WATCH: NYU Professor Ken Perlin Discusses the Future of AR and VR at FMX 2016
Dr. Perlin talks about AR and VR products and how they will be used by humans in ways we haven’t yet discovered to become a seamless part of our existence.
Dr. Perlin talks about AR and VR products and how they will be used by humans in ways we haven’t yet discovered to become a seamless part of our existence.
The VFX supervisor about convergence in VFX and game development tools, real-time game engines and digital content production methodologies.
In which Chris Robinson asks animators profound and inane questions that have little to do with animation. This week's guest is the man behind The Red Turtle, Michael Dudok de wit.
The senior graphics programmer discusses the challenges of optimizing real-time game engine performance and how the technology produces increasingly photorealistic virtual characters and creatures.
The interactive filmmaker talks in-depth about creative and economic realities for immersive storytelling development in transmedia and VR.
The executive producer discusses previs, techvis and postvis on Ridley Scott’s sci-fi adventure hit.
The director of photography goes in-depth about virtual cameras, layout, scene composition choices and workflow on Pixar’s Oscar-winning animated feature film.
The studio’s CTO discusses producing the stunning, real-time rendered visuals of their brand new MOBA game experience.
The Sony Computer Entertainment lab director discusses R&D efforts in VR, games and innovative interactive experiences.
The DreamWorks Animation director, art director and production designer discuss their work on the studio's hit animated feature.
In which Chris Robinson asks animators profound and inane questions that have little to do with animation. This week we challenge another festival curator/director: Karin Vandenrydt from Anima, the Brussels Animation Film Festival.
The veteran art director and concept artist discusses his work across a number of Weta feature film projects.
Proof Inc’s founder and creative director discusses recent previs, postvis, virtual production and virtual reality projects including his team’s work with director Justin Lin.
The senior VP and Radeon Tech Group chief architect talks about growth and opportunities for GPU technology across media & entertainment, VR/AR and education industries.
ILM's supervising art director discusses the concept and production art pipeline on Walt Disney Pictures and J.J. Abrams' epic space adventure.
Weta Digital’s VFX supervisor discusses the studio’s visual effects work on two of last year’s biggest box office champs.
The Oscar-winning VFX supervisor discusses the stunning visual effects his team created for Walt Disney Pictures and Jon Favreau’s hit film, ‘The Jungle Book.’
In which Chris Robinson asks animators profound and inane questions that have little to do with animation. This week's guest is Daniel Šuljić, Artistic Director of the legendary Zagreb Animation Festival.
VFX supervisor Axel Bonami details MPC’s development of new shooting techniques and software tools to create the stunning visuals for the live-action adaptation of the popular Manga series.
In which Chris Robinson asks animators profound and inane questions that have little to do with animation. This week's guest is the many award earning animator, children's book writer/illustrator and lobster fearing lover of pugs, Janet Perlman
Season 8 may be just a hard-boiled film noir private eye thriller, but Mother’s a crime boss, Pam might be a man and all hell is surely gonna break loose.
Halon previsualization/postvisualization supervisor Clint Reagan oversees key sequences for director James Mangold’s latest installment in the X-Men universe.
Imaginative new comedy series from the Oscar-winning director of Disney’s ‘Feast’ combines live action with CG animation produced by Vancouver’s Zoic Studios.
The Third Floor’s previs supervisor Patrick Smith and postvis supervisor Heather Flynn discuss their work on director Zhang Yimou’s epic Chinese-U.S. action adventure co-production.
In which Chris Robinson asks animators profound and inane questions that have little to do with animation. This week's guest is German animator and former folk legend, Andreas Hykade