The new, rebuilt version of the performance capture and motion tracking software provides real-time motion tracking, Digital Delsys EMG systems integration, and advanced customization with a redesigned UI.
Tagged With: workflows
Free July 21 virtual event to focus on character animation; professional digital artists will share tips and tricks for Maxon’s creative tools.
The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
Now available, the latest version includes new stylize tools Electrify, Texturize Motion, and Analog, Support for Metal, and 200+ new presets for Array Gun and Typographic; other Maxon updates include Redshift with support for OpenColorO, streamlined new Maxon App, and fixes and optimization of FX Suite and Cinema 4D S24.
Free June 16 virtual event features women-led presentations streamed live and then available on demand.
Emmy-nominated as a VFX supervisor on ‘Westworld’ Season 3, the industry veteran joins company’s new L.A. studio, where he will work with directors, producers, and showrunners to deliver visual effects on TV and films.
Companies collaborate to enable high performance remote access to Apple hardware as if it were on a local machine; CAS technology brings PCoIP support to Mac users around the world.
Available now, the new version streamlines color grading through FX and editorial with machine learning features, more tightly integrated toolset, and enhanced support for remote review sessions.
New subscription-only version lets users easily browse and intuitively place assets within scenes; includes key animation workflow enhancements and sneak peek at new scene nodes and manager interface.
The free virtual 3-day event running April 13-15 will feature presentations from notable creative directors, motion designers, and animation directors; live-streamed event will be available on demand following the show.
Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.
Updates to all applications include enhanced speed and flexibility allowing for seamless collaboration; updates to Premiere Pro, After Effects, and Premiere Rush increase tool functionality and accelerate workflows with an overall increase in cross-app abilities and support.
Full service creative shop’s innovative workflow helps deliver time and money-saving VFX, color, and editorial on projects like ‘Sixth of June’ and ‘Love 40.’
This year’s first free showcase will include feature presentations from expert motion graphic and VFX artists; all events will be livestreamed on 3D & Motion Design Show website and the Maxon YouTube channel.
Virtual sessions will highlight key trends in the VFX industry while sharing the latest updates of the creative software company’s latest updates; registration is now open.
Deal brings together VFX company’s creative talent with XR studio’s volumetric and real-time development to enrich relationships and service offerings across film, episodic and animation projects.
Grant Bolton named lead technical director and Alberto Aguado principal engineer on engine team to support studio’s growing use of game engine technology in VFX and virtual production toolsets.
Entertainment production company’s plans for new virtual production pipeline include an Unreal Engine-powered real-time rendering and motion capture studio.
Enhanced features support hiding of geometry mask while painting; copy and paste effects between layers and texture sets; streamlined UV tile workflow; and several new design updates such as Pantone integration.
The company’s cloud-based platform assists animation production for long-form 3D and 2D digital formats in which tasks, tools, and production assets are distributed to crewmembers and stakeholders around the world.
Second Grant the company has been awarded will accelerate development of BigRoom, their new collaborative VR tool.
NXT automates programming tasks related to animation and VFX graphics and linear processing; the simplification of production workflows builds a bridge between artists and developers.