor and Academy Award-winner Joe Letteri said. "Deep compositing, Wig, and the integrated solver framework for Loki are all examples of how we took our experience with some of the largest and most complex projects and embedded the knowledge we acquired into the tools themselves."
“We’re excited to showcase groundbreaking work in the realms of character creation, environment building, rendering, and compositing,” added Unity Wētā Tools VP Natalya Tatarchuk. “We’re working hard to make these powerful solutions available to everybody to accelerate creative workflows, enabling seamless implementation of creative changes, and deliver blockbuster-quality final shots."
Join Unity Wētā Tools at SIGGRAPH 2023 to learn more about the products and solutions and how these tools are driving the industry and opening new creative avenues for artists and creators, including:
- See the creation process for Unity’s new real-time digital human with Unity Wētā Tools' Ziva Real-Time and Wig.
- Participate in sessions discussing the creative challenges faced while building characters for Netflix’s The Sea Beast using Unity Wētā Tools' Ziva VFX.
- Get an introduction to Unity Wētā Tools' Deep Compositing toolset, where Unity and WētāFX share insights on to combine CG renders, render more efficiently, reduce human error, and have more flexibility in scene planning.
Join the live keynote session on Monday, 7 August 2023, from 2pm - 3pm PDT.
Source: Unity
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.