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Tagged With: IO

Real-time Animation Headline News

Impossible Objects Gets Unreal on GM OnStar Campaign

Team uses state-of-the-art virtual production and real-time technology, including Unreal Engine and disguise, to highlight expanded tech capabilities of OnStar’s offerings – without ever having to hit the road; check out ‘From The Lab: Building the OnStar’ to see how.  

The Ultimate Setup Headline News

Impossible Objects and Dell’s Alienware Partner for ‘Gravity’ Spot

Jay Walker directs the 30-second piece showcasing the gear’s undeniably strong ‘pull’ on gamers, utilizing a blend of traditional VFX work in After Effects, Maya, and Redshift.

People Headline News

Impossible Objects Adds VFX Veteran Ruel Smith

With 15+ years of experience, the VFX supervisor and commercial director joins the virtual production studio to oversee the company’s visual effects and animation production.