Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
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The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.
Updates to all applications include enhanced speed and flexibility allowing for seamless collaboration; updates to Premiere Pro, After Effects, and Premiere Rush increase tool functionality and accelerate workflows with an overall increase in cross-app abilities and support.
Full service creative shop’s innovative workflow helps deliver time and money-saving VFX, color, and editorial on projects like ‘Sixth of June’ and ‘Love 40.’
This year’s first free showcase will include feature presentations from expert motion graphic and VFX artists; all events will be livestreamed on 3D & Motion Design Show website and the Maxon YouTube channel.
Virtual sessions will highlight key trends in the VFX industry while sharing the latest updates of the creative software company’s latest updates; registration is now open.
Deal brings together VFX company’s creative talent with XR studio’s volumetric and real-time development to enrich relationships and service offerings across film, episodic and animation projects.
Grant Bolton named lead technical director and Alberto Aguado principal engineer on engine team to support studio’s growing use of game engine technology in VFX and virtual production toolsets.
Entertainment production company’s plans for new virtual production pipeline include an Unreal Engine-powered real-time rendering and motion capture studio.
Enhanced features support hiding of geometry mask while painting; copy and paste effects between layers and texture sets; streamlined UV tile workflow; and several new design updates such as Pantone integration.
The company’s cloud-based platform assists animation production for long-form 3D and 2D digital formats in which tasks, tools, and production assets are distributed to crewmembers and stakeholders around the world.
Second Grant the company has been awarded will accelerate development of BigRoom, their new collaborative VR tool.
NXT automates programming tasks related to animation and VFX graphics and linear processing; the simplification of production workflows builds a bridge between artists and developers.
Now available for download, latest release features enhancements to improve productivity; upgrades include increased stability to artist, cinematic, and programmer tools as well as faster iteration and import times for editor and team workflows.
Machine learning-generative scheduling and asset lifecycle management will to be built into Autodesk’s cloud-based Forge platform, driving creativity while meeting ever evolving workflow challenges.
Full three-part release features updates in direct and procedural modeling, rendering, animation, and rigging; update review webinar set for November 17.
Enhancements to the cross-platform virtual production software include camera tracking advancements, live motion-capture support, flexible licensing, and other features to help better meet the needs of independents and teams working in-studio or remotely.
With the addition of support for H.264 and AAC audio codecs, the indie version for solo artists now includes all file formats supported by commercial Nuke Studio; 3rd party OFX plug-ins are also now enabled.
New release expands A.I. capabilities, simplifies finishing for streaming services and accelerates creative workflows while adding Dolby Vision HDR authoring and display.
NVIDIA Omniverse enables teams to interactively work together to create and render scenes using industry-standard 2D and 3D software.