The immersive, real-time solution is compatible with Unity, Unreal and other industry standard software – allows remote creative collaboration through VR.
Tagged With: workflows
The company’s powerful, ergonomically designed SpaceMouse 3D, CadMouse, and Keyboard Pro are providing improved creative workflows and professional-grade comfort to artists in the animation and game industries.
Indie animator harnessed NVIDIA Omniverse and fully ray-traced VR to create 3DCG show about vibrant characters who use the power of art to solve the world’s problems; platform’s native VR USD composer supports interactive real-time scene assembly.
The just announced single solution turnkey virtual production platform integrates creative and collaborative software tools and hardware for increased efficiency; the platform is now available and rolls out globally Q4 2023.
Update boasts new experimental features, including Orthographic Rendering and cinematic-quality volumetric rendering using SVT, refined workflows and capabilities across Lumen, Nanite, Path, Tracing and new standards suite for the next-generation virtual production - within nDisplay.
Newly announced Omniverse Cloud APIs include ChatUSD, Run USD, DeepSearch and USD-GDN Publisher, giving developers more power to seamlessly implement and deploy OpenUSD pipelines and apps.
Today at SIGGRAPH 2023, the tech giant revealed the newest improvements and additions to its foundation platform and services for developers to optimize and enhance 3D pipelines with the OpenUSD framework and generative AI.
The VFX studio contributed 1,800 shots for Netflix India’s ‘Rana Naidu’ series, based on the popular American Showtime drama series; work included action clean-ups, greenscreen sequences, and CG elements such as the creation of a realistic snake that appears during a drug-induced hallucination.
New Unreal Engine 5 plugin leverages existing render setups and scalability so cloud-based resources can accelerate final-pixel outputs; also updates DCC apps, including Adobe After Effects 2023, Autodesk Maya 2024, Autodesk 3ds Max 2024, Autodesk VRED 2023 and Maxon Cinema 4D 2023.
Leading platform for real-time 3D (RT3D) content and experience creation will showcase groundbreaking work in character creation, environment building, rendering, and compositing; live keynote today from August 7 2pm - 3pm PDT.
Customers can now access expansive compute resources including NVIDIA RTX A5000-A6000 graphic cards for VFX, animation, and motion graphics workloads; check out the demo at SIGGRAPH 2023, running August 6-10 in LA.
The tech giants and Linux Foundation affiliate JDF join forces to create new AOUSD initiative to nurture global USD collaboration and support developers in building products and services for an ever-widening range of large-scale 3D projects across new industries and applications.
RenderStream’s AI technology takes phone captured 2D content and generates 3D environments for real-time use in virtual production.
The summer heats up with enhanced Maxon One subscription offerings, including Jitter added to Redshift, MatCap Shader Node and Support for Maya on Mac, and Improved Trapcode Workflows.
The graphics and vistech innovator’s latest graphic cards optimize image fidelity and color accuracy; graphics and compute-based apps operate simultaneously without compromising workflows.
The innovative integration enables all 3Dconnexion features on all devices including SpaceMouse, CadMouse, Keyboard Pro, and Numpad.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
New features and workflow enhancements are revealed across entire product line, including Cinema 4D, Redshift, Red Giant, ZBrush and Forger, promising improved performance, workflows and advanced tools for animation, rendering and sculpting.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
Tapping NantStudio’s advanced LED stage powered by Unreal Engine for its ‘auto demo’ project, the studio demonstrates the sustainability impact of harnessing the cutting-edge technology, both in financial and environmental costs.
Deal for the cloud-based task management platform bolsters the cloud provider’s suite of solutions for VFX and animation studios, adding on-demand burst rendering.
Key updates for Maxon One line expand Forger capabilities with modeling toolset, including subdivision surfaces and symmetry; performance upgrades in Red Giant Trapcode’s improve particle simulation creation in Adobe After Effects.
The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.
New plan offers lower upfront costs with the same benefits as perpetual licenses; reduced costs provide affordable entry for growing businesses.